matrix.c 7.7 KB

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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <stdbool.h>
  16. #include "util.h"
  17. #include "matrix.h"
  18. #include "debounce.h"
  19. #include "quantum.h"
  20. #include "split_util.h"
  21. #include "config.h"
  22. #include "transport.h"
  23. #define ERROR_DISCONNECT_COUNT 5
  24. #define ROWS_PER_HAND (MATRIX_ROWS / 2)
  25. #ifdef DIRECT_PINS
  26. static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
  27. #elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
  28. static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
  29. static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
  30. #endif
  31. /* matrix state(1:on, 0:off) */
  32. extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
  33. extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
  34. // row offsets for each hand
  35. uint8_t thisHand, thatHand;
  36. // user-defined overridable functions
  37. __attribute__((weak)) void matrix_slave_scan_user(void) {}
  38. // matrix code
  39. #ifdef DIRECT_PINS
  40. static void init_pins(void) {
  41. for (int row = 0; row < MATRIX_ROWS; row++) {
  42. for (int col = 0; col < MATRIX_COLS; col++) {
  43. pin_t pin = direct_pins[row][col];
  44. if (pin != NO_PIN) {
  45. setPinInputHigh(pin);
  46. }
  47. }
  48. }
  49. }
  50. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  51. matrix_row_t last_row_value = current_matrix[current_row];
  52. current_matrix[current_row] = 0;
  53. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  54. pin_t pin = direct_pins[current_row][col_index];
  55. if (pin != NO_PIN) {
  56. current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  57. }
  58. }
  59. return (last_row_value != current_matrix[current_row]);
  60. }
  61. #elif defined(DIODE_DIRECTION)
  62. # if (DIODE_DIRECTION == COL2ROW)
  63. static void select_row(uint8_t row) {
  64. setPinOutput(row_pins[row]);
  65. writePinLow(row_pins[row]);
  66. }
  67. static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
  68. static void unselect_rows(void) {
  69. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  70. setPinInputHigh(row_pins[x]);
  71. }
  72. }
  73. static void init_pins(void) {
  74. unselect_rows();
  75. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  76. setPinInputHigh(col_pins[x]);
  77. }
  78. }
  79. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  80. // Store last value of row prior to reading
  81. matrix_row_t last_row_value = current_matrix[current_row];
  82. // Clear data in matrix row
  83. current_matrix[current_row] = 0;
  84. // Select row and wait for row selecton to stabilize
  85. select_row(current_row);
  86. matrix_io_delay();
  87. // For each col...
  88. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  89. // Select the col pin to read (active low)
  90. uint8_t pin_state = readPin(col_pins[col_index]);
  91. // Populate the matrix row with the state of the col pin
  92. current_matrix[current_row] |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  93. }
  94. // Unselect row
  95. unselect_row(current_row);
  96. return (last_row_value != current_matrix[current_row]);
  97. }
  98. # elif (DIODE_DIRECTION == ROW2COL)
  99. static void select_col(uint8_t col) {
  100. setPinOutput(col_pins[col]);
  101. writePinLow(col_pins[col]);
  102. }
  103. static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
  104. static void unselect_cols(void) {
  105. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  106. setPinInputHigh(col_pins[x]);
  107. }
  108. }
  109. static void init_pins(void) {
  110. unselect_cols();
  111. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  112. setPinInputHigh(row_pins[x]);
  113. }
  114. }
  115. static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
  116. bool matrix_changed = false;
  117. // Select col and wait for col selecton to stabilize
  118. select_col(current_col);
  119. matrix_io_delay();
  120. // For each row...
  121. for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
  122. // Store last value of row prior to reading
  123. matrix_row_t last_row_value = current_matrix[row_index];
  124. // Check row pin state
  125. if (readPin(row_pins[row_index]) == 0) {
  126. // Pin LO, set col bit
  127. current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
  128. } else {
  129. // Pin HI, clear col bit
  130. current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
  131. }
  132. // Determine if the matrix changed state
  133. if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
  134. matrix_changed = true;
  135. }
  136. }
  137. // Unselect col
  138. unselect_col(current_col);
  139. return matrix_changed;
  140. }
  141. # else
  142. # error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
  143. # endif
  144. #else
  145. # error DIODE_DIRECTION is not defined!
  146. #endif
  147. void matrix_init(void) {
  148. split_pre_init();
  149. // Set pinout for right half if pinout for that half is defined
  150. if (!isLeftHand) {
  151. #ifdef DIRECT_PINS_RIGHT
  152. const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
  153. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  154. for (uint8_t j = 0; j < MATRIX_COLS; j++) {
  155. direct_pins[i][j] = direct_pins_right[i][j];
  156. }
  157. }
  158. #endif
  159. #ifdef MATRIX_ROW_PINS_RIGHT
  160. const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
  161. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  162. row_pins[i] = row_pins_right[i];
  163. }
  164. #endif
  165. #ifdef MATRIX_COL_PINS_RIGHT
  166. const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
  167. for (uint8_t i = 0; i < MATRIX_COLS; i++) {
  168. col_pins[i] = col_pins_right[i];
  169. }
  170. #endif
  171. }
  172. thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
  173. thatHand = ROWS_PER_HAND - thisHand;
  174. // initialize key pins
  175. init_pins();
  176. // initialize matrix state: all keys off
  177. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  178. raw_matrix[i] = 0;
  179. matrix[i] = 0;
  180. }
  181. debounce_init(ROWS_PER_HAND);
  182. matrix_init_quantum();
  183. split_post_init();
  184. }
  185. void matrix_post_scan(void) {
  186. if (is_keyboard_master()) {
  187. static uint8_t error_count;
  188. if (!transport_master(matrix + thatHand)) {
  189. error_count++;
  190. if (error_count > ERROR_DISCONNECT_COUNT) {
  191. // reset other half if disconnected
  192. for (int i = 0; i < ROWS_PER_HAND; ++i) {
  193. matrix[thatHand + i] = 0;
  194. }
  195. }
  196. } else {
  197. error_count = 0;
  198. }
  199. matrix_scan_quantum();
  200. } else {
  201. transport_slave(matrix + thisHand);
  202. matrix_slave_scan_user();
  203. }
  204. }
  205. uint8_t matrix_scan(void) {
  206. bool changed = false;
  207. #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
  208. // Set row, read cols
  209. for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
  210. changed |= read_cols_on_row(raw_matrix, current_row);
  211. }
  212. #elif (DIODE_DIRECTION == ROW2COL)
  213. // Set col, read rows
  214. for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
  215. changed |= read_rows_on_col(raw_matrix, current_col);
  216. }
  217. #endif
  218. debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
  219. matrix_post_scan();
  220. return (uint8_t)changed;
  221. }