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@@ -117,3 +117,77 @@ Using the [standard `compile_commands.json` database](https://clang.llvm.org/doc
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1. Start typing `clangd: Restart Language Server` and select it when it appears.
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Now you're ready to code QMK Firmware in VS Code!
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+
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+# Debugging ARM MCUs with Visual Studio Code
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+
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+**...and a Black Magic Probe.**
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+
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+Visual Studio Code has the ability to debug applications, but requires some configuration in order to get it to be able to do so for ARM targets.
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+
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+This documentation describes a known-working configuration for setting up the use of a Black Magic Probe to debug using VS Code.
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+
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+It is assumed that you've correctly set up the electrical connectivity of the Black Magic Probe with your MCU. Wiring up `NRST`, `SWDIO`, `SWCLK`, and `GND` should be enough.
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+
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+Install the following plugin into VS Code:
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+
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+* [Cortex-Debug](https://marketplace.visualstudio.com/items?itemName=marus25.cortex-debug) -
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+ This adds debugger support for ARM Cortex targets to VS Code.
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+
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+A debugging target for the MCU for your board needs to be defined, and can be done so by adding the following to a `.vscode/launch.json` file:
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+
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+```json
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+{
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+ // Use IntelliSense to learn about possible attributes.
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+ // Hover to view descriptions of existing attributes.
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+ // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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+ "version": "0.2.0",
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+ "configurations": [
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+ {
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+ "name": "Black Magic Probe (OneKey Proton-C)",
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+ "type": "cortex-debug",
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+ "request": "launch",
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+ "cwd": "${workspaceRoot}",
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+ "executable": "${workspaceRoot}/.build/handwired_onekey_proton_c_default.elf",
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+ "servertype": "bmp",
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+ "BMPGDBSerialPort": "COM4",
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+ "svdFile": "Q:\\svd\\STM32F303.svd",
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+ "device": "STM32F303",
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+ "v1": false,
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+ "windows": {
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+ "armToolchainPath": "C:\\QMK_MSYS\\mingw64\\bin"
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+ }
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+ }
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+ ]
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+}
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+```
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+
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+You'll need to perform some modifications to the file above in order to target your specific device:
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+
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+* `"name"`: Can be anything, but if you're debugging multiple targets you'll want something descriptive here.
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+* `"cwd"`: The path to the QMK Firmware repository root directory -- _if using the `.vscode` directory existing in the `qmk_firmware` git repository, the default above should be correct_
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+* `"executable"`: The path to the `elf` file generated as part of the build for your keyboard -- _exists in `<qmk_firmware>/.build`_
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+* `"BMPGDBSerialPort"`: The `COM` port under Windows, or the `/dev/...` path for Linux/macOS. Two serial port devices will be created -- the Black Magic Probe debug port is *usually* the first. If it doesn't work, try the second.
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+* `"svdFile"`: _[Optional]_ The path to the SVD file that defines the register layout for the MCU -- the appropriate file can be downloaded from the [cmsis-svd repository](https://github.com/posborne/cmsis-svd/tree/master/data/STMicro)
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+* `"device"`: The name of the MCU, which matches the `<name>` tag at the top of the downloaded `svd` file.
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+* `"armToolchainPath"`: _[Optional]_ The path to the ARM toolchain installation location on Windows -- under normal circumstances Linux/macOS will auto-detect this correctly and will not need to be specified.
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+
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+!> Windows builds of QMK Firmware are generally compiled using QMK MSYS, and the path to gdb's location (`C:\\QMK_MSYS\\mingw64\\bin`) needs to be specified under `armToolchainPath` for it to be detected. You may also need to change the GDB path to point at `C:\\QMK_MSYS\\mingw64\\bin\\gdb-multiarch.exe` in the VSCode Cortex-Debug user settings: 
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+
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+Optionally, the following modifications should also be made to the keyboard's `rules.mk` file to disable optimisations -- not strictly required but will ensure breakpoints and variable viewing works correctly:
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+```makefile
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+# Disable optimisations for debugging purposes
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+LTO_ENABLE = no
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+OPT = g
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+DEBUG = 3
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+```
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+
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+At this point, you should build and flash your firmware through normal methods (`qmk compile ...` and `qmk flash ...`).
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+
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+Once completed, you can:
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+* Switch to the debug view in VS Code (in the sidebar, the Play button with a bug next to it)
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+* Select the newly-created debug target in the dropdown at the top of the sidebar
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+* Click the green play button next to the dropdown
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+
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+VS Code's debugger will then start executing the compiled firmware on the MCU.
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+
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+At this stage, you should have full debugging set up, with breakpoints and variable listings working!
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