Browse Source

Merge remote-tracking branch 'origin/develop' into xap

QMK Bot 3 years ago
parent
commit
cf6b3848d9

+ 19 - 19
keyboards/momokai/tap_duo/config.h

@@ -40,14 +40,14 @@
     // For full list of effects, see:
     // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
     #define ENABLE_RGB_MATRIX_SOLID_COLOR
-    #define ENABLE_RGB_MATRIX_ALPHAS_MODS
-    #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+    // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+    // #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
     #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
     #define ENABLE_RGB_MATRIX_BREATHING
     #define ENABLE_RGB_MATRIX_BAND_SAT
     #define ENABLE_RGB_MATRIX_BAND_VAL
-    #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-    #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+    // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+    // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
     #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
     #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
     #define ENABLE_RGB_MATRIX_CYCLE_ALL
@@ -55,36 +55,36 @@
     #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
     #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
     #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-    #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+    // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
     #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
     #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-    #define ENABLE_RGB_MATRIX_DUAL_BEACON
+    // #define ENABLE_RGB_MATRIX_DUAL_BEACON
     #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-    #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+    // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
     #define ENABLE_RGB_MATRIX_RAINDROPS
-    #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-    #define ENABLE_RGB_MATRIX_HUE_BREATHING
-    #define ENABLE_RGB_MATRIX_HUE_PENDULUM
-    #define ENABLE_RGB_MATRIX_HUE_WAVE
-    #define ENABLE_RGB_MATRIX_PIXEL_RAIN
-    #define ENABLE_RGB_MATRIX_PIXEL_FLOW
+    // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+    // #define ENABLE_RGB_MATRIX_HUE_BREATHING
+    // #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+    // #define ENABLE_RGB_MATRIX_HUE_WAVE
+    // #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+    // #define ENABLE_RGB_MATRIX_PIXEL_FLOW
     #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
 
     // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
     #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-    #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+    // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
 
     // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
     // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
     #define ENABLE_RGB_MATRIX_SPLASH
-    #define ENABLE_RGB_MATRIX_MULTISPLASH
+    // #define ENABLE_RGB_MATRIX_MULTISPLASH
     #define ENABLE_RGB_MATRIX_SOLID_SPLASH
-    #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+    // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
 #endif

+ 4 - 1
keyboards/momokai/tap_duo/info.json

@@ -2,7 +2,7 @@
     "keyboard_name": "Tap Duo",
     "manufacturer": "Momokai",
     "url": "",
-    "maintainer": "qmk",
+    "maintainer": "peepeetee",
     "usb": {
         "vid": "0x69F9",
         "pid": "0x0005",
@@ -21,6 +21,9 @@
     "diode_direction": "COL2ROW",
     "processor": "atmega32u4",
     "bootloader": "atmel-dfu",
+    "bootmagic": {
+        "matrix": [0, 3]
+    },
     "layouts": {
         "LAYOUT": {
             "layout": [

+ 3 - 1
keyboards/momokai/tap_duo/readme.md

@@ -7,7 +7,9 @@
 
 Make example for this keyboard (after setting up your build environment):
 
-    make momokai/tap_trio:default
+    make momokai/tap_duo:default
 
 
+To use bootmagic to reset this board, hold down the middle key of the lower row on the keyboard while plugging it in.
+
 See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 19 - 19
keyboards/momokai/tap_trio/config.h

@@ -30,48 +30,48 @@
     // For full list of effects, see:
     // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
     #define ENABLE_RGB_MATRIX_SOLID_COLOR
-    #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+    // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
     #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
     #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
     #define ENABLE_RGB_MATRIX_BREATHING
     #define ENABLE_RGB_MATRIX_BAND_SAT
     #define ENABLE_RGB_MATRIX_BAND_VAL
-    #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-    #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-    #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-    #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+    // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+    // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+    // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+    // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
     #define ENABLE_RGB_MATRIX_CYCLE_ALL
     #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
     #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
     #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
     #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
     #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-    #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-    #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+    // #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+    // #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
     #define ENABLE_RGB_MATRIX_DUAL_BEACON
     #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-    #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+    // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
     #define ENABLE_RGB_MATRIX_RAINDROPS
-    #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-    #define ENABLE_RGB_MATRIX_HUE_BREATHING
-    #define ENABLE_RGB_MATRIX_HUE_PENDULUM
-    #define ENABLE_RGB_MATRIX_HUE_WAVE
-    #define ENABLE_RGB_MATRIX_PIXEL_RAIN
-    #define ENABLE_RGB_MATRIX_PIXEL_FLOW
+    // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+    // #define ENABLE_RGB_MATRIX_HUE_BREATHING
+    // #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+    // #define ENABLE_RGB_MATRIX_HUE_WAVE
+    // #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+    // #define ENABLE_RGB_MATRIX_PIXEL_FLOW
     #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
 
     // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
     #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-    #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+    // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
 
     // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
     // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
     #define ENABLE_RGB_MATRIX_SPLASH
     #define ENABLE_RGB_MATRIX_MULTISPLASH

+ 1 - 1
keyboards/momokai/tap_trio/info.json

@@ -2,7 +2,7 @@
     "keyboard_name": "Tap Trio",
     "manufacturer": "Momokai",
     "url": "",
-    "maintainer": "qmk",
+    "maintainer": "peepeetee",
     "usb": {
         "vid": "0x69F9",
         "pid": "0x0006",