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Remove useless `LED/RGB_MATRIX_ENABLE` ifdefs (#23726)

Ryan 2 years ago
parent
commit
a9ba83c7be

+ 2 - 2
quantum/led_matrix/led_matrix.c

@@ -82,7 +82,7 @@ static last_hit_t last_hit_buffer;
 #endif // LED_MATRIX_KEYREACTIVE_ENABLED
 
 // split led matrix
-#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
+#if defined(LED_MATRIX_SPLIT)
 const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
 #endif
 
@@ -147,7 +147,7 @@ void led_matrix_set_value(int index, uint8_t value) {
 }
 
 void led_matrix_set_value_all(uint8_t value) {
-#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
+#if defined(LED_MATRIX_SPLIT)
     for (uint8_t i = 0; i < LED_MATRIX_LED_COUNT; i++)
         led_matrix_set_value(i, value);
 #else

+ 2 - 2
quantum/rgb_matrix/rgb_matrix.c

@@ -84,7 +84,7 @@ static last_hit_t last_hit_buffer;
 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
 
 // split rgb matrix
-#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
+#if defined(RGB_MATRIX_SPLIT)
 const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
 #endif
 
@@ -148,7 +148,7 @@ void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
 }
 
 void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
-#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
+#if defined(RGB_MATRIX_SPLIT)
     for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++)
         rgb_matrix_set_color(i, red, green, blue);
 #else

+ 1 - 1
quantum/rgb_matrix/rgb_matrix_drivers.c

@@ -164,7 +164,7 @@ static void flush(void) {
 
 // Set an led in the buffer to a color
 static inline void setled(int i, uint8_t r, uint8_t g, uint8_t b) {
-#    if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
+#    if defined(RGB_MATRIX_SPLIT)
     const uint8_t k_rgb_matrix_split[2] = RGB_MATRIX_SPLIT;
     if (!is_keyboard_left()) {
         if (i >= k_rgb_matrix_split[0]) {