Browse Source

[Keyboard] Add foundation (#16289)

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
hunter 4 years ago
parent
commit
019dddcfa3

+ 136 - 0
keyboards/wavtype/foundation/config.h

@@ -0,0 +1,136 @@
+// Copyright 2022 wavtype (@wavtype)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID    0x03a7
+#define PRODUCT_ID   0x0003
+#define DEVICE_VER   0x0001
+#define MANUFACTURER protozoa.studio
+#define PRODUCT      foundation
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 18
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { B3, B2, B1, F0, F1 }
+#define MATRIX_COL_PINS { F4, F5, F6, F7, D2, D1, D0, D3, D5, D4, B7, D6, D7, B4, B5, B6, C6, C7 }
+#define UNUSED_PINS { E6 }
+
+/* COL2ROW, ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+//#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
+
+//#define LED_NUM_LOCK_PIN B0
+//#define LED_CAPS_LOCK_PIN B1
+//#define LED_SCROLL_LOCK_PIN B2
+//#define LED_COMPOSE_PIN B3
+//#define LED_KANA_PIN B4
+
+//#define BACKLIGHT_PIN B7
+//#define BACKLIGHT_LEVELS 3
+//#define BACKLIGHT_BREATHING
+
+#define RGB_DI_PIN B0
+#ifdef RGB_DI_PIN
+#    define RGBLED_NUM 16
+#    define RGBLIGHT_HUE_STEP 8
+#    define RGBLIGHT_SAT_STEP 8
+#    define RGBLIGHT_VAL_STEP 8
+#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
+//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+//#define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+/* Bootmagic Lite key configuration */
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 1

+ 4 - 0
keyboards/wavtype/foundation/foundation.c

@@ -0,0 +1,4 @@
+// Copyright 2022 wavtype (@wavtype)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "foundation.h"

+ 76 - 0
keyboards/wavtype/foundation/foundation.h

@@ -0,0 +1,76 @@
+// Copyright 2022 wavtype (@wavtype)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#define _x_ KC_NO
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+    k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k2e,   k0f, k0g, k0h, \
+    k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,        k1f, k1g, k1h, \
+	k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d,                            \
+	k30,   k31,      k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d,                  k3g,      \
+	k40,   k41, k42, k43,                k47,                k4b, k4c, k4d, k4e,        k4f, k4g, k4h  \
+) \
+{ \
+    { k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e,   k0f, k0g, k0h }, \
+    { k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,   k1f, k1g, k1h},  \
+	{ k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e,   _x_, _x_, _x_},  \
+    { k30,   k31, _x_, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, _x_,   _x_, k3g, _x_},  \
+	{ k40,   k41, k42, k43, _x_, _x_, _x_, k47, _x_, _x_, _x_, k4b, k4c, k4d, k4e,   k4f, k4g, k4h}   \
+}
+
+#define LAYOUT_tkl_ansi_7u( \
+    k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k2e,   k0f, k0g, k0h, \
+    k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,        k1f, k1g, k1h, \
+	k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d,                            \
+	k30,   k31,      k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d,                  k3g,      \
+	k40,   k41, k42, k43,                k47,                     k4c, k4d, k4e,        k4f, k4g, k4h  \
+) \
+{ \
+    { k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e,   k0f, k0g, k0h }, \
+    { k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,   k1f, k1g, k1h},  \
+	{ k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e,   _x_, _x_, _x_},  \
+    { k30,   k31, _x_, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, _x_,   _x_, k3g, _x_},  \
+	{ k40,   k41, k42, k43, _x_, _x_, _x_, k47, _x_, _x_, _x_, _x_, k4c, k4d, k4e,   k4f, k4g, k4h}   \
+}
+
+#define LAYOUT_tkl_iso( \
+    k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k2e,   k0f, k0g, k0h, \
+    k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,        k1f, k1g, k1h, \
+	k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d,                            \
+	k30,   k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e,             k3g,      \
+	k40,   k41, k42, k43,                k47,                k4b, k4c, k4d, k4e,        k4f, k4g, k4h  \
+) \
+{ \
+    { k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e,   k0f, k0g, k0h }, \
+    { k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,   k1f, k1g, k1h},  \
+	{ k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e,   _x_, _x_, _x_},  \
+    { k30,   k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e,   _x_, k3g, _x_},  \
+	{ k40,   k41, k42, k43, _x_, _x_, _x_, k47, _x_, _x_, _x_, k4b, k4c, k4d, k4e,   k4f, k4g, k4h}   \
+}
+
+#define LAYOUT_tkl_iso_7u( \
+     k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k2e,  k0f, k0g, k0h, \
+    k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,        k1f, k1g, k1h, \
+	k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d,                            \
+	k30,   k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e,             k3g,      \
+	k40,   k41, k42, k43,                k47,                     k4c, k4d, k4e,        k4f, k4g, k4h  \
+) \
+{ \
+    { k00,   k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e,   k0f, k0g, k0h }, \
+    { k10,   k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,   k1f, k1g, k1h},  \
+	{ k20,   k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e,   _x_, _x_, _x_},  \
+    { k30,   k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e,   _x_, k3g, _x_},  \
+	{ k40,   k41, k42, k43, _x_, _x_, _x_, k47, _x_, _x_, _x_, _x_, k4c, k4d, k4e,   k4f, k4g, k4h}   \
+}

File diff suppressed because it is too large
+ 6 - 0
keyboards/wavtype/foundation/info.json


+ 28 - 0
keyboards/wavtype/foundation/keymaps/default/keymap.c

@@ -0,0 +1,28 @@
+// Copyright 2022 wavtype (@wavtype)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+    _BASE,
+    _FN
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* Base */
+    [0] = LAYOUT(
+    KC_F1,   KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,   KC_INS, KC_HOME, KC_PGUP,
+    KC_F2,   KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,          KC_DEL, KC_DEL, KC_PGDN,
+	KC_F3,   KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+	KC_F4,   KC_LSHIFT,      KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSHIFT,                    KC_UP,
+	KC_F5,   KC_LCTRL, KC_LGUI, KC_LALT,                KC_SPC,                KC_RALT, KC_RGUI, MO(1), KC_RCTRL,    KC_LEFT, KC_DOWN, KC_RIGHT
+    ),
+    [1] = LAYOUT(
+    RGB_TOG,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,   KC_INS, KC_HOME, KC_PGUP,
+    RGB_MOD,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,              KC_TRNS, KC_TRNS, KC_TRNS,
+	RGB_HUI,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+	RGB_SAI,   KC_TRNS,      KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                  KC_VOLU,
+	RGB_VAI,   KC_TRNS, KC_TRNS, KC_TRNS,                KC_TRNS,                KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                    KC_MPRV, KC_VOLD, KC_MNXT
+    )
+};

+ 42 - 0
keyboards/wavtype/foundation/keymaps/via/keymap.c

@@ -0,0 +1,42 @@
+// Copyright 2022 wavtype (@wavtype)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+    _BASE,
+    _FN
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* Base */
+    [0] = LAYOUT(
+    KC_F1,   KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,   KC_INS, KC_HOME, KC_PGUP,
+    KC_F2,   KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,          KC_DEL, KC_DEL, KC_PGDN,
+	KC_F3,   KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+	KC_F4,   KC_LSHIFT,      KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSHIFT,                    KC_UP,
+	KC_F5,   KC_LCTRL, KC_LGUI, KC_LALT,                KC_SPC,                KC_RALT, KC_RGUI, MO(1), KC_RCTRL,    KC_LEFT, KC_DOWN, KC_RIGHT
+    ),
+    [1] = LAYOUT(
+    RGB_TOG,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,   KC_INS, KC_HOME, KC_PGUP,
+    RGB_MOD,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,              KC_TRNS, KC_TRNS, KC_TRNS,
+	RGB_HUI,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+	RGB_SAI,   KC_TRNS,      KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                  KC_VOLU,
+	RGB_VAI,   KC_TRNS, KC_TRNS, KC_TRNS,                KC_MPLY,                KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                    KC_MPRV, KC_VOLD, KC_MNXT
+    ),
+	[2] = LAYOUT(
+    KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS,
+    KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS,
+	KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+	KC_TRNS,   KC_TRNS,      KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                  KC_TRNS,
+	KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS,                KC_TRNS,                KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                    KC_TRNS, KC_TRNS, KC_TRNS
+    ),
+	[3] = LAYOUT(
+    KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS,
+    KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS,
+	KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+	KC_TRNS,   KC_TRNS,      KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                  KC_TRNS,
+	KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS,                KC_TRNS,                KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                                    KC_TRNS, KC_TRNS, KC_TRNS
+    )
+};

+ 1 - 0
keyboards/wavtype/foundation/keymaps/via/rules.mk

@@ -0,0 +1 @@
+VIA_ENABLE = yes

+ 22 - 0
keyboards/wavtype/foundation/readme.md

@@ -0,0 +1,22 @@
+# foundation
+
+The foundation pcb was designed for protozoa studio's foundation line of keyboards.
+
+* Keyboard Maintainer: wavtype
+
+Make example for this keyboard (after setting up your build environment):
+
+    make wavtype/foundation:default
+
+Flashing example for this keyboard:
+
+    make wavtype/foundation:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+* **Bootmagic reset**: Hold down the key at (0,1) in the matrix (Escape key) and plug in the keyboard
+* **Physical reset button**: Briefly press the button on the back of the PCB
+* **Keycode in layout**: Press the key mapped to RESET if it is available (by default this is set to "Fn + R")

+ 18 - 0
keyboards/wavtype/foundation/rules.mk

@@ -0,0 +1,18 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+#   change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes       # Mouse keys
+EXTRAKEY_ENABLE = yes       # Audio control and System control
+CONSOLE_ENABLE = no         # Console for debug
+COMMAND_ENABLE = no         # Commands for debug and configuration
+NKRO_ENABLE = no            # Enable N-Key Rollover
+BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
+AUDIO_ENABLE = no           # Audio output

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