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Merge remote-tracking branch 'origin/master' into develop

QMK Bot 2 years ago
parent
commit
3e5f5bda4a

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keyboards/sha/config.h

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+// Copyright 2023 Steven Karrmann (@skarrmann)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#define WS2812_BYTE_ORDER WS2812_BYTE_ORDER_RGB

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keyboards/sha/info.json

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+{
+    "manufacturer": "Steven Karrmann",
+    "keyboard_name": "Sha",
+    "maintainer": "skarrmann",
+    "bootloader": "rp2040",
+    "diode_direction": "COL2ROW",
+    "features": {
+        "bootmagic": true,
+        "command": false,
+        "console": false,
+        "extrakey": true,
+        "mousekey": true,
+        "nkro": true,
+        "rgblight": true
+    },
+    "matrix_pins": {
+        "cols": ["GP8", "GP9", "GP10", "GP11", "GP12", "GP13", "GP14"],
+        "rows": ["GP28", "GP4", "GP27", "GP5", "GP26", "GP6", "GP15", "GP7"]
+    },
+    "processor": "RP2040",
+    "rgblight": {
+        "animations": {
+            "breathing": true,
+            "rainbow_mood": true,
+            "rainbow_swirl": true,
+            "snake": true,
+            "knight": true,
+            "christmas": true,
+            "static_gradient": true,
+            "rgb_test": true,
+            "alternating": true,
+            "twinkle": true
+        },
+        "default": {
+            "val": 0
+        },
+        "led_count": 25,
+        "max_brightness": 24,
+        "sleep": true
+    },
+    "url": "https://github.com/skarrmann/sha",
+    "usb": {
+        "device_version": "1.0.0",
+        "pid": "0x0000",
+        "vid": "0xFEED"
+    },
+    "ws2812": {
+        "driver": "vendor",
+        "pin": "GP16"
+    },
+    "layouts": {
+        "LAYOUT": {
+            "layout": [
+                {"matrix": [0, 0], "x": 0, "y": 0},
+                {"matrix": [0, 1], "x": 1, "y": 0},
+                {"matrix": [0, 2], "x": 2, "y": 0},
+                {"matrix": [0, 3], "x": 3, "y": 0},
+                {"matrix": [0, 4], "x": 4, "y": 0},
+                {"matrix": [0, 5], "x": 5, "y": 0},
+                {"matrix": [1, 1], "x": 8, "y": 0},
+                {"matrix": [1, 2], "x": 9, "y": 0},
+                {"matrix": [1, 3], "x": 10, "y": 0},
+                {"matrix": [1, 4], "x": 11, "y": 0},
+                {"matrix": [1, 5], "x": 12, "y": 0},
+                {"matrix": [1, 6], "x": 13, "y": 0},
+                {"matrix": [2, 0], "x": 0, "y": 1},
+                {"matrix": [2, 1], "x": 1, "y": 1},
+                {"matrix": [2, 2], "x": 2, "y": 1},
+                {"matrix": [2, 3], "x": 3, "y": 1},
+                {"matrix": [2, 4], "x": 4, "y": 1},
+                {"matrix": [2, 5], "x": 5, "y": 1},
+                {"matrix": [3, 1], "x": 8, "y": 1},
+                {"matrix": [3, 2], "x": 9, "y": 1},
+                {"matrix": [3, 3], "x": 10, "y": 1},
+                {"matrix": [3, 4], "x": 11, "y": 1},
+                {"matrix": [3, 5], "x": 12, "y": 1},
+                {"matrix": [3, 6], "x": 13, "y": 1},
+                {"matrix": [4, 0], "x": 0, "y": 2},
+                {"matrix": [4, 1], "x": 1, "y": 2},
+                {"matrix": [4, 2], "x": 2, "y": 2},
+                {"matrix": [4, 3], "x": 3, "y": 2},
+                {"matrix": [4, 4], "x": 4, "y": 2},
+                {"matrix": [4, 5], "x": 5, "y": 2},
+                {"matrix": [5, 1], "x": 8, "y": 2},
+                {"matrix": [5, 2], "x": 9, "y": 2},
+                {"matrix": [5, 3], "x": 10, "y": 2},
+                {"matrix": [5, 4], "x": 11, "y": 2},
+                {"matrix": [5, 5], "x": 12, "y": 2},
+                {"matrix": [5, 6], "x": 13, "y": 2},
+                {"matrix": [6, 0], "x": 0, "y": 3},
+                {"matrix": [6, 1], "x": 1, "y": 3},
+                {"matrix": [6, 2], "x": 2, "y": 3},
+                {"matrix": [6, 3], "x": 3, "y": 3},
+                {"matrix": [6, 4], "x": 4, "y": 3},
+                {"matrix": [6, 5], "x": 5, "y": 3},
+                {"matrix": [6, 6], "x": 6, "y": 3},
+                {"matrix": [7, 0], "x": 7, "y": 3},
+                {"matrix": [7, 1], "x": 8, "y": 3},
+                {"matrix": [7, 2], "x": 9, "y": 3},
+                {"matrix": [7, 3], "x": 10, "y": 3},
+                {"matrix": [7, 4], "x": 11, "y": 3},
+                {"matrix": [7, 5], "x": 12, "y": 3},
+                {"matrix": [7, 6], "x": 13, "y": 3}
+            ]
+        }
+    }
+}

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keyboards/sha/keymaps/default/config.h

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+// Copyright 2023 Steven Karrmann (@skarrmann)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#define RGBLIGHT_LAYERS

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keyboards/sha/keymaps/default/keymap.c

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+// Copyright 2023 Steven Karrmann
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+enum layer_names {
+    _QWERTY,
+    _COLEMAK,
+    _SYMBOL,
+    _FUNCTION
+};
+
+#define SYM_TAB LT(_SYMBOL, KC_TAB)
+#define FUN_SPC LT(_FUNCTION, KC_SPC)
+#define QWERTY DF(_QWERTY)
+#define COLEMAK DF(_COLEMAK)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [_QWERTY] = LAYOUT(
+        KC_GRV , KC_Q   , KC_W   , KC_E   , KC_R   , KC_T   ,                   KC_Y   , KC_U   , KC_I   , KC_O   , KC_P   , KC_MINS,
+        KC_EQL , KC_A   , KC_S   , KC_D   , KC_F   , KC_G   ,                   KC_H   , KC_J   , KC_K   , KC_L   , KC_SCLN, KC_QUOT,
+        KC_LSFT, KC_Z   , KC_X   , KC_C   , KC_V   , KC_B   ,                   KC_N   , KC_M   , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
+        KC_LCTL, KC_LALT, KC_LGUI, KC_APP , KC_DEL , SYM_TAB, KC_ESC , KC_ENT , FUN_SPC, KC_BSPC, KC_APP , KC_RGUI, KC_RALT, KC_RCTL
+    ),
+    [_COLEMAK] = LAYOUT(
+        KC_GRV , KC_Q   , KC_W   , KC_F   , KC_P   , KC_G   ,                   KC_J   , KC_L   , KC_U   , KC_Y   , KC_SCLN, KC_MINS,
+        KC_EQL , KC_A   , KC_R   , KC_S   , KC_T   , KC_D   ,                   KC_H   , KC_N   , KC_E   , KC_I   , KC_O   , KC_QUOT,
+        KC_LSFT, KC_Z   , KC_X   , KC_C   , KC_V   , KC_B   ,                   KC_K   , KC_M   , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
+        KC_LCTL, KC_LALT, KC_LGUI, KC_APP , KC_DEL , SYM_TAB, KC_ESC , KC_ENT , FUN_SPC, KC_BSPC, KC_APP , KC_RGUI, KC_RALT, KC_RCTL
+    ),
+    [_SYMBOL] = LAYOUT(
+        KC_TILD, KC_1   , KC_2   , KC_3   , KC_4   , KC_5   ,                   KC_6   , KC_7   , KC_8   , KC_9   , KC_0   , KC_UNDS,
+        KC_PLUS, KC_EXLM, KC_LPRN, KC_RPRN, KC_DLR , KC_AMPR,                   KC_PIPE, KC_HASH, KC_LCBR, KC_RCBR, KC_COLN, KC_DQUO,
+        _______, KC_AT  , KC_LBRC, KC_RBRC, KC_BSLS, KC_PERC,                   KC_CIRC, KC_ASTR, KC_LABK, KC_RABK, KC_QUES, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+    ),
+    [_FUNCTION] = LAYOUT(
+        QK_BOOT, KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_PSCR,                   KC_SCRL, KC_HOME, KC_PGDN, KC_PGUP, KC_END , QWERTY ,
+        _______, KC_F5  , KC_F6  , KC_F7  , KC_F8  , KC_INS ,                   KC_CAPS, KC_LEFT, KC_DOWN, KC_UP  , KC_RGHT, COLEMAK,
+        _______, KC_F9  , KC_F10 , KC_F11 , KC_F12 , RGB_TOG,                   KC_NUM , KC_MUTE, KC_VOLD, KC_VOLU, KC_PAUS, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+    )
+};
+
+const rgblight_segment_t PROGMEM rgb_scroll_lock[] = RGBLIGHT_LAYER_SEGMENTS(
+    {6, 3, HSV_BLUE}
+);
+const rgblight_segment_t PROGMEM rgb_caps_lock[] = RGBLIGHT_LAYER_SEGMENTS(
+    {11, 3, HSV_GREEN}
+);
+const rgblight_segment_t PROGMEM rgb_num_lock[] = RGBLIGHT_LAYER_SEGMENTS(
+    {16, 3, HSV_RED}
+);
+const rgblight_segment_t PROGMEM rgb_qwerty[] = RGBLIGHT_LAYER_SEGMENTS(
+    {0, 6,  HSV_YELLOW},
+    {9, 2,  HSV_YELLOW},
+    {14, 2, HSV_YELLOW},
+    {19, 6, HSV_YELLOW}
+);
+const rgblight_segment_t PROGMEM rgb_colemak[] = RGBLIGHT_LAYER_SEGMENTS(
+    {0, 6,  HSV_CYAN},
+    {9, 2,  HSV_CYAN},
+    {14, 2, HSV_CYAN},
+    {19, 6, HSV_CYAN}
+);
+
+const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+    rgb_scroll_lock,
+    rgb_caps_lock,
+    rgb_num_lock,
+    rgb_qwerty,
+    rgb_colemak
+);
+
+void keyboard_post_init_user(void) {
+    rgblight_layers = rgb_layers;
+}
+
+bool led_update_user(led_t led_state) {
+    rgblight_set_layer_state(0, led_state.scroll_lock);
+    rgblight_set_layer_state(1, led_state.caps_lock);
+    rgblight_set_layer_state(2, led_state.num_lock);
+    return true;
+}
+
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+    rgblight_set_layer_state(3, layer_state_cmp(state, _QWERTY));
+    rgblight_set_layer_state(4, layer_state_cmp(state, _COLEMAK));
+    return state;
+}

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keyboards/sha/keymaps/default/readme.md

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+# Sha Default Keymap
+
+The default keymap uses a QWERTY base layout, with a secondary Colemak base layout. Both layouts have symbol placement adjustments on the outer columns, and editing keys and layers on the thumb keys.
+
+There are two extended layers:
+
+* SYMBOL: For typing additional symbols. Activated by layer-tap on the main left thumb key.
+* FUNCTION: For function and navigation keys. Activated by layer-tap on the main right thumb key.
+
+When using a Waveshare RP2040-Matrix, the [RGB Light - Lighting Layers](https://docs.qmk.fm/#/feature_rgblight?id=lighting-layers) feature is used to demonstrate how the 5x5 RGB LEDs can indicate keyboard state. The indicators are:
+
+* Base layer on the outer LED ring: QWERTY = yellow, Colemak = cyan
+* Lock status indicators using the center 3x3 LEDs: Scroll lock = blue, Caps lock = green, Num lock = red

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keyboards/sha/readme.md

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+# Sha
+
+![Sha](https://i.imgur.com/4yuQwRXh.jpg)
+
+Sha is a 50 key ortholinear keyboard, powered by a Waveshare RP2040-Zero or Waveshare RP2040-Matrix.
+
+* Keyboard Maintainer: [Steven Karrmann](https://github.com/skarrmann)
+* Hardware Supported: Sha PCBs with either RP2040-Zero or RP2040-Matrix
+* Hardware Availability: [Sha GitHub repository](https://github.com/skarrmann/sha)
+
+Make example for this keyboard (after setting up your build environment):
+
+    make sha:default
+
+Flashing example for this keyboard:
+
+    make sha:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+
+* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (the top left key) and plug in the keyboard.
+* **Physical reset button**: Doublet-tap the EN/RESET button on the MCU board.
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available.

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keyboards/sha/rules.mk

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+# This file intentionally left blank