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@@ -220,14 +220,18 @@ This bootloader is primarily for keyboards originally designed for the PS2AVRGB
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USBaspLoader is a bootloader based on V-USB that emulates a hardware USBasp device. It runs on ATmega32A and ATmega328P MCUs.
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-Precompiled `.hex` files are generally not available, but you can compile it yourself by setting up the QMK environment and following Coseyfannitutti's guide for the appropriate MCU:
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+Precompiled `.hex` files are generally not available, but you can compile it yourself by setting up the QMK environment and cloning the appropriate branch of Coseyfannitutti's USBaspLoader fork:
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-|MCU |Low |High |Extended|USB ID |
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-|-------------------------------------------------------------------------------------|------|------|--------|-----------|
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-|[ATmega32A](https://github.com/coseyfannitutti/discipline/tree/master/doc/bootloader)|`0x1F`|`0xC0`|*n/a* |`16C0:05DC`|
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-|[ATmega328P](https://github.com/coseyfannitutti/discipad/tree/master/doc/bootloader) |`0xD7`|`0xD0`|`0x04` |`16C0:05DC`|
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+|MCU |Low |High |Extended|USB ID |
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+|-----------------------------------------------------------------------------|------|------|--------|-----------|
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+|[ATmega32A](https://github.com/coseyfannitutti/USBaspLoader/tree/atmega32a) |`0x1F`|`0xC0`|*n/a* |`16C0:05DC`|
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+|[ATmega328P](https://github.com/coseyfannitutti/USBaspLoader/tree/atmega328p)|`0xD7`|`0xD0`|`0x04` |`16C0:05DC`|
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-Note that some boards may have their own specialized build of this bootloader in a separate repository. This will usually be linked to in the board's readme.
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+From there, simply `cd` to the `firmware/` directory and run `make`, which should produce a file called `main.hex`.
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+
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+:::tip
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+Some boards may have their own specialized build of this bootloader in a separate repository. This will usually be linked to in the board's readme.
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+:::
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## Flashing the Bootloader
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