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Merge remote-tracking branch 'origin/develop' into xap

QMK Bot 1 year ago
parent
commit
ce6bc82ca7

+ 3 - 3
quantum/keyboard.c

@@ -140,9 +140,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #ifdef OS_DETECTION_ENABLE
 #    include "os_detection.h"
 #endif
-#if defined(LAYER_LOCK_ENABLE) && LAYER_LOCK_IDLE_TIMEOUT > 0
+#ifdef LAYER_LOCK_ENABLE
 #    include "layer_lock.h"
-#endif // LAYER_LOCK_ENABLE
+#endif
 
 static uint32_t last_input_modification_time = 0;
 uint32_t        last_input_activity_time(void) {
@@ -659,7 +659,7 @@ void quantum_task(void) {
     secure_task();
 #endif
 
-#if defined(LAYER_LOCK_ENABLE) && LAYER_LOCK_IDLE_TIMEOUT > 0
+#ifdef LAYER_LOCK_ENABLE
     layer_lock_task();
 #endif
 }

+ 24 - 5
quantum/layer_lock.c

@@ -23,12 +23,18 @@ layer_state_t locked_layers = 0;
 #    if defined(LAYER_LOCK_IDLE_TIMEOUT) && LAYER_LOCK_IDLE_TIMEOUT > 0
 uint32_t layer_lock_timer = 0;
 
-void layer_lock_task(void) {
+void layer_lock_timeout_task(void) {
     if (locked_layers && timer_elapsed32(layer_lock_timer) > LAYER_LOCK_IDLE_TIMEOUT) {
         layer_lock_all_off();
         layer_lock_timer = timer_read32();
     }
 }
+void layer_lock_activity_trigger(void) {
+    layer_lock_timer = timer_read32();
+}
+#    else
+void layer_lock_timeout_task(void) {}
+void layer_lock_activity_trigger(void) {}
 #    endif // LAYER_LOCK_IDLE_TIMEOUT > 0
 
 bool is_layer_locked(uint8_t layer) {
@@ -44,9 +50,7 @@ void layer_lock_invert(uint8_t layer) {
         }
 #    endif // NO_ACTION_ONESHOT
         layer_on(layer);
-#    if defined(LAYER_LOCK_IDLE_TIMEOUT) && LAYER_LOCK_IDLE_TIMEOUT > 0
-        layer_lock_timer = timer_read32();
-#    endif   // LAYER_LOCK_IDLE_TIMEOUT > 0
+        layer_lock_activity_trigger();
     } else { // Layer is being unlocked.
         layer_off(layer);
     }
@@ -72,10 +76,25 @@ void layer_lock_all_off(void) {
     layer_lock_set_kb(locked_layers);
 }
 
+#else  // NO_ACTION_LAYER
+bool is_layer_locked(uint8_t layer) {
+    return false;
+}
+void layer_lock_on(uint8_t layer) {}
+void layer_lock_off(uint8_t layer) {}
+void layer_lock_all_off(void) {}
+void layer_lock_invert(uint8_t layer) {}
+void layer_lock_timeout_task(void) {}
+void layer_lock_activity_trigger(void) {}
+#endif // NO_ACTION_LAYER
+
 __attribute__((weak)) bool layer_lock_set_kb(layer_state_t locked_layers) {
     return layer_lock_set_user(locked_layers);
 }
 __attribute__((weak)) bool layer_lock_set_user(layer_state_t locked_layers) {
     return true;
 }
-#endif // NO_ACTION_LAYER
+
+void layer_lock_task(void) {
+    layer_lock_timeout_task();
+}

+ 4 - 41
quantum/layer_lock.h

@@ -49,13 +49,6 @@
  *
  *     #define LAYER_LOCK_IDLE_TIMEOUT 60000  // Turn off after 60 seconds.
  *
- * and call `layer_lock_task()` from your `matrix_scan_user()` in keymap.c:
- *
- *     void matrix_scan_user(void) {
- *       layer_lock_task();
- *       // Other tasks...
- *     }
- *
  * For full documentation, see
  * <https://getreuer.info/posts/keyboards/layer-lock>
  */
@@ -67,24 +60,6 @@
 #include "action_layer.h"
 #include "action_util.h"
 
-/**
- * Handler function for Layer Lock.
- *
- * In your keymap, define a custom keycode to use for Layer Lock. Then handle
- * Layer Lock from your `process_record_user` function by calling
- * `process_layer_lock`, passing your custom keycode for the `lock_keycode` arg:
- *
- *     #include "features/layer_lock.h"
- *
- *     bool process_record_user(uint16_t keycode, keyrecord_t* record) {
- *       if (!process_layer_lock(keycode, record, LLOCK)) { return false; }
- *       // Your macros ...
- *
- *       return true;
- *     }
- */
-
-#ifndef NO_ACTION_LAYER
 /** Returns true if `layer` is currently locked. */
 bool is_layer_locked(uint8_t layer);
 
@@ -116,20 +91,8 @@ void layer_lock_invert(uint8_t layer);
 bool layer_lock_set_kb(layer_state_t locked_layers);
 bool layer_lock_set_user(layer_state_t locked_layers);
 
+/** Handle various background tasks */
 void layer_lock_task(void);
-#else  // NO_ACTION_LAYER
-static inline bool is_layer_locked(uint8_t layer) {
-    return false;
-}
-static inline void layer_lock_on(uint8_t layer) {}
-static inline void layer_lock_off(uint8_t layer) {}
-static inline void layer_lock_all_off(void) {}
-static inline void layer_lock_invert(uint8_t layer) {}
-static inline bool layer_lock_set_kb(layer_state_t locked_layers) {
-    return true;
-}
-static inline bool layer_lock_set_user(layer_state_t locked_layers) {
-    return true;
-}
-static inline void layer_lock_task(void) {}
-#endif // NO_ACTION_LAYER
+
+/** Update any configured timeouts */
+void layer_lock_activity_trigger(void);

+ 2 - 15
quantum/process_keycode/process_layer_lock.c

@@ -12,14 +12,6 @@
 // See the License for the specific language governing permissions and
 // limitations under the License.
 
-/**
- * @file layer_lock.c
- * @brief Layer Lock implementation
- *
- * For full documentation, see
- * <https://getreuer.info/posts/keyboards/layer-lock>
- */
-
 #include "layer_lock.h"
 #include "process_layer_lock.h"
 #include "quantum_keycodes.h"
@@ -27,12 +19,9 @@
 
 // The current lock state. The kth bit is on if layer k is locked.
 extern layer_state_t locked_layers;
-#if defined(LAYER_LOCK_IDLE_TIMEOUT) && LAYER_LOCK_IDLE_TIMEOUT > 0
-extern uint32_t layer_lock_timer;
-#endif
 
 // Handles an event on an `MO` or `TT` layer switch key.
-static bool handle_mo_or_tt(uint8_t layer, keyrecord_t* record) {
+static inline bool handle_mo_or_tt(uint8_t layer, keyrecord_t* record) {
     if (is_layer_locked(layer)) {
         if (record->event.pressed) { // On press, unlock the layer.
             layer_lock_invert(layer);
@@ -44,9 +33,7 @@ static bool handle_mo_or_tt(uint8_t layer, keyrecord_t* record) {
 
 bool process_layer_lock(uint16_t keycode, keyrecord_t* record) {
 #ifndef NO_ACTION_LAYER
-#    if defined(LAYER_LOCK_IDLE_TIMEOUT) && LAYER_LOCK_IDLE_TIMEOUT > 0
-    layer_lock_timer = timer_read32();
-#    endif // LAYER_LOCK_IDLE_TIMEOUT > 0
+    layer_lock_activity_trigger();
 
     // The intention is that locked layers remain on. If something outside of
     // this feature turned any locked layers off, unlock them.

+ 0 - 48
quantum/process_keycode/process_layer_lock.h

@@ -12,54 +12,6 @@
 // See the License for the specific language governing permissions and
 // limitations under the License.
 
-/**
- * @file layer_lock.h
- * @brief Layer Lock, a key to stay in the current layer.
- *
- * Overview
- * --------
- *
- * Layers are often accessed by holding a button, e.g. with a momentary layer
- * switch `MO(layer)` or layer tap `LT(layer, key)` key. But you may sometimes
- * want to "lock" or "toggle" the layer so that it stays on without having to
- * hold down a button. One way to do that is with a tap-toggle `TT` layer key,
- * but here is an alternative.
- *
- * This library implements a "Layer Lock key". When tapped, it "locks" the
- * highest layer to stay active, assuming the layer was activated by one of the
- * following keys:
- *
- *  * `MO(layer)` momentary layer switch
- *  * `LT(layer, key)` layer tap
- *  * `OSL(layer)` one-shot layer
- *  * `TT(layer)` layer tap toggle
- *  * `LM(layer, mod)` layer-mod key (the layer is locked, but not the mods)
- *
- * Tapping the Layer Lock key again unlocks and turns off the layer.
- *
- * @note When a layer is "locked", other layer keys such as `TO(layer)` or
- * manually calling `layer_off(layer)` will override and unlock the layer.
- *
- * Configuration
- * -------------
- *
- * Optionally, a timeout may be defined so that Layer Lock disables
- * automatically if not keys are pressed for `LAYER_LOCK_IDLE_TIMEOUT`
- * milliseconds. Define `LAYER_LOCK_IDLE_TIMEOUT` in your config.h, for instance
- *
- *     #define LAYER_LOCK_IDLE_TIMEOUT 60000  // Turn off after 60 seconds.
- *
- * and call `layer_lock_task()` from your `matrix_scan_user()` in keymap.c:
- *
- *     void matrix_scan_user(void) {
- *       layer_lock_task();
- *       // Other tasks...
- *     }
- *
- * For full documentation, see
- * <https://getreuer.info/posts/keyboards/layer-lock>
- */
-
 #pragma once
 
 #include <stdint.h>

+ 1 - 1
quantum/quantum.c

@@ -78,7 +78,7 @@
 
 #ifdef LAYER_LOCK_ENABLE
 #    include "process_layer_lock.h"
-#endif // LAYER_LOCK_ENABLE
+#endif
 
 #ifdef AUDIO_ENABLE
 #    ifndef GOODBYE_SONG

+ 1 - 1
quantum/quantum.h

@@ -246,7 +246,7 @@ extern layer_state_t layer_state;
 
 #ifdef LAYER_LOCK_ENABLE
 #    include "layer_lock.h"
-#endif // LAYER_LOCK_ENABLE
+#endif
 
 void set_single_default_layer(uint8_t default_layer);
 void set_single_persistent_default_layer(uint8_t default_layer);