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@@ -67,8 +67,8 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv
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# define RGB_DISABLE_TIMEOUT 0
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#endif
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-#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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-# define RGB_DISABLE_WHEN_USB_SUSPENDED false
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+#if RGB_DISABLE_WHEN_USB_SUSPENDED == false
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+# undef RGB_DISABLE_WHEN_USB_SUSPENDED
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#endif
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#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
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@@ -118,7 +118,6 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv
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#endif
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// globals
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-bool g_suspend_state = false;
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rgb_config_t rgb_matrix_config; // TODO: would like to prefix this with g_ for global consistancy, do this in another pr
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uint32_t g_rgb_timer;
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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@@ -129,6 +128,7 @@ last_hit_t g_last_hit_tracker;
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#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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// internals
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+static bool suspend_state = false;
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static uint8_t rgb_last_enable = UINT8_MAX;
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static uint8_t rgb_last_effect = UINT8_MAX;
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static effect_params_t rgb_effect_params = {0, LED_FLAG_ALL, false};
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@@ -410,9 +410,7 @@ void rgb_matrix_task(void) {
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// Ideally we would also stop sending zeros to the LED driver PWM buffers
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// while suspended and just do a software shutdown. This is a cheap hack for now.
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bool suspend_backlight =
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-#if RGB_DISABLE_WHEN_USB_SUSPENDED == true
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- g_suspend_state ||
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-#endif // RGB_DISABLE_WHEN_USB_SUSPENDED == true
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+ suspend_state ||
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#if RGB_DISABLE_TIMEOUT > 0
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(rgb_anykey_timer > (uint32_t)RGB_DISABLE_TIMEOUT) ||
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#endif // RGB_DISABLE_TIMEOUT > 0
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@@ -501,13 +499,15 @@ void rgb_matrix_init(void) {
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}
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void rgb_matrix_set_suspend_state(bool state) {
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- if (RGB_DISABLE_WHEN_USB_SUSPENDED && state) {
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+#ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
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+ if (state) {
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rgb_matrix_set_color_all(0, 0, 0); // turn off all LEDs when suspending
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}
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- g_suspend_state = state;
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+ suspend_state = state;
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+#endif
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}
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-bool rgb_matrix_get_suspend_state(void) { return g_suspend_state; }
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+bool rgb_matrix_get_suspend_state(void) { return suspend_state; }
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void rgb_matrix_toggle_eeprom_helper(bool write_to_eeprom) {
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rgb_matrix_config.enable ^= 1;
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