quantum.c 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526
  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef BLUETOOTH_ENABLE
  18. # include "outputselect.h"
  19. #endif
  20. #ifdef BACKLIGHT_ENABLE
  21. # include "backlight.h"
  22. #endif
  23. #ifdef MIDI_ENABLE
  24. # include "process_midi.h"
  25. #endif
  26. #ifdef VELOCIKEY_ENABLE
  27. # include "velocikey.h"
  28. #endif
  29. #ifdef HAPTIC_ENABLE
  30. # include "haptic.h"
  31. #endif
  32. #ifdef AUDIO_ENABLE
  33. # ifndef GOODBYE_SONG
  34. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  35. # endif
  36. float goodbye_song[][2] = GOODBYE_SONG;
  37. # ifdef DEFAULT_LAYER_SONGS
  38. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  39. # endif
  40. #endif
  41. uint8_t extract_mod_bits(uint16_t code) {
  42. switch (code) {
  43. case QK_MODS ... QK_MODS_MAX:
  44. break;
  45. default:
  46. return 0;
  47. }
  48. uint8_t mods_to_send = 0;
  49. if (code & QK_RMODS_MIN) { // Right mod flag is set
  50. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
  51. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
  52. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
  53. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
  54. } else {
  55. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
  56. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
  57. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
  58. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
  59. }
  60. return mods_to_send;
  61. }
  62. void do_code16(uint16_t code, void (*f)(uint8_t)) {
  63. f(extract_mod_bits(code));
  64. }
  65. __attribute__((weak)) void register_code16(uint16_t code) {
  66. if (IS_MOD(code) || code == KC_NO) {
  67. do_code16(code, register_mods);
  68. } else {
  69. do_code16(code, register_weak_mods);
  70. }
  71. register_code(code);
  72. }
  73. __attribute__((weak)) void unregister_code16(uint16_t code) {
  74. unregister_code(code);
  75. if (IS_MOD(code) || code == KC_NO) {
  76. do_code16(code, unregister_mods);
  77. } else {
  78. do_code16(code, unregister_weak_mods);
  79. }
  80. }
  81. __attribute__((weak)) void tap_code16(uint16_t code) {
  82. register_code16(code);
  83. if (code == KC_CAPS_LOCK) {
  84. wait_ms(TAP_HOLD_CAPS_DELAY);
  85. } else if (TAP_CODE_DELAY > 0) {
  86. wait_ms(TAP_CODE_DELAY);
  87. }
  88. unregister_code16(code);
  89. }
  90. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) {
  91. return true;
  92. }
  93. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  94. return process_record_user(keycode, record);
  95. }
  96. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  97. return true;
  98. }
  99. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) {
  100. post_process_record_user(keycode, record);
  101. }
  102. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  103. void reset_keyboard(void) {
  104. clear_keyboard();
  105. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  106. process_midi_all_notes_off();
  107. #endif
  108. #ifdef AUDIO_ENABLE
  109. # ifndef NO_MUSIC_MODE
  110. music_all_notes_off();
  111. # endif
  112. uint16_t timer_start = timer_read();
  113. PLAY_SONG(goodbye_song);
  114. shutdown_user();
  115. while (timer_elapsed(timer_start) < 250)
  116. wait_ms(1);
  117. stop_all_notes();
  118. #else
  119. shutdown_user();
  120. wait_ms(250);
  121. #endif
  122. #ifdef HAPTIC_ENABLE
  123. haptic_shutdown();
  124. #endif
  125. bootloader_jump();
  126. }
  127. /* Convert record into usable keycode via the contained event. */
  128. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
  129. #ifdef COMBO_ENABLE
  130. if (record->keycode) {
  131. return record->keycode;
  132. }
  133. #endif
  134. return get_event_keycode(record->event, update_layer_cache);
  135. }
  136. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  137. * retains the correct keycode after a layer change, if the key is still pressed.
  138. * "update_layer_cache" is to ensure that it only updates the layer cache when
  139. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  140. * from triggering properly.
  141. */
  142. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  143. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  144. /* TODO: Use store_or_get_action() or a similar function. */
  145. if (!disable_action_cache) {
  146. uint8_t layer;
  147. if (event.pressed && update_layer_cache) {
  148. layer = layer_switch_get_layer(event.key);
  149. update_source_layers_cache(event.key, layer);
  150. } else {
  151. layer = read_source_layers_cache(event.key);
  152. }
  153. return keymap_key_to_keycode(layer, event.key);
  154. } else
  155. #endif
  156. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  157. }
  158. /* Get keycode, and then process pre tapping functionality */
  159. bool pre_process_record_quantum(keyrecord_t *record) {
  160. if (!(
  161. #ifdef COMBO_ENABLE
  162. process_combo(get_record_keycode(record, true), record) &&
  163. #endif
  164. true)) {
  165. return false;
  166. }
  167. return true; // continue processing
  168. }
  169. /* Get keycode, and then call keyboard function */
  170. void post_process_record_quantum(keyrecord_t *record) {
  171. uint16_t keycode = get_record_keycode(record, false);
  172. post_process_record_kb(keycode, record);
  173. }
  174. /* Core keycode function, hands off handling to other functions,
  175. then processes internal quantum keycodes, and then processes
  176. ACTIONs. */
  177. bool process_record_quantum(keyrecord_t *record) {
  178. uint16_t keycode = get_record_keycode(record, true);
  179. // This is how you use actions here
  180. // if (keycode == KC_LEAD) {
  181. // action_t action;
  182. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  183. // process_action(record, action);
  184. // return false;
  185. // }
  186. #ifdef VELOCIKEY_ENABLE
  187. if (velocikey_enabled() && record->event.pressed) {
  188. velocikey_accelerate();
  189. }
  190. #endif
  191. #ifdef WPM_ENABLE
  192. if (record->event.pressed) {
  193. update_wpm(keycode);
  194. }
  195. #endif
  196. #ifdef TAP_DANCE_ENABLE
  197. preprocess_tap_dance(keycode, record);
  198. #endif
  199. if (!(
  200. #if defined(KEY_LOCK_ENABLE)
  201. // Must run first to be able to mask key_up events.
  202. process_key_lock(&keycode, record) &&
  203. #endif
  204. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  205. // Must run asap to ensure all keypresses are recorded.
  206. process_dynamic_macro(keycode, record) &&
  207. #endif
  208. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  209. process_clicky(keycode, record) &&
  210. #endif
  211. #ifdef HAPTIC_ENABLE
  212. process_haptic(keycode, record) &&
  213. #endif
  214. #if defined(VIA_ENABLE)
  215. process_record_via(keycode, record) &&
  216. #endif
  217. process_record_kb(keycode, record) &&
  218. #if defined(SEQUENCER_ENABLE)
  219. process_sequencer(keycode, record) &&
  220. #endif
  221. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  222. process_midi(keycode, record) &&
  223. #endif
  224. #ifdef AUDIO_ENABLE
  225. process_audio(keycode, record) &&
  226. #endif
  227. #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
  228. process_backlight(keycode, record) &&
  229. #endif
  230. #ifdef STENO_ENABLE
  231. process_steno(keycode, record) &&
  232. #endif
  233. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  234. process_music(keycode, record) &&
  235. #endif
  236. #ifdef KEY_OVERRIDE_ENABLE
  237. process_key_override(keycode, record) &&
  238. #endif
  239. #ifdef TAP_DANCE_ENABLE
  240. process_tap_dance(keycode, record) &&
  241. #endif
  242. #if defined(UNICODE_COMMON_ENABLE)
  243. process_unicode_common(keycode, record) &&
  244. #endif
  245. #ifdef LEADER_ENABLE
  246. process_leader(keycode, record) &&
  247. #endif
  248. #ifdef PRINTING_ENABLE
  249. process_printer(keycode, record) &&
  250. #endif
  251. #ifdef AUTO_SHIFT_ENABLE
  252. process_auto_shift(keycode, record) &&
  253. #endif
  254. #ifdef DYNAMIC_TAPPING_TERM_ENABLE
  255. process_dynamic_tapping_term(keycode, record) &&
  256. #endif
  257. #ifdef TERMINAL_ENABLE
  258. process_terminal(keycode, record) &&
  259. #endif
  260. #ifdef SPACE_CADET_ENABLE
  261. process_space_cadet(keycode, record) &&
  262. #endif
  263. #ifdef MAGIC_KEYCODE_ENABLE
  264. process_magic(keycode, record) &&
  265. #endif
  266. #ifdef GRAVE_ESC_ENABLE
  267. process_grave_esc(keycode, record) &&
  268. #endif
  269. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  270. process_rgb(keycode, record) &&
  271. #endif
  272. #ifdef JOYSTICK_ENABLE
  273. process_joystick(keycode, record) &&
  274. #endif
  275. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  276. process_programmable_button(keycode, record) &&
  277. #endif
  278. true)) {
  279. return false;
  280. }
  281. if (record->event.pressed) {
  282. switch (keycode) {
  283. #ifndef NO_RESET
  284. case QK_BOOTLOADER:
  285. reset_keyboard();
  286. return false;
  287. #endif
  288. #ifndef NO_DEBUG
  289. case QK_DEBUG_TOGGLE:
  290. debug_enable ^= 1;
  291. if (debug_enable) {
  292. print("DEBUG: enabled.\n");
  293. } else {
  294. print("DEBUG: disabled.\n");
  295. }
  296. #endif
  297. return false;
  298. case QK_CLEAR_EEPROM:
  299. eeconfig_init();
  300. return false;
  301. #ifdef VELOCIKEY_ENABLE
  302. case VLK_TOG:
  303. velocikey_toggle();
  304. return false;
  305. #endif
  306. #ifdef BLUETOOTH_ENABLE
  307. case OUT_AUTO:
  308. set_output(OUTPUT_AUTO);
  309. return false;
  310. case OUT_USB:
  311. set_output(OUTPUT_USB);
  312. return false;
  313. case OUT_BT:
  314. set_output(OUTPUT_BLUETOOTH);
  315. return false;
  316. #endif
  317. #ifndef NO_ACTION_ONESHOT
  318. case ONESHOT_TOGGLE:
  319. oneshot_toggle();
  320. break;
  321. case ONESHOT_ENABLE:
  322. oneshot_enable();
  323. break;
  324. case ONESHOT_DISABLE:
  325. oneshot_disable();
  326. break;
  327. #endif
  328. }
  329. }
  330. return process_action_kb(record);
  331. }
  332. void set_single_persistent_default_layer(uint8_t default_layer) {
  333. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  334. PLAY_SONG(default_layer_songs[default_layer]);
  335. #endif
  336. eeconfig_update_default_layer((layer_state_t)1 << default_layer);
  337. default_layer_set((layer_state_t)1 << default_layer);
  338. }
  339. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  340. layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2);
  341. layer_state_t mask3 = (layer_state_t)1 << layer3;
  342. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  343. }
  344. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  345. layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
  346. }
  347. // TODO: remove legacy api
  348. void matrix_init_quantum() {
  349. matrix_init_kb();
  350. }
  351. void matrix_scan_quantum() {
  352. matrix_scan_kb();
  353. }
  354. //------------------------------------------------------------------------------
  355. // Override these functions in your keymap file to play different tunes on
  356. // different events such as startup and bootloader jump
  357. __attribute__((weak)) void startup_user() {}
  358. __attribute__((weak)) void shutdown_user() {}
  359. void suspend_power_down_quantum(void) {
  360. suspend_power_down_kb();
  361. #ifndef NO_SUSPEND_POWER_DOWN
  362. // Turn off backlight
  363. # ifdef BACKLIGHT_ENABLE
  364. backlight_set(0);
  365. # endif
  366. # ifdef LED_MATRIX_ENABLE
  367. led_matrix_task();
  368. # endif
  369. # ifdef RGB_MATRIX_ENABLE
  370. rgb_matrix_task();
  371. # endif
  372. // Turn off LED indicators
  373. led_suspend();
  374. // Turn off audio
  375. # ifdef AUDIO_ENABLE
  376. stop_all_notes();
  377. # endif
  378. // Turn off underglow
  379. # if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  380. rgblight_suspend();
  381. # endif
  382. # if defined(LED_MATRIX_ENABLE)
  383. led_matrix_set_suspend_state(true);
  384. # endif
  385. # if defined(RGB_MATRIX_ENABLE)
  386. rgb_matrix_set_suspend_state(true);
  387. # endif
  388. # ifdef OLED_ENABLE
  389. oled_off();
  390. # endif
  391. # ifdef ST7565_ENABLE
  392. st7565_off();
  393. # endif
  394. # if defined(POINTING_DEVICE_ENABLE)
  395. // run to ensure scanning occurs while suspended
  396. pointing_device_task();
  397. # endif
  398. #endif
  399. }
  400. __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
  401. // Turn on backlight
  402. #ifdef BACKLIGHT_ENABLE
  403. backlight_init();
  404. #endif
  405. // Restore LED indicators
  406. led_wakeup();
  407. // Wake up underglow
  408. #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  409. rgblight_wakeup();
  410. #endif
  411. #if defined(LED_MATRIX_ENABLE)
  412. led_matrix_set_suspend_state(false);
  413. #endif
  414. #if defined(RGB_MATRIX_ENABLE)
  415. rgb_matrix_set_suspend_state(false);
  416. #endif
  417. suspend_wakeup_init_kb();
  418. }
  419. /** \brief converts unsigned integers into char arrays
  420. *
  421. * Takes an unsigned integer and converts that value into an equivalent char array
  422. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  423. */
  424. const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
  425. buf[buf_len - 1] = '\0';
  426. for (size_t i = 0; i < buf_len - 1; ++i) {
  427. char c = '0' + curr_num % 10;
  428. buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
  429. curr_num /= 10;
  430. }
  431. return buf;
  432. }
  433. /** \brief converts uint8_t into char array
  434. *
  435. * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
  436. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  437. *
  438. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  439. * contents. Use the result immediately, instead of caching it.
  440. */
  441. const char *get_u8_str(uint8_t curr_num, char curr_pad) {
  442. static char buf[4] = {0};
  443. static uint8_t last_num = 0xFF;
  444. static char last_pad = '\0';
  445. if (last_num == curr_num && last_pad == curr_pad) {
  446. return buf;
  447. }
  448. last_num = curr_num;
  449. last_pad = curr_pad;
  450. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  451. }
  452. /** \brief converts uint16_t into char array
  453. *
  454. * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
  455. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  456. *
  457. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  458. * contents. Use the result immediately, instead of caching it.
  459. */
  460. const char *get_u16_str(uint16_t curr_num, char curr_pad) {
  461. static char buf[6] = {0};
  462. static uint16_t last_num = 0xFF;
  463. static char last_pad = '\0';
  464. if (last_num == curr_num && last_pad == curr_pad) {
  465. return buf;
  466. }
  467. last_num = curr_num;
  468. last_pad = curr_pad;
  469. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  470. }