Browse Source

Remove more RESET keycode references (#18252)

Joel Challis 4 years ago
parent
commit
5c0e87608f
58 changed files with 59 additions and 72 deletions
  1. 1 1
      keyboards/ai/readme.md
  2. 1 1
      keyboards/aidansmithdotdev/fine40/readme.md
  3. 1 1
      keyboards/at_at/660m/config.h
  4. 1 1
      keyboards/boardrun/bizarre/readme.md
  5. 1 1
      keyboards/boardrun/classic/readme.md
  6. 1 1
      keyboards/cannonkeys/malicious_ergo/readme.md
  7. 1 1
      keyboards/cannonkeys/nearfield/readme.md
  8. 1 1
      keyboards/cannonkeys/satisfaction75/config.h
  9. 1 1
      keyboards/capsunlocked/cu75/cu75.c
  10. 1 1
      keyboards/carbo65/config.h
  11. 0 13
      keyboards/clueboard/66/rev4/mine/keymap.c
  12. 1 1
      keyboards/emery65/config.h
  13. 1 1
      keyboards/feker/ik75/readme.md
  14. 1 1
      keyboards/fjlabs/avalon/readme.md
  15. 1 1
      keyboards/foostan/cornelius/readme.md
  16. 1 1
      keyboards/hand88/config.h
  17. 1 1
      keyboards/handwired/cyberstar/config.h
  18. 2 2
      keyboards/handwired/dactyl/readme.md
  19. 1 1
      keyboards/idobao/id80/v1/readme.md
  20. 1 1
      keyboards/idobao/id80/v2/readme.md
  21. 1 1
      keyboards/jacky_studio/s7_elephant/readme.md
  22. 1 1
      keyboards/jacky_studio/s7_elephant/rev1/readme.md
  23. 1 1
      keyboards/kegen/gboy/readme.md
  24. 1 1
      keyboards/lazydesigners/bolt/readme.md
  25. 1 1
      keyboards/lazydesigners/cassette8/readme.md
  26. 1 1
      keyboards/lazydesigners/dimple/readme.md
  27. 1 1
      keyboards/lazydesigners/dimpleplus/readme.md
  28. 1 1
      keyboards/lazydesigners/the40/readme.md
  29. 1 1
      keyboards/lazydesigners/the50/readme.md
  30. 1 1
      keyboards/lazydesigners/the60/rev2/readme.md
  31. 1 1
      keyboards/lfkeyboards/lfk65_hs/lfk65_hs.c
  32. 1 1
      keyboards/lfkeyboards/lfk78/lfk78.c
  33. 1 1
      keyboards/lfkeyboards/lfk87/lfk87.c
  34. 1 1
      keyboards/lfkeyboards/mini1800/mini1800.c
  35. 1 1
      keyboards/lfkeyboards/smk65/revb/revb.c
  36. 1 1
      keyboards/loki65/config.h
  37. 1 1
      keyboards/mechlovin/zed65/readme.md
  38. 1 1
      keyboards/mechlovin/zed65/retro66/readme.md
  39. 1 1
      keyboards/mechlovin/zed65/wearhaus66/readme.md
  40. 1 1
      keyboards/mnk1800s/config.h
  41. 1 1
      keyboards/mnk50/config.h
  42. 1 1
      keyboards/mnk75/config.h
  43. 1 1
      keyboards/moonlander/moonlander.c
  44. 1 1
      keyboards/nasu/config.h
  45. 1 1
      keyboards/nullbitsco/tidbit/tidbit.c
  46. 1 1
      keyboards/planck/ez/ez.c
  47. 1 1
      keyboards/plywrks/lune/keymaps/default/keymap.c
  48. 1 1
      keyboards/plywrks/lune/keymaps/via/keymap.c
  49. 1 1
      keyboards/protozoa/cassini/config.h
  50. 1 1
      keyboards/rocketboard_16/keycode_lookup.c
  51. 1 1
      keyboards/soda/cherish/readme.md
  52. 2 2
      keyboards/spaceholdings/nebula12/config.h
  53. 1 1
      keyboards/system76/launch_1/launch_1.c
  54. 1 1
      keyboards/w1_at/config.h
  55. 1 1
      keyboards/westm/westm68/config.h
  56. 1 1
      keyboards/westm/westm9/config.h
  57. 1 1
      keyboards/woodkeys/meira/meira.c
  58. 1 1
      keyboards/yoichiro/lunakey_pico/readme.md

+ 1 - 1
keyboards/ai/readme.md

@@ -31,4 +31,4 @@ Enter the bootloader in 3 ways:
 
 -   **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 -   **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
--   **Keycode in layout**: Press the key mapped to `RESET` if it is available
+-   **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/aidansmithdotdev/fine40/readme.md

@@ -24,4 +24,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (top left key) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/at_at/660m/config.h

@@ -17,7 +17,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #pragma once
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* LSE clock */

+ 1 - 1
keyboards/boardrun/bizarre/readme.md

@@ -18,6 +18,6 @@ Flashing example for this keyboard:
 
     make boardrun/bizarre:default:flash
     
-The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured RESET shortcut (which may vary depending on when the PCB was flashed).
+The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured `QK_BOOT` shortcut (which may vary depending on when the PCB was flashed).
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/boardrun/classic/readme.md

@@ -18,6 +18,6 @@ Flashing example for this keyboard:
     
     make boardrun/classic:default:flash
 
-The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured RESET shortcut (which may vary depending on when the PCB was flashed).
+The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured `QK_BOOT` shortcut (which may vary depending on when the PCB was flashed).
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/cannonkeys/malicious_ergo/readme.md

@@ -13,6 +13,6 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 * **Physical reset button**: Toggle the switch on the back of the pcb to "0" and briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/cannonkeys/nearfield/readme.md

@@ -26,6 +26,6 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the top left key and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/cannonkeys/satisfaction75/config.h

@@ -17,7 +17,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #pragma once
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* LSE clock */

+ 1 - 1
keyboards/capsunlocked/cu75/cu75.c

@@ -91,7 +91,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
     if (click_toggle && record->event.pressed){
         click(click_hz, click_time);
     }
-    if (keycode == RESET) {
+    if (keycode == QK_BOOT) {
         reset_keyboard_kb();
     } else {
     }

+ 1 - 1
keyboards/carbo65/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Indicator LEDs */

+ 0 - 13
keyboards/clueboard/66/rev4/mine/keymap.c

@@ -1,13 +0,0 @@
-#include QMK_KEYBOARD_H
-
-/* THIS FILE WAS GENERATED!
- *
- * This file was generated by qmk json2c. You may or may not want to
- * edit it directly.
- */
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-	[0] = LAYOUT(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
-	[1] = LAYOUT(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_MUTE, KC_VOLD, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(1), KC_TRNS, KC_HOME, KC_PGDN, KC_END),
-	[2] = LAYOUT(BL_STEP, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(1), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, MO(1), KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI)
-};

+ 1 - 1
keyboards/emery65/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Indicator LEDs */

+ 1 - 1
keyboards/feker/ik75/readme.md

@@ -22,4 +22,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (Esc key) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to RESET if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/fjlabs/avalon/readme.md

@@ -16,4 +16,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/foostan/cornelius/readme.md

@@ -16,6 +16,6 @@ Flashing example for this keyboard:
 
     make foostan/cornelius:default:flash
 
-The board reset into bootloader mode via either the reset button (on the back of the PCB) or a configured RESET shortcut (which may vary depending on when the PCB was flashed).
+The board reset into bootloader mode via either the reset button (on the back of the PCB) or a configured `QK_BOOT` shortcut (which may vary depending on when the PCB was flashed).
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/hand88/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Indicator LEDs */

+ 1 - 1
keyboards/handwired/cyberstar/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* RGB Light */

+ 2 - 2
keyboards/handwired/dactyl/readme.md

@@ -21,7 +21,7 @@ To flash the firmware:
   - Load the .hex file into it.
 
   - Put the Teensy in firmware-loading mode:
-    * If your current layout has a RESET key, press it.
+    * If your current layout has a `QK_BOOT` key, press it.
     * If you lack a RESET key, press the reset button on the Teensy board itself.
 
   - Click the button in the Teensy app to download the firmware.
@@ -35,5 +35,5 @@ To flash with ´teensy-loader-cli´:
   - If you like, you can do both at once: `make handwired/dactyl:<keymapname>:teensy`
 
   - Put the Teensy in firmware-loading mode:
-    * If your current layout has a RESET key, press it.
+    * If your current layout has a `QK_BOOT` key, press it.
     * If you lack a RESET key, press the reset button on the Teensy board itself.

+ 1 - 1
keyboards/idobao/id80/v1/readme.md

@@ -24,4 +24,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/idobao/id80/v2/readme.md

@@ -38,4 +38,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available *(default is [Fn]+[Esc])*
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available *(default is [Fn]+[Esc])*

+ 1 - 1
keyboards/jacky_studio/s7_elephant/readme.md

@@ -15,6 +15,6 @@ Make example for this keyboard (after setting up your build environment):
     make jacky_studio/s7_elephant/rev1:default # 2018 run
     make jacky_studio/s7_elephant/rev2:default # 2019 run
 
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/jacky_studio/s7_elephant/rev1/readme.md

@@ -12,6 +12,6 @@ Make example for this keyboard (after setting up your build environment):
 
     make s7_elephant/rev1:default
 
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/kegen/gboy/readme.md

@@ -25,4 +25,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/lazydesigners/bolt/readme.md

@@ -16,6 +16,6 @@ Flashing example for this keyboard:
 
     make lazydesigners/bolt:default:flash
 
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/lazydesigners/cassette8/readme.md

@@ -16,6 +16,6 @@ Flashing example for this keyboard:
 
     make lazydesigners/cassette8:default:flash
 
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/lazydesigners/dimple/readme.md

@@ -21,6 +21,6 @@ Make example for this keyboard (after setting up your build environment):
     make lazydesigners/dimple/staggered/rev2:default
     make lazydesigners/dimple/ortho:default
 
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/lazydesigners/dimpleplus/readme.md

@@ -14,6 +14,6 @@ Flashing example for this keyboard:
 
     make lazydesigners/dimpleplus:default:flash
 
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/lazydesigners/the40/readme.md

@@ -21,6 +21,6 @@ Flashing example for this keyboard:
 
     make lazydesigners/the40:default:flash
 
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/lazydesigners/the50/readme.md

@@ -12,6 +12,6 @@ Make example for this keyboard (after setting up your build environment):
 
     make lazydesigners/the50:default:dfu
 
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/lazydesigners/the60/rev2/readme.md

@@ -16,6 +16,6 @@
 
      make lazydesigners/the60/rev2:default:flash
 
- **Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+ **Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
 
  See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 1 - 1
keyboards/lfkeyboards/lfk65_hs/lfk65_hs.c

@@ -6,7 +6,7 @@
 
 bool process_record_kb(uint16_t keycode, keyrecord_t* record)
 {
-    if (keycode == RESET) {
+    if (keycode == QK_BOOT) {
         reset_keyboard_kb();
     } else {
     }

+ 1 - 1
keyboards/lfkeyboards/lfk78/lfk78.c

@@ -127,7 +127,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record) {
         clicking_notes(click_hz, click_time);
     }
 
-    if (keycode == RESET) {
+    if (keycode == QK_BOOT) {
         reset_keyboard_kb();
     }
 

+ 1 - 1
keyboards/lfkeyboards/lfk87/lfk87.c

@@ -109,7 +109,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
     if (click_toggle && record->event.pressed){
         click(click_hz, click_time);
     }
-    if (keycode == RESET) {
+    if (keycode == QK_BOOT) {
         reset_keyboard_kb();
     } else {
     }

+ 1 - 1
keyboards/lfkeyboards/mini1800/mini1800.c

@@ -115,7 +115,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
     if (click_toggle && record->event.pressed){
         click(click_hz, click_time);
     }
-    if (keycode == RESET) {
+    if (keycode == QK_BOOT) {
         reset_keyboard_kb();
     } else {
     }

+ 1 - 1
keyboards/lfkeyboards/smk65/revb/revb.c

@@ -74,7 +74,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
     if (click_toggle && record->event.pressed){
         click(click_hz, click_time);
     }
-    if (keycode == RESET) {
+    if (keycode == QK_BOOT) {
         reset_keyboard_kb();
     } else {
     }

+ 1 - 1
keyboards/loki65/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Indicator LEDs */

+ 1 - 1
keyboards/mechlovin/zed65/readme.md

@@ -22,4 +22,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/mechlovin/zed65/retro66/readme.md

@@ -24,4 +24,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/mechlovin/zed65/wearhaus66/readme.md

@@ -24,4 +24,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (Escape) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

+ 1 - 1
keyboards/mnk1800s/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* define if matrix has ghost (lacks anti-ghosting diodes) */

+ 1 - 1
keyboards/mnk50/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* define if matrix has ghost (lacks anti-ghosting diodes) */

+ 1 - 1
keyboards/mnk75/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* define if matrix has ghost (lacks anti-ghosting diodes) */

+ 1 - 1
keyboards/moonlander/moonlander.c

@@ -320,7 +320,7 @@ bool music_mask_kb(uint16_t keycode) {
         case QK_LAYER_TAP_TOGGLE ... QK_LAYER_MOD_MAX:
         case QK_MOD_TAP ... QK_MOD_TAP_MAX:
         case AU_ON ... MUV_DE:
-        case RESET:
+        case QK_BOOT:
         case EEP_RST:
             return false;
         default:

+ 1 - 1
keyboards/nasu/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Indicator LEDs */

+ 1 - 1
keyboards/nullbitsco/tidbit/tidbit.c

@@ -127,7 +127,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
     }
 
     switch (keycode) {
-        case RESET:
+        case QK_BOOT:
             if (record->event.pressed) {
                 set_bitc_LED(LED_DIM);
                 rgblight_disable_noeeprom();

+ 1 - 1
keyboards/planck/ez/ez.c

@@ -322,7 +322,7 @@ bool music_mask_kb(uint16_t keycode) {
     case QK_LAYER_TAP_TOGGLE ... QK_LAYER_MOD_MAX:
     case QK_MOD_TAP ... QK_MOD_TAP_MAX:
     case AU_ON ... MUV_DE:
-    case RESET:
+    case QK_BOOT:
     case EEP_RST:
         return false;
     default:

+ 1 - 1
keyboards/plywrks/lune/keymaps/default/keymap.c

@@ -24,7 +24,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                  KC_LCTL,          KC_LALT, KC_SPC,  MO(1),            KC_SPC,  KC_RALT,                                              KC_RCTL
     ),
     [1] = LAYOUT_all(
-        RESET,   _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,   KC_DEL,
+        QK_BOOT, _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,   KC_DEL,
         KC_HOME, _______, _______, KC_UP,   _______, _______, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_VAD, RGB_VAI, _______, _______, _______,
         KC_END,  _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
                  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

+ 1 - 1
keyboards/plywrks/lune/keymaps/via/keymap.c

@@ -24,7 +24,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                  KC_LCTL,          KC_LALT, KC_SPC,  MO(1),            KC_SPC,  KC_RALT,                                              KC_RCTL
     ),
     [1] = LAYOUT_all(
-        RESET,   _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,   KC_DEL,
+        QK_BOOT, _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,   KC_DEL,
         KC_HOME, _______, _______, KC_UP,   _______, _______, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_VAD, RGB_VAI, _______, _______, _______,
         KC_END,  _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
                  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

+ 1 - 1
keyboards/protozoa/cassini/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Indicator LEDs */

+ 1 - 1
keyboards/rocketboard_16/keycode_lookup.c

@@ -288,7 +288,7 @@ lookup_table_t lookup_table[334] =
  {"KC_LT", KC_LT},
  {"KC_GT", KC_GT},
  {"KC_QUES", KC_QUES},
- {"RESET", RESET},
+ {"RESET", QK_BOOT},
  {"DEBUG", DEBUG},
  {"MAGIC_TOGGLE_NKRO", MAGIC_TOGGLE_NKRO},
  {"KC_GESC", KC_GESC},

+ 1 - 1
keyboards/soda/cherish/readme.md

@@ -25,6 +25,6 @@ qmk compile -kb soda/cherish -km via
 Enter the bootloader in 2 ways:
 
 * **Physical reset button**: Briefly press the button: [boot] first, then press button: [reset]  on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
 
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 2 - 2
keyboards/spaceholdings/nebula12/config.h

@@ -19,7 +19,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #include "config_common.h"
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* LSE clock */
@@ -39,7 +39,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Setting up 400KHz I2C Clock for a 48MHz system clock */

+ 1 - 1
keyboards/system76/launch_1/launch_1.c

@@ -182,7 +182,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
     }
 
     switch (keycode) {
-        case RESET:
+        case QK_BOOT:
             if (record->event.pressed) {
                 system76_ec_unlock();
             }

+ 1 - 1
keyboards/w1_at/config.h

@@ -32,7 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* Indicator LEDs */

+ 1 - 1
keyboards/westm/westm68/config.h

@@ -18,7 +18,7 @@
 
 #include "config_common.h"
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* key matrix size */

+ 1 - 1
keyboards/westm/westm9/config.h

@@ -18,7 +18,7 @@
 
 #include "config_common.h"
 
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
 #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
 
 /* key matrix size */

+ 1 - 1
keyboards/woodkeys/meira/meira.c

@@ -79,7 +79,7 @@ void matrix_scan_kb(void)
 bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
     // Test code that turns on the switch led for the key that is pressed
     // set_backlight_by_keymap(record->event.key.col, record->event.key.row);
-    if (keycode == RESET) {
+    if (keycode == QK_BOOT) {
         reset_keyboard_kb();
     } else {
     }

+ 1 - 1
keyboards/yoichiro/lunakey_pico/readme.md

@@ -24,4 +24,4 @@ Enter the bootloader in 3 ways:
 
 * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available