oled_display.c 7.1 KB

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  1. /* Copyright 2020 mtei
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include <stdio.h>
  18. #ifdef CONSOLE_ENABLE
  19. #include "print.h"
  20. #endif
  21. #ifdef SSD1306OLED
  22. #include "ssd1306.h"
  23. #endif
  24. #include <string.h>
  25. #include "layer_number.h"
  26. #include "pseudo_sprintf.h"
  27. extern int current_default_layer;
  28. void init_helix_oled(void) {
  29. #ifdef SSD1306OLED
  30. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  31. iota_gfx_init(!has_usb()); // turns on the display
  32. #endif
  33. }
  34. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  35. #if defined(SSD1306OLED) || defined(OLED_ENABLE)
  36. # if defined(OLED_ENABLE)
  37. oled_rotation_t oled_init_user(oled_rotation_t rotation) {
  38. if (is_keyboard_master()) {
  39. return OLED_ROTATION_0;
  40. } else {
  41. return OLED_ROTATION_180;
  42. }
  43. }
  44. # else
  45. # define oled_write(data,flag) matrix_write(matrix, data)
  46. # define oled_write_P(data,flag) matrix_write_P(matrix, data)
  47. # endif
  48. # ifdef SSD1306OLED
  49. void matrix_scan_user(void) {
  50. iota_gfx_task(); // this is what updates the display continuously
  51. }
  52. void matrix_update(struct CharacterMatrix *dest,
  53. const struct CharacterMatrix *source) {
  54. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  55. memcpy(dest->display, source->display, sizeof(dest->display));
  56. dest->dirty = true;
  57. }
  58. }
  59. # endif
  60. #ifndef PSEUDO_SPRINTF_DEFINED
  61. #include "pseudo_sprintf.c"
  62. #endif
  63. # ifdef SSD1306OLED
  64. static void render_logo(struct CharacterMatrix *matrix) {
  65. # else
  66. static void render_logo(void) {
  67. # endif
  68. static const char helix_logo[] PROGMEM = {
  69. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  70. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  71. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  72. 0};
  73. oled_write_P(helix_logo, false);
  74. # if defined(RGBLIGHT_ENABLE) || defined(DEBUG_MATRIX_SCAN_RATE)
  75. char buf[30];
  76. char *bufp;
  77. # endif
  78. # ifdef RGBLIGHT_ENABLE
  79. if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
  80. bufp = sprint2d(buf, " LED ", rgblight_get_mode());
  81. # ifdef DEBUG_MATRIX_SCAN_RATE
  82. bufp = sprintd(bufp, " scan:", get_matrix_scan_rate());
  83. # else
  84. bufp = sprintd(bufp, ": ", rgblight_get_hue()/RGBLIGHT_HUE_STEP);
  85. bufp = sprintd(bufp, ",", rgblight_get_sat()/RGBLIGHT_SAT_STEP);
  86. bufp = sprintd(bufp, ",", rgblight_get_val()/RGBLIGHT_VAL_STEP);
  87. bufp = sprints(bufp, " ");
  88. # endif
  89. oled_write(buf, false);
  90. # ifndef SSD1306OLED
  91. } else {
  92. # ifdef DEBUG_MATRIX_SCAN_RATE
  93. bufp = sprintd(buf, " scan:", get_matrix_scan_rate());
  94. oled_write(buf, false);
  95. # endif
  96. oled_write_P( PSTR("\n"), false);
  97. # endif
  98. }
  99. # else
  100. # ifdef DEBUG_MATRIX_SCAN_RATE
  101. bufp = sprintd(buf, " scan:", get_matrix_scan_rate());
  102. bufp = sprints(bufp, " ");
  103. oled_write(buf, false);
  104. # endif
  105. # endif
  106. }
  107. static const char Qwerty_name[] PROGMEM = " Qwerty";
  108. static const char Colemak_name[] PROGMEM = " Colemak";
  109. static const char Dvorak_name[] PROGMEM = " Dvorak";
  110. static const char Eucalyn_name[] PROGMEM = " Eucalyn";
  111. static const char Keypad_name[] PROGMEM = " Keypad";
  112. static const char AUX_name[] PROGMEM = ":AUX";
  113. static const char KAUX_name[] PROGMEM = ":00";
  114. static const char Padfunc_name[] PROGMEM = ":PadFunc";
  115. static const char Lower_name[] PROGMEM = ":Func";
  116. static const char Raise_name[] PROGMEM = ":Extra";
  117. static const char Adjust_name[] PROGMEM = ":Adjust";
  118. static const char *layer_names[] = {
  119. [_QWERTY] = Qwerty_name,
  120. [_COLEMAK] = Colemak_name,
  121. [_DVORAK] = Dvorak_name,
  122. [_EUCALYN]= Eucalyn_name,
  123. [_KEYPAD] = Keypad_name,
  124. [_AUX] = AUX_name,
  125. [_KAUX] = KAUX_name,
  126. [_LOWER] = Lower_name,
  127. [_RAISE] = Raise_name,
  128. [_PADFUNC]= Padfunc_name,
  129. [_ADJUST] = Adjust_name
  130. };
  131. # ifdef SSD1306OLED
  132. void render_status(struct CharacterMatrix *matrix) {
  133. # else
  134. void render_status(void) {
  135. # endif
  136. // Render to mode icon
  137. static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  138. if(keymap_config.swap_lalt_lgui==false){
  139. oled_write_P(os_logo[0][0], false);
  140. oled_write_P(PSTR("\n"), false);
  141. oled_write_P(os_logo[0][1], false);
  142. } else {
  143. oled_write_P(os_logo[1][0], false);
  144. oled_write_P(PSTR("\n"), false);
  145. oled_write_P(os_logo[1][1], false);
  146. }
  147. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  148. int name_num;
  149. uint32_t lstate;
  150. oled_write_P(layer_names[current_default_layer], false);
  151. # ifdef DEBUG_MATRIX_SCAN_RATE
  152. char buf[16];
  153. sprintd(buf, " scan:", get_matrix_scan_rate());
  154. oled_write(buf, false);
  155. # endif
  156. oled_write_P(PSTR("\n"), false);
  157. for (lstate = layer_state, name_num = 0;
  158. lstate && name_num < sizeof(layer_names)/sizeof(char *);
  159. lstate >>=1, name_num++) {
  160. if ((lstate & 1) != 0) {
  161. if (layer_names[name_num]) {
  162. oled_write_P(layer_names[name_num], false);
  163. }
  164. }
  165. }
  166. oled_write_P(PSTR("\n"), false);
  167. // Host Keyboard LED Status
  168. led_t led_state = host_keyboard_led_state();
  169. oled_write_P(led_state.num_lock ? PSTR("NUMLOCK ") : PSTR(" "), false);
  170. oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false);
  171. oled_write_P(led_state.scroll_lock ? PSTR("SCLK ") : PSTR(" "), false);
  172. }
  173. # ifdef SSD1306OLED
  174. # if OLED_UPDATE_INTERVAL > 0
  175. uint16_t oled_update_timeout;
  176. # endif
  177. void iota_gfx_task_user(void) {
  178. struct CharacterMatrix matrix;
  179. # if DEBUG_TO_SCREEN
  180. if (debug_enable) {
  181. return;
  182. }
  183. # endif
  184. #if OLED_UPDATE_INTERVAL > 0
  185. if (timer_elapsed(oled_update_timeout) < OLED_UPDATE_INTERVAL) {
  186. return;
  187. }
  188. oled_update_timeout = timer_read();
  189. #endif
  190. matrix_clear(&matrix);
  191. if (is_keyboard_master()) {
  192. render_status(&matrix);
  193. } else {
  194. render_logo(&matrix);
  195. }
  196. matrix_update(&display, &matrix);
  197. }
  198. # else
  199. bool oled_task_user(void) {
  200. # if DEBUG_TO_SCREEN
  201. if (debug_enable) {
  202. return;
  203. }
  204. # endif
  205. if(is_keyboard_master()){
  206. render_status();
  207. }else{
  208. render_logo();
  209. }
  210. return false;
  211. }
  212. # endif
  213. #endif