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+// Copyright (C) 2019, 2020 Keyboard.io, Inc
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+// 2021 Antoine R. Dumont (@ardumont) <antoine.romain.dumont@gmail.com>
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+//
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+// this is the style you want to emulate.
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+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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+
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+#include QMK_KEYBOARD_H
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+
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+// Each layer gets a name for readability, which is then used in the keymap matrix below.
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+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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+// Layer names don't all need to be of the same length, obviously, and you can also skip them
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+// entirely and just use numbers.
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+enum layer_names {
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+ _QW,
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+ _RS,
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+ _LW,
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+};
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+
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+// tap: z // hold: SHIFT
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+#define Z_SFT SFT_T(KC_Z)
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+// tap: / // hold: SHIFT
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+#define SLSH_SFT SFT_T(KC_SLSH)
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+
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+// tap: ` // hold: SHIFT
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+#define GRAVE_SFT SFT_T(KC_GRAVE)
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+// tap: [ // hold: SHIFT
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+#define RBRC_SFT SFT_T(KC_RBRC)
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+
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+// Layer movment
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+#define FN0 MO(_RS) // move to layer 1 (L1)
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+#define FN1 TG(_LW) // move to layer 2 (L2)
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+#define FN2 TO(_QW) // move to layer 0 (L0)
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+
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+ /*
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+ * q w e r t || y u i/tab o p
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+ * a s d f g || h j k l ;
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+ * z/sft x c v b ` || \ n m , . //sft
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+ * ctl esc super alt L1 spc || spc L1 alt - ' ctl
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+ */
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+
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+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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+ [_QW] = LAYOUT( /* Qwerty */
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+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P ,
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+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
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+ Z_SFT, KC_X, KC_C, KC_V, KC_B, KC_GRAVE, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, SLSH_SFT,
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+ KC_LCTRL, KC_ESC, KC_LGUI, KC_LALT, KC_SPC, FN0, FN0, KC_SPC, KC_LALT, KC_MINS, KC_QUOT, KC_LCTRL
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+ ),
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+
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+ /*
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+ * 1 2 3 4 5 || 6 7 8 9 0
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+ * ! @ # $ % || ^ & * ( )
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+ * `/sft ~ ? ? ? ~ || | + - / [ ]/sft
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+ * ctl esc super alt spc L2 || L2 spc alt = esc ctl
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+ */
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+ [_RS] = LAYOUT( /* [> RAISE <] */
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+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 ,
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+ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN ,
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+ GRAVE_SFT, KC_TILD, KC_NO, KC_NO, KC_NO, _______, _______, KC_PLUS, KC_MINS, KC_SLSH, KC_LBRC, RBRC_SFT,
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+ _______, _______, _______, _______, _______, FN1, FN1, _______, _______, KC_EQL, _______, _______
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+ ),
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+
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+ /*
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+ * F1 F2 F3 F4 F5 || F6 F7 F8 F9 F10
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+ * __ __ __ __ F11 || F12 __ __ __ __
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+ * __ __ __ dbg rst eep-rst || __ __ __ __ __ __
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+ * ctl esc super alt __ L0 || L0 __ alt __ esc ctl
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+ */
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+ [_LW] = LAYOUT( /* [> LOWER <] */
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+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
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+ KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_NO ,
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+ KC_NO, KC_NO, KC_NO, DEBUG, RESET, EEP_RST, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO ,
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+ _______, _______, _______, _______, _______, FN2, FN2, _______, _______, KC_NO, KC_ESC, _______
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+ )
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+};
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+
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+// Initialize variable holding the binary
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+// representation of active modifiers.
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+uint8_t mod_state;
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+
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+bool substitute_keycode(uint16_t keycode, keyrecord_t *record, uint8_t mod_state, uint16_t substitute_keycode) {
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+ /* Substitute keycode if condition matches */
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+ // Initialize a boolean variable that keeps track
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+ // of the delete key status: registered or not?
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+ static bool key_registered;
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+ // ctrl activated?
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+ if ((mod_state & MOD_BIT(KC_LCTRL)) == MOD_BIT(KC_LCTRL)) {
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+ if (record->event.pressed) {
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+ // No need to register KC_LCTRL because it's already active.
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+ unregister_code(KC_LCTRL);
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+ // Send substitute code
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+ register_code(substitute_keycode);
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+ // Update the boolean variable to reflect the status of the register
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+ key_registered = true;
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+ // Reapplying modifier state so that the held shift key(s)
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+ // still work even after having tapped the Backspace/Delete key.
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+ set_mods(mod_state);
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+ // Do not let QMK process the keycode further
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+ return false;
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+ } else {
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+ // In case substitude_keycode is still being sent even after the release of
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+ // the key
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+ if (key_registered) {
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+ unregister_code(substitute_keycode);
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+ key_registered = false;
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+ // Do not let QMK process the keycode further
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+ return false;
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+ }
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+ }
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+ }
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+ // Else, let QMK process the keycode as usual
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+ return true;
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+}
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+
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+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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+ // Store the current modifier state in the variable for later reference
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+ mod_state = get_mods();
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+ switch (keycode) {
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+ case KC_I:
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+ return substitute_keycode(keycode, record, mod_state, KC_TAB);
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+ case KC_M:
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+ return substitute_keycode(keycode, record, mod_state, KC_ENTER);
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+ case KC_H:
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+ return substitute_keycode(keycode, record, mod_state, KC_BSPC);
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+ case KC_D:
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+ return substitute_keycode(keycode, record, mod_state, KC_DEL);
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+ case KC_N:
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+ return substitute_keycode(keycode, record, mod_state, KC_DOWN);
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+ case KC_P:
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+ return substitute_keycode(keycode, record, mod_state, KC_UP);
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+ }
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+ return true;
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+};
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