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@@ -78,11 +78,12 @@ static const uint8_t led_matrix_flag_steps[] = LED_MATRIX_FLAG_STEPS;
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#define LED_MATRIX_FLAG_STEPS_COUNT ARRAY_SIZE(led_matrix_flag_steps)
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// internals
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-static bool suspend_state = false;
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-static uint8_t led_last_enable = UINT8_MAX;
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-static uint8_t led_last_effect = UINT8_MAX;
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-static effect_params_t led_effect_params = {0, LED_FLAG_ALL, false};
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-static led_task_states led_task_state = SYNCING;
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+static bool suspend_state = false;
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+static uint8_t led_last_enable = UINT8_MAX;
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+static uint8_t led_last_effect = UINT8_MAX;
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+static uint8_t led_current_effect = 0;
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+static effect_params_t led_effect_params = {0, LED_FLAG_ALL, false};
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+static led_task_states led_task_state = SYNCING;
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// double buffers
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static uint32_t led_timer_buffer;
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@@ -268,6 +269,17 @@ static void led_task_start(void) {
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g_last_hit_tracker = last_hit_buffer;
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#endif // LED_MATRIX_KEYREACTIVE_ENABLED
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+ // Ideally we would also stop sending zeros to the LED driver PWM buffers
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+ // while suspended and just do a software shutdown. This is a cheap hack for now.
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+ bool suspend_backlight = suspend_state ||
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+#if LED_MATRIX_TIMEOUT > 0
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+ (last_input_activity_elapsed() > (uint32_t)LED_MATRIX_TIMEOUT) ||
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+#endif // LED_MATRIX_TIMEOUT > 0
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+ false;
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+
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+ // Set effect to be renedered
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+ led_current_effect = suspend_backlight || !led_matrix_eeconfig.enable ? 0 : led_matrix_eeconfig.mode;
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+
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// next task
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led_task_state = RENDERING;
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}
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@@ -349,15 +361,7 @@ static void led_task_flush(uint8_t effect) {
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void led_matrix_task(void) {
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led_task_timers();
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- // Ideally we would also stop sending zeros to the LED driver PWM buffers
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- // while suspended and just do a software shutdown. This is a cheap hack for now.
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- bool suspend_backlight = suspend_state ||
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-#if LED_MATRIX_TIMEOUT > 0
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- (last_input_activity_elapsed() > (uint32_t)LED_MATRIX_TIMEOUT) ||
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-#endif // LED_MATRIX_TIMEOUT > 0
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- false;
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-
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- uint8_t effect = suspend_backlight || !led_matrix_eeconfig.enable ? 0 : led_matrix_eeconfig.mode;
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+ uint8_t effect = led_current_effect;
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switch (led_task_state) {
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case STARTING:
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