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Merge remote-tracking branch 'origin/master' into develop

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+ 61 - 0
keyboards/helix/rev2/keymaps/fraanrosi/config.h

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+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2021 Franco Rosi <fraanrosi@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// place overrides here
+
+// If you need more program area, try select and reduce rgblight modes to use.
+
+#define RGBLIGHT_ANIMATIONS
+
+// Selection of RGBLIGHT MODE to use.
+#if defined(LED_ANIMATIONS)
+   #define RGBLIGHT_EFFECT_BREATHING
+   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+   #define RGBLIGHT_EFFECT_SNAKE
+   #define RGBLIGHT_EFFECT_KNIGHT
+   #define RGBLIGHT_EFFECT_CHRISTMAS
+   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+   #define RGBLIGHT_EFFECT_RGB_TEST
+   #define RGBLIGHT_EFFECT_ALTERNATING
+#endif
+
+#undef RGBLIGHT_HUE_STEP
+#define RGBLIGHT_HUE_STEP 4
+
+#ifdef MOUSEKEY_ENABLE
+   #undef MOUSEKEY_INTERVAL
+   #define MOUSEKEY_INTERVAL 20
+
+   #undef MOUSEKEY_TIME_TO_MAX
+   #define MOUSEKEY_TIME_TO_MAX 40
+
+   #undef MOUSEKEY_MAX_SPEED
+   #define MOUSEKEY_MAX_SPEED 6
+
+   #undef MOUSEKEY_MOVE_DELTA
+   #define MOUSEKEY_MOVE_DELTA 5
+
+   #undef MOUSEKEY_DELAY
+   #define MOUSEKEY_DELAY 0
+#endif

+ 289 - 0
keyboards/helix/rev2/keymaps/fraanrosi/keymap.c

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+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2021 Franco Rosi <fraanrosi@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+#include QMK_KEYBOARD_H
+
+// Following line allows macro to read current RGB settings
+#ifdef RGBLIGHT_ENABLE
+uint8_t                  RGB_current_mode;
+HSV                      CURRENT_COLOR;
+bool                     caps_is_active = false;
+/*Here I set the first rgb mode*/
+void keyboard_post_init_user(void) {
+    rgblight_enable();  // Enables RGB, without saving settings
+    rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3);
+    RGB_current_mode = rgblight_get_mode();
+    rgblight_sethsv(HSV_RED);
+    CURRENT_COLOR = rgblight_get_hsv();
+}
+#endif
+
+extern uint8_t is_master;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+    _QWERTY = 0,
+    _LOWER,
+    _RAISE
+};
+
+enum custom_keycodes {
+    QWERTY = SAFE_RANGE,
+    LOWER,
+    RAISE,
+    RGBRST,
+    RGB_1,
+    RGB_2,
+    RGB_3,
+    RGB_4,
+    RGB_5,
+    RGB_6,
+    RGB_7,
+    RGB_8,
+    RGB_9
+};
+
+#define LOWER MO(1)
+#define RAISE MO(2)
+
+
+// HELIX_ROWS == 5
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+    /* Qwerty
+   * ,-----------------------------------------.             ,-----------------------------------------.
+   * |   |  |   1  |   2  |   3  |   4  |   5  |             |   6  |   7  |   8  |   9  |   0  | Del  |
+   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
+   * | Tab  |   Q  |   W  |   E  |   R  |   T  |             |   Y  |   U  |   I  |   O  |   P  | Bksp |
+   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
+   * | CAPS |   A  |   S  |   D  |   F  |   G  |             |   H  |   J  |   K  |   L  |   Ñ  |Enter |
+   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+   * |Shift |   Z  |   X  |   C  |   V  |   B  |   {  |   }  |   N  |   M  |   ,  |   .  |   -  |Shift |
+   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+   * | Ctrl | Esc  | Win  | Alt  |Raise |Lower |Space |Space |Alt Gr| Left |  Up  | Down |Right | Ctrl |
+   * `-------------------------------------------------------------------------------------------------'
+   */
+    [_QWERTY] = LAYOUT(\
+        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                      KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL, \
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                      KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, \
+        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                      KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT, \
+        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_QUOT,  KC_NUHS, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, \
+        KC_LCTL, KC_ESC,  KC_LGUI, KC_LALT, MO(2),   MO(1),  KC_SPC,   KC_SPC,  KC_RALT, KC_LEFT, KC_UP,   KC_DOWN, KC_RGHT, KC_RCTL \
+        ),
+
+    /*Lower
+   * ,-----------------------------------------.             ,-----------------------------------------.
+   * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |             |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |
+   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
+   * |      | Mute | Play |Mouse1|Mouse2|      |             |Print |      |Insert|' ? \ | ¿  ¡ |      |
+   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
+   * |      |Shine+|Shine-| Vol -| Vol +|      |             |      |Mouse↑|      | ´  ¨ |+ * ~ |      |
+   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+   * |      | <  > |      |      |      |      |      |      |Mouse←|Mouse↓|Mouse→|      |      |      |
+   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+   * |      |      |      |      |      |      |      |      |      | Home |PageUp|PageDn| End  |      |
+   * `-------------------------------------------------------------------------------------------------'
+   */
+    [_LOWER] = LAYOUT(\
+        KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,                     KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
+        KC_TRNS, KC_MUTE, KC_MPLY, KC_BTN1, KC_BTN2, KC_TRNS,                   KC_PSCR, KC_TRNS, KC_INS,  KC_MINS, KC_EQL,  KC_TRNS, \
+        KC_NO,   KC_BRID, KC_BRIU, KC_VOLD, KC_VOLU, KC_TRNS,                   KC_TRNS, KC_MS_U, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, \
+        KC_TRNS, KC_NUBS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,  KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, \
+        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,  KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END,  KC_TRNS \
+        ),
+
+    /* Raise
+   * ,-----------------------------------------.             ,-----------------------------------------.
+   * |      |      |      |      |      |      |             |      |      |      |      |      |      |
+   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
+   * | RGB1 | RGB2 | RGB3 | RGB4 |RGB ON|      |             |      | MODE+| MODE-|      |      |      |
+   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
+   * | RGB5 | RGB6 | RGB7 | RGB8 | RGB9 |      |             |      | HUE+ | HUE- |      |      |      |
+   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+   * |      | MODE+| MODE-| HUE+ | HUE- |      | Reset|      |      |      |      |      |      |      |
+   * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+   * |      |      |      |      |      |      |      |      |      |      |      |      |      |      |
+   * `-------------------------------------------------------------------------------------------------'
+   */
+    [_RAISE] = LAYOUT(\
+        KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,                     KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, \
+        RGB_1,   RGB_2,   RGB_3,   RGB_4,   RGB_TOG, KC_NO,                     KC_NO,   RGB_MOD, RGB_RMOD,KC_NO,   KC_NO,   KC_NO, \
+        RGB_5,   RGB_6,   RGB_7,   RGB_8,   RGB_9,   KC_NO,                     KC_NO,   RGB_HUI, RGB_HUD, KC_NO,   KC_NO,   KC_NO, \
+        KC_NO,   RGB_MOD, RGB_RMOD,RGB_HUI, RGB_HUD, KC_NO,  RESET,    KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, \
+        KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_TRNS, KC_NO,  KC_NO,    KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO \
+        )
+};
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    switch (keycode) {
+        case LOWER:
+            if (record->event.pressed) {
+                // not sure how to have keyboard check mode and set it to a variable, so my work around
+                // uses another variable that would be set to true after the first time a reactive key is pressed.
+                if (TOG_STATUS) {  // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+                } else {
+                    TOG_STATUS = !TOG_STATUS;
+                    #ifdef RGBLIGHT_ENABLE
+                        if (!caps_is_active) {
+                            RGB_current_mode = rgblight_get_mode();
+                            CURRENT_COLOR    = rgblight_get_hsv();
+                        }
+                        rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+                        rgblight_sethsv(HSV_BLUE);
+                    #endif
+                }
+                layer_on(_LOWER);
+            } else {
+                #ifdef RGBLIGHT_ENABLE
+                    if (!caps_is_active) {
+                        rgblight_mode(RGB_current_mode);
+                        rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+                    } else {
+                        rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
+                        rgblight_sethsv(HSV_WHITE);
+                    }
+                #endif
+                TOG_STATUS = false;
+                layer_off(_LOWER);
+            }
+            return false;
+            break;
+        case RAISE:
+            if (record->event.pressed) {
+                // not sure how to have keyboard check mode and set it to a variable, so my work around
+                // uses another variable that would be set to true after the first time a reactive key is pressed.
+                if (TOG_STATUS) {  // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+                } else {
+                    TOG_STATUS = !TOG_STATUS;
+                    #ifdef RGBLIGHT_ENABLE
+                        if (!caps_is_active) {
+                            RGB_current_mode = rgblight_get_mode();
+                            CURRENT_COLOR    = rgblight_get_hsv();
+                        }
+                        rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+                        rgblight_sethsv(HSV_RED);
+                    #endif
+                }
+                layer_on(_RAISE);
+            } else {
+                #ifdef RGBLIGHT_ENABLE
+                    if (!caps_is_active) {
+                        rgblight_mode(RGB_current_mode);
+                        rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+                    } else {
+                        rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
+                        rgblight_sethsv(HSV_WHITE);
+                    }
+                #endif
+                layer_off(_RAISE);
+                TOG_STATUS = false;
+            }
+            return false;
+            break;
+            //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+        case RGB_1 ... RGB_9:
+            if (record->event.pressed) {
+                rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+                //this to have each custom mode separately, but sharing logic
+                switch(keycode){
+                    case RGB_1:
+                        rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD + 1);
+                        break;
+                    case RGB_2:
+                        rgblight_mode(RGBLIGHT_MODE_KNIGHT);
+                        break;
+                    case RGB_3:
+                        rgblight_mode(RGBLIGHT_MODE_SNAKE);
+                        break;
+                    case RGB_4:
+                        rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3);
+                        break;
+                    case RGB_5:
+                        rgblight_mode(RGBLIGHT_MODE_TWINKLE + 5);
+                        break;
+                    case RGB_6:
+                        rgblight_mode(RGBLIGHT_MODE_BREATHING + 3);
+                        break;
+                    case RGB_7:
+                        rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+                        break;
+                    case RGB_8:
+                        rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5);
+                        break;
+                    case RGB_9:
+                        rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
+                        break;
+                }
+                RGB_current_mode = rgblight_get_mode();
+                CURRENT_COLOR = rgblight_get_hsv();
+            }
+            return false;
+            break;
+        case RGB_TOG ... RGB_HUD:
+            if (record->event.pressed) {
+                rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+                rgblight_mode(RGB_current_mode);
+                process_rgb(keycode, record);
+                RGB_current_mode = rgblight_get_mode();
+                CURRENT_COLOR = rgblight_get_hsv();
+            }
+            return false;
+            break;
+        case KC_CAPS:
+            if (record->event.pressed) {
+                register_code(KC_CAPS);
+                caps_is_active = !caps_is_active;
+                if (caps_is_active) {
+                    CURRENT_COLOR    = rgblight_get_hsv();
+                    rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
+                    rgblight_sethsv(HSV_WHITE);
+                } else if (!caps_is_active) {
+                    unregister_code(KC_CAPS);
+                    rgblight_mode(RGB_current_mode);
+                    rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+                }
+            }
+            return false;
+            break;
+        case RGBRST:
+            #ifdef RGBLIGHT_ENABLE
+                if (record->event.pressed) {
+                    eeconfig_update_rgblight_default();
+                    rgblight_enable();
+                    RGB_current_mode = rgblight_get_mode();
+                }
+            #endif
+            break;
+    }
+    return true;
+}
+
+void matrix_init_user(void) {
+#ifdef RGBLIGHT_ENABLE
+    RGB_current_mode = rgblight_get_mode();
+    CURRENT_COLOR    = rgblight_get_hsv();
+#endif
+}

+ 40 - 0
keyboards/helix/rev2/keymaps/fraanrosi/readme.md

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+ <!---Copyright 2021 Franco Rosi <fraanrosi@gmail.com> -->
+## Fraanrosi
+A **Latin American Spanish** keymap for Helix/rev2/under, 5 rows.   
+Designed to be as simple and more touch typing oriented as possible.    
+It was inspired by a DELL Latitude E5470.
+
+## Layers
+
+The Helix obviously does not have enough keys compared to a typical keyboard.  
+The keymap has multiple layers, moving extra keys to different layers.
+
+|Priority|Layer ID|Layer Name|Contents|
+| ---- | ---- | --- | --- |
+||0|Qwerty|Qwerty layout (Base)|
+||1|Lower|Symbols, media, function keys and mouse.(Blue)|
+||2|Raise|Underglow RGB config(Red)|
+
+Keymap : http://www.keyboard-layout-editor.com/#/gists/4cd7b4ccda1de5cf9edc56d29b64da30
+### First layer (qwerty).
+
+It contains the "**Ñ**" letter.         
+"Caps Lock" key toggle an RGB mode, to alert.           
+@ is typed with AltGr+q 
+![first-layer](https://i.imgur.com/BaVDVdB.png)
+### Second layer (Lower).
+
+While "Lower" key is pressed, the RBG mode remains BLUE.           
+It has the "Symbols, media, function keys and mouse" features.              
+It completes the rest of the needed qwerty and F keys.              
+![second-layer](https://i.imgur.com/HbDVTfp.png)
+### Third layer (Raise).
+
+While "Raise" key is pressed, the RBG mode remains RED.             
+This is the underglow RGB's layer , where can be controlled the modes and hue.                  
+With reset button for the micros.
+![third-layer](https://i.imgur.com/MF8jjbu.png)
+### All the layers.
+ ![all-the-layers](https://i.imgur.com/jn1VI4V.png)
+ 
+ <!---![Keyboard](https://i.imgur.com/Onwmsss.png) -->

+ 25 - 0
keyboards/helix/rev2/keymaps/fraanrosi/rules.mk

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+# QMK Standard Build Options
+#   change to "no" to disable the options, or define them in the Makefile in
+#   the appropriate keymap folder that will get included automatically
+#
+#   See TOP/keyboards/helix/rules.mk for a list of options that can be set.
+#   See TOP/docs/config_options.md for more information.
+#
+LTO_ENABLE = no  # if firmware size over limit, try this option
+MOUSEKEY_ENABLE = yes    # Mouse keys
+EXTRAKEY_ENABLE = yes    # Audio control and System control
+# AUDIO_ENABLE = yes       # Audio output on port C6
+# Helix Spacific Build Options
+# you can uncomment and edit follows 7 Variables
+#  jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
+# HELIX_ROWS = 5              # Helix Rows is 4 or 5
+# OLED_ENABLE = no            # OLED_ENABLE
+# LOCAL_GLCDFONT = no         # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
+# LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
+# LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
+LED_ANIMATIONS = yes        # LED animations
+# IOS_DEVICE_ENABLE = no      # connect to IOS device (iPad,iPhone)
+
+# convert Helix-specific options (that represent combinations of standard options)
+#   into QMK standard options.
+include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))