Browse Source

[Keyboard] Add TeaQueen (#22352)

Co-authored-by: jack <0x6a73@protonmail.com>
gregandcin 2 years ago
parent
commit
2192098f57

+ 106 - 0
keyboards/gregandcin/teaqueen/info.json

@@ -0,0 +1,106 @@
+{
+    "manufacturer": "gregandcin",
+    "keyboard_name": "gregandcin/teaqueen",
+    "maintainer": "gregandcin",
+    "bootloader": "rp2040",
+    "diode_direction": "COL2ROW",
+    "features": {
+        "bootmagic": true,
+        "command": false,
+        "console": false,
+        "extrakey": true,
+        "mousekey": true,
+        "nkro": true
+    },
+    "matrix_pins": {
+        "cols": ["GP29", "GP28", "GP27", "GP26", "GP22", "GP20", "GP23", "NO_PIN"],
+        "rows": ["GP5", "GP6", "GP7", "GP8", "GP9"]
+    },
+    "processor": "RP2040",
+    "split": {
+        "enabled": true,
+        "matrix_pins": {
+            "right": {
+                "cols": ["GP29", "GP28", "GP27", "GP26", "GP22", "GP20", "GP23", "GP21"],
+                "rows": ["GP5", "GP6", "GP7", "GP8", "GP9"]
+            }
+        },
+        "soft_serial_pin": "GP3"
+    },
+    "url": "https://github.com/gregandcin/teaqueen",
+    "usb": {
+        "device_version": "1.0.0",
+        "pid": "0x0000",
+        "vid": "0x4743"
+    },
+    "layouts": {
+        "LAYOUT": {
+            "layout": [
+                {"matrix": [0, 0], "x": 2, "y": 1},
+                {"matrix": [0, 1], "x": 3, "y": 1},
+                {"matrix": [0, 2], "x": 4, "y": 0.9},
+                {"matrix": [0, 3], "x": 5, "y": 0, "r": 12},
+                {"matrix": [0, 4], "x": 6, "y": 0, "r": 12},
+                {"matrix": [0, 5], "x": 7, "y": 0, "r": 12},
+                {"matrix": [0, 6], "x": 8, "y": 0, "r": 12},
+                {"matrix": [5, 0], "x": 11.5, "y": 0.75, "r": -12},
+                {"matrix": [5, 1], "x": 12.5, "y": 0.75, "r": -12},
+                {"matrix": [5, 2], "x": 13.5, "y": 0.75, "r": -12},
+                {"matrix": [5, 3], "x": 14.5, "y": 0.75, "r": -12},
+                {"matrix": [5, 4], "x": 13.4, "y": 0.9},
+                {"matrix": [5, 5], "x": 14.4, "y": 1},
+                {"matrix": [5, 6], "x": 15.4, "y": 1, "w": 2},
+                {"matrix": [1, 0], "x": 1.75, "y": 2, "w": 1.5},
+                {"matrix": [1, 2], "x": 3.25, "y": 2},
+                {"matrix": [1, 3], "x": 4.5, "y": 1, "r": 12},
+                {"matrix": [1, 4], "x": 5.5, "y": 1, "r": 12},
+                {"matrix": [1, 5], "x": 6.5, "y": 1, "r": 12},
+                {"matrix": [1, 6], "x": 7.5, "y": 1, "r": 12},
+                {"matrix": [6, 0], "x": 11, "y": 1.75, "r": -12},
+                {"matrix": [6, 1], "x": 12, "y": 1.75, "r": -12},
+                {"matrix": [6, 2], "x": 13, "y": 1.75, "r": -12},
+                {"matrix": [6, 3], "x": 14, "y": 1.75, "r": -12},
+                {"matrix": [6, 4], "x": 13.13, "y": 1.95},
+                {"matrix": [6, 5], "x": 14.15, "y": 2},
+                {"matrix": [6, 6], "x": 15.15, "y": 2},
+                {"matrix": [6, 7], "x": 16.15, "y": 2, "w": 1.5},
+                {"matrix": [2, 0], "x": 1.6, "y": 3, "w": 1.76},
+                {"matrix": [2, 2], "x": 3.35, "y": 3},
+                {"matrix": [2, 3], "x": 4.75, "y": 2, "r": 12},
+                {"matrix": [2, 4], "x": 5.75, "y": 2, "r": 12},
+                {"matrix": [2, 5], "x": 6.75, "y": 2, "r": 12},
+                {"matrix": [2, 6], "x": 7.75, "y": 2, "r": 12},
+                {"matrix": [7, 0], "x": 11.25, "y": 2.75, "r": -12},
+                {"matrix": [7, 1], "x": 12.25, "y": 2.75, "r": -12},
+                {"matrix": [7, 2], "x": 13.25, "y": 2.75, "r": -12},
+                {"matrix": [7, 3], "x": 14.25, "y": 2.75, "r": -12},
+                {"matrix": [7, 4], "x": 13.6, "y": 3},
+                {"matrix": [7, 5], "x": 14.6, "y": 3},
+                {"matrix": [7, 7], "x": 15.6, "y": 3, "w": 2.25},
+                {"matrix": [3, 0], "x": 1.4, "y": 4, "w": 2.25},
+                {"matrix": [3, 2], "x": 3.65, "y": 4},
+                {"matrix": [3, 3], "x": 5.25, "y": 3, "r": 12},
+                {"matrix": [3, 4], "x": 6.25, "y": 3, "r": 12},
+                {"matrix": [3, 5], "x": 7.25, "y": 3, "r": 12},
+                {"matrix": [3, 6], "x": 8.25, "y": 3, "r": 12},
+                {"matrix": [8, 0], "x": 10.75, "y": 3.75, "r": -12},
+                {"matrix": [8, 1], "x": 11.75, "y": 3.75, "r": -12},
+                {"matrix": [8, 2], "x": 12.75, "y": 3.75, "r": -12},
+                {"matrix": [8, 3], "x": 13.75, "y": 3.75, "r": -12},
+                {"matrix": [8, 4], "x": 13.3, "y": 4},
+                {"matrix": [8, 5], "x": 14.3, "y": 4},
+                {"matrix": [8, 6], "x": 15.3, "y": 4, "w": 1.75},
+                {"matrix": [8, 7], "x": 17.05, "y": 4},
+                {"matrix": [4, 0], "x": 1.6, "y": 5, "w": 1.5},
+                {"matrix": [4, 1], "x": 3.1, "y": 5},
+                {"matrix": [4, 3], "x": 5.4, "y": 4.3, "w": 1.5, "r": 12},
+                {"matrix": [4, 5], "x": 6.75, "y": 4, "w": 2, "r": 12},
+                {"matrix": [4, 6], "x": 8.75, "y": 4, "r": 12},
+                {"matrix": [9, 1], "x": 10.75, "y": 4.75, "w": 2.75, "r": -12},
+                {"matrix": [9, 3], "x": 13.6, "y": 4.8, "w": 1.5, "r": -12},
+                {"matrix": [9, 6], "x": 15.35, "y": 5},
+                {"matrix": [9, 7], "x": 16.35, "y": 5, "w": 1.5}
+            ]
+        }
+    }
+}

+ 9 - 0
keyboards/gregandcin/teaqueen/keymaps/default/config.h

@@ -0,0 +1,9 @@
+// Copyright 2023 gregandcin (@gregandcin)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+/* Select hand configuration */
+// #define MASTER_LEFT
+// #define MASTER_RIGHT
+#define EE_HANDS

+ 40 - 0
keyboards/gregandcin/teaqueen/keymaps/default/keymap.c

@@ -0,0 +1,40 @@
+// Copyright 2023 QMK
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum custom_layer {
+    _QWERTY,
+    _SYMB,
+    _NAV
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+	[_QWERTY] = LAYOUT(
+		KC_ESC,  KC_1,    KC_2,  KC_3,    KC_4,  KC_5,   KC_6,                    KC_7,  KC_8,   KC_9,  KC_0,    KC_MINS, KC_EQL,  KC_BSPC,
+		KC_TAB,           KC_Q,  KC_W,    KC_E,  KC_R,   KC_T,                    KC_Y,  KC_U,   KC_I,  KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
+		KC_CAPS,          KC_A,  KC_S,    KC_D,  KC_F,   KC_G,                    KC_H,  KC_J,   KC_K,  KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
+		KC_LSFT,          KC_Z,  KC_X,    KC_C,  KC_V,   KC_B,                    MO(1), KC_N,   KC_M,  KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, MO(2),
+		KC_LCTL, KC_LGUI,        KC_LALT,        KC_SPC, MO(1),                          KC_SPC,        KC_RALT,                   KC_RGUI, KC_RCTL),
+
+	[_SYMB] = LAYOUT(
+		KC_GRV,  KC_F1,  KC_F2,    KC_F3,   KC_F4,   KC_F5,   KC_F6,              KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_TRNS,
+		KC_TRNS,         KC_TRNS, KC_UP,   KC_TRNS, KC_TRNS, KC_TRNS,             KC_TRNS, KC_TRNS, KC_INS,  KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS,
+		KC_TRNS,         KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS,             KC_TRNS, KC_TRNS, KC_DEL,  KC_END,  KC_PGDN, KC_TRNS,          KC_TRNS,
+		KC_TRNS,         KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,             KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+		QK_BOOT,  KC_TRNS,          KC_TRNS,          KC_TRNS, KC_TRNS,                      KC_TRNS,          KC_TRNS,                    KC_TRNS, QK_BOOT),
+
+	 [_NAV] = LAYOUT(
+		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+        KC_TRNS,          KC_BTN2, KC_MS_U,  KC_BTN1, KC_WH_U, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+		KC_TRNS,          KC_MS_L, KC_MS_D,  KC_MS_R, KC_WH_D, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS,
+		KC_TRNS,          KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+		KC_TRNS, KC_TRNS,          KC_TRNS,           KC_TRNS, KC_TRNS,                     KC_TRNS,          KC_TRNS,                   KC_TRNS, KC_TRNS),
+};
+

+ 9 - 0
keyboards/gregandcin/teaqueen/keymaps/via/config.h

@@ -0,0 +1,9 @@
+// Copyright 2023 gregandcin (@gregandcin)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+/* Select hand configuration */
+// #define MASTER_LEFT
+// #define MASTER_RIGHT
+#define EE_HANDS

+ 40 - 0
keyboards/gregandcin/teaqueen/keymaps/via/keymap.c

@@ -0,0 +1,40 @@
+// Copyright 2023 QMK
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum custom_layer {
+    _QWERTY,
+    _SYMB,
+    _NAV
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+	[_QWERTY] = LAYOUT(
+		KC_ESC,  KC_1,    KC_2,  KC_3,    KC_4,  KC_5,   KC_6,                    KC_7,  KC_8,   KC_9,  KC_0,    KC_MINS, KC_EQL,  KC_BSPC,
+		KC_TAB,           KC_Q,  KC_W,    KC_E,  KC_R,   KC_T,                    KC_Y,  KC_U,   KC_I,  KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
+		KC_CAPS,          KC_A,  KC_S,    KC_D,  KC_F,   KC_G,                    KC_H,  KC_J,   KC_K,  KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
+		KC_LSFT,          KC_Z,  KC_X,    KC_C,  KC_V,   KC_B,                    MO(1), KC_N,   KC_M,  KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, MO(2),
+		KC_LCTL, KC_LGUI,        KC_LALT,        KC_SPC, MO(1),                          KC_SPC,        KC_RALT,                   KC_RGUI, KC_RCTL),
+
+	[_SYMB] = LAYOUT(
+		KC_GRV,  KC_F1,  KC_F2,    KC_F3,   KC_F4,   KC_F5,   KC_F6,              KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_TRNS,
+		KC_TRNS,         KC_TRNS, KC_UP,   KC_TRNS, KC_TRNS, KC_TRNS,             KC_TRNS, KC_TRNS, KC_INS,  KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS,
+		KC_TRNS,         KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS,             KC_TRNS, KC_TRNS, KC_DEL,  KC_END,  KC_PGDN, KC_TRNS,          KC_TRNS,
+		KC_TRNS,         KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,             KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+		QK_BOOT,  KC_TRNS,          KC_TRNS,          KC_TRNS, KC_TRNS,                      KC_TRNS,          KC_TRNS,                    KC_TRNS, QK_BOOT),
+
+	 [_NAV] = LAYOUT(
+		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+        KC_TRNS,          KC_BTN2, KC_MS_U,  KC_BTN1, KC_WH_U, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+		KC_TRNS,          KC_MS_L, KC_MS_D,  KC_MS_R, KC_WH_D, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS,
+		KC_TRNS,          KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS,            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+		KC_TRNS, KC_TRNS,          KC_TRNS,           KC_TRNS, KC_TRNS,                     KC_TRNS,          KC_TRNS,                   KC_TRNS, KC_TRNS),
+};
+

+ 1 - 0
keyboards/gregandcin/teaqueen/keymaps/via/rules.mk

@@ -0,0 +1 @@
+VIA_ENABLE = yes

+ 26 - 0
keyboards/gregandcin/teaqueen/readme.md

@@ -0,0 +1,26 @@
+# gregandcin/teaqueen
+
+![gregandcin/teaqueen](https://i.imgur.com/Wf1EIqwh.png)
+
+An Alice inspired, split layout keyboar featuring Kailh hotswap sockets.
+
+* Keyboard Maintainer: [gregandcin](https://github.com/gregandcin)
+* Hardware Supported: Elite-Pi, other RP2040 Community Edition Boards
+
+Make example for this keyboard (after setting up your build environment):
+
+    make gregandcin/teaqueen:default
+
+Flashing example for this keyboard:
+
+    make gregandcin/teaqueen:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+
+* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
+* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 0
keyboards/gregandcin/teaqueen/rules.mk

@@ -0,0 +1 @@
+SERIAL_DRIVER = vendor