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+/*
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+Copyright 2019 Josh Johnson 2021 peepeetee
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+
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+This program is free software: you can redistribute it and/or modify
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+it under the terms of the GNU General Public License as published by
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+the Free Software Foundation, either version 2 of the License, or
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+(at your option) any later version.
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+
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+This program is distributed in the hope that it will be useful,
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+but WITHOUT ANY WARRANTY; without even the implied warranty of
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+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+GNU General Public License for more details.
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+
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+You should have received a copy of the GNU General Public License
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+along with this program. If not, see <http://www.gnu.org/licenses/>.
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+*/
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+
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+#include QMK_KEYBOARD_H
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+
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+#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
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+static uint32_t rgb_preview_timer = 0;
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+#endif
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+
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+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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+
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+
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+ // Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4)
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+ [0] = LAYOUT(
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+ KC_MPLY, KC_MUTE,
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+ TG(3), TG(2), TG(1), TG(0),
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+ KC_PSCR, KC_SLCK, KC_PAUS, A(KC_F4),
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+ KC_INS, KC_HOME, KC_PGUP, KC_F12, //Transparent to let you go between layers
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+ KC_DEL, A(KC_F4), KC_PGDN, KC_CALCULATOR
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+
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+ ),
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+
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+ [1] = LAYOUT(
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+ KC_MPLY, KC_MUTE,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_F7, KC_F8, KC_F9, KC_F10,
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+ KC_F4, KC_F5, KC_F6, KC_F11,
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+ KC_F1, KC_F2, KC_F3, KC_F12 //Transparent to let you go between layers
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+ ),
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+
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+
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+ //Layer 5 - Keyboard Lights, Programming and Special Functions
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+ [2] = LAYOUT(
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+ KC_MPLY, KC_MUTE,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, //Transparent to let you go between layers
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+ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI,
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+ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD,
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+ RGB_TOG, EEP_RST, RESET, KC_TRNS
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+ ),
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+
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+ [3] = LAYOUT(
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+ KC_MPLY, KC_MUTE,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, //Transparent to let you go between layers
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+ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI,
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+ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD,
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+ RGB_TOG, EEP_RST, RESET, KC_TRNS
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+ )
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+
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+
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+ //Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4)
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+ // [0] = LAYOUT(
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+ // KC_MPLY, KC_MUTE,
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+ // KC_F13, KC_F14, KC_F15, KC_F16,
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+ // KC_F17, KC_F18, KC_F19, KC_F20,
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+ // KC_F21, KC_F22, KC_F23, KC_F24,
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+ // OSL(1), OSL(2), OSL(3), TG(4) //Transparent to let you go between layers
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+ // ),
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+
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+ // [1] = LAYOUT(
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+ // KC_MPLY, KC_MUTE,
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+ // LALT(KC_F13), LALT(KC_F14), LALT(KC_F15), LALT(KC_F16),
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+ // LALT(KC_F17), LALT(KC_F18), LALT(KC_F19), LALT(KC_F20),
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+ // LALT(KC_F21), LALT(KC_F22), LALT(KC_F23), LALT(KC_F24),
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+ // KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
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+ // ),
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+
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+ //Layer 2 - Shift + Function Key Layer
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+ // [2] = LAYOUT(
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+ // KC_MPLY, KC_MUTE,
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+ // LSFT(KC_F13), LSFT(KC_F14), LSFT(KC_F15), LSFT(KC_F16),
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+ // LSFT(KC_F17), LSFT(KC_F18), LSFT(KC_F19), LSFT(KC_F20),
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+ // LSFT(KC_F21), LSFT(KC_F22), LSFT(KC_F23), LSFT(KC_F24),
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+ // KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
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+ // ),
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+
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+ // //Layer 3 - Control + Function Key
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+ // [3] = LAYOUT(
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+ // KC_MPLY, KC_MUTE,
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+ // LCTL(KC_F13), LCTL(KC_F14), LCTL(KC_F15), LCTL(KC_F16),
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+ // LCTL(KC_F17), LCTL(KC_F18), LCTL(KC_F19), LCTL(KC_F20),
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+ // LCTL(KC_F21), LCTL(KC_F22), LCTL(KC_F23), LCTL(KC_F24),
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+ // KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
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+ // ),
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+
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+ // //Layer 4 - Multimedia
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+ // [4] = LAYOUT(
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+ // KC_MPLY, KC_MUTE,
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+ // KC_MPRV, KC_MPLY, KC_U, KC_K,
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+ // KC_NO, KC_NO, KC_ENT, KC_X,
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+ // KC_NO, RESET, LSFT(KC_HASH), KC_J,
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+ // TG(5), KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
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+ // ),
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+
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+ // //Layer 5 - Keyboard Lights, Programming and Special Functions
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+ // [5] = LAYOUT(
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+ // KC_MPLY, KC_MUTE,
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+ // RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI,
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+ // RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD,
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+ // RGB_TOG, EEP_RST, RESET, KC_LSHIFT,
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+ // KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
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+ // ),
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+};
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+
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+const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+ {0,16,HSV_WHITE}
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+ );
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+const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+ {0,16,HSV_ORANGE}
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+ );
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+ const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+ {0,16,HSV_RED}
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+ );
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+ const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+ {0,16,HSV_BLUE}
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+ );
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+// const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+// {0,16,HSV_WHITE}
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+// );
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+// const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+// {0,16,HSV_TEAL}
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+// );
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+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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+ my_layer0_layer,
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+ my_layer1_layer,
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+ my_layer2_layer,
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+ my_layer3_layer//,
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+ // my_layer4_layer,
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+ // my_layer5_layer
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+ );
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+
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+void encoder_update_user(uint8_t index, bool clockwise) {
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+ if (index == 0) { /* Left Encoder */
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+ if (clockwise) {
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+ tap_code(KC_MPRV);
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+ } else {
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+ tap_code(KC_MNXT);
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+ }
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+ } else if (index == 1) { /* Right Encoder */
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+ if (clockwise) {
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+ tap_code(KC_VOLD);
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+ } else {
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+ tap_code(KC_VOLU);
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+ }
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+ }
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+}
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+void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
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+ // Allow for a preview of changes when modifying RGB
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+# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
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+ switch (keycode) {
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+ case RGB_TOG ... VLK_TOG:
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+ for (uint8_t i = 0; i < RGBLIGHT_MAX_LAYERS; i++) {
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+ rgblight_set_layer_state(i, false);
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+ }
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+ rgb_preview_timer = timer_read32();
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+ break;
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+ }
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+# endif
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+ return;
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+}
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+
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+//Set the appropriate layer color
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+layer_state_t layer_state_set_user(layer_state_t state) {
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+ rgblight_set_layer_state(0, false);
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+ rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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+ rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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+ rgblight_set_layer_state(3, layer_state_cmp(state, 3));
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+ // rgblight_set_layer_state(4, layer_state_cmp(state, 4));
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+ // rgblight_set_layer_state(5, layer_state_cmp(state, 5));
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+ return state;
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+}
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+
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+void keyboard_post_init_user(void) {
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+ //Enable the LED layers
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+ rgblight_layers = my_rgb_layers;
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+ layer_state_set_user(layer_state);
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+}
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+
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+void matrix_scan_user(void) {
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+# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
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+ // Allow preview for
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+ if (rgb_preview_timer && TIMER_DIFF_32(timer_read32(), rgb_preview_timer) > PREVIEW_TIMEOUT) {
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+ rgb_preview_timer = 0;
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+ default_layer_state_set_user(default_layer_state);
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+ layer_state_set_user(layer_state);
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+ led_update_user((led_t) host_keyboard_leds());
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+ }
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+# endif
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+}
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+
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+//EEPROM Reset Function
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+void eeconfig_init_user(void) {
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+ rgblight_enable(); // Enable RGB by default
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+ rgblight_sethsv_orange(); // Set it to orange by default
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+}
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