# range -128..128
# sum of line must not exceed the range!

# Mearest Neighbor on x-axis and y-axis
# Phase 0 is centered at T1 so this should
# be correct and not have 0.5 pixel offset?

# horizontal coefficients
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0

# vertical coefficients
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0, 128,   0,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0
   0,   0, 128,   0