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@@ -23,12 +23,18 @@ layer_state_t locked_layers = 0;
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# if defined(LAYER_LOCK_IDLE_TIMEOUT) && LAYER_LOCK_IDLE_TIMEOUT > 0
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uint32_t layer_lock_timer = 0;
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-void layer_lock_task(void) {
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+void layer_lock_timeout_task(void) {
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if (locked_layers && timer_elapsed32(layer_lock_timer) > LAYER_LOCK_IDLE_TIMEOUT) {
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layer_lock_all_off();
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layer_lock_timer = timer_read32();
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}
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}
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+void layer_lock_activity_trigger(void) {
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+ layer_lock_timer = timer_read32();
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+}
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+# else
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+void layer_lock_timeout_task(void) {}
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+void layer_lock_activity_trigger(void) {}
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# endif // LAYER_LOCK_IDLE_TIMEOUT > 0
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bool is_layer_locked(uint8_t layer) {
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@@ -44,9 +50,7 @@ void layer_lock_invert(uint8_t layer) {
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}
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# endif // NO_ACTION_ONESHOT
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layer_on(layer);
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-# if defined(LAYER_LOCK_IDLE_TIMEOUT) && LAYER_LOCK_IDLE_TIMEOUT > 0
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- layer_lock_timer = timer_read32();
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-# endif // LAYER_LOCK_IDLE_TIMEOUT > 0
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+ layer_lock_activity_trigger();
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} else { // Layer is being unlocked.
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layer_off(layer);
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}
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@@ -72,10 +76,25 @@ void layer_lock_all_off(void) {
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layer_lock_set_kb(locked_layers);
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}
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+#else // NO_ACTION_LAYER
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+bool is_layer_locked(uint8_t layer) {
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+ return false;
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+}
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+void layer_lock_on(uint8_t layer) {}
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+void layer_lock_off(uint8_t layer) {}
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+void layer_lock_all_off(void) {}
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+void layer_lock_invert(uint8_t layer) {}
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+void layer_lock_timeout_task(void) {}
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+void layer_lock_activity_trigger(void) {}
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+#endif // NO_ACTION_LAYER
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+
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__attribute__((weak)) bool layer_lock_set_kb(layer_state_t locked_layers) {
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return layer_lock_set_user(locked_layers);
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}
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__attribute__((weak)) bool layer_lock_set_user(layer_state_t locked_layers) {
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return true;
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}
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-#endif // NO_ACTION_LAYER
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+
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+void layer_lock_task(void) {
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+ layer_lock_timeout_task();
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+}
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