config.h 2.1 KB

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  1. /*
  2. Copyright 2020 melonbred
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /*
  16. * Keyboard Matrix Assignments
  17. *
  18. * Change this to how you wired your keyboard
  19. * COLS: AVR pins used for columns, left to right
  20. * ROWS: AVR pins used for rows, top to bottom
  21. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  22. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  23. *
  24. */
  25. #define MATRIX_ROW_PINS { D2, D3, B1, B0 }
  26. #define MATRIX_COL_PINS { C4, C5, C6, C7, B7, B6, B5, B4, B3, B2, D6, C2, D5 }
  27. /* COL2ROW, ROW2COL*/
  28. #define DIODE_DIRECTION COL2ROW
  29. /*RGB*/
  30. #define RGB_DI_PIN D4
  31. #ifdef RGB_DI_PIN
  32. #define RGBLED_NUM 5
  33. #define RGBLIGHT_HUE_STEP 8
  34. #define RGBLIGHT_SAT_STEP 8
  35. #define RGBLIGHT_VAL_STEP 8
  36. #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  37. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  38. //#define RGBLIGHT_EFFECT_BREATHING
  39. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  40. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  41. //#define RGBLIGHT_EFFECT_SNAKE
  42. #define RGBLIGHT_EFFECT_KNIGHT
  43. //#define RGBLIGHT_EFFECT_CHRISTMAS
  44. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  45. //#define RGBLIGHT_EFFECT_RGB_TEST
  46. //#define RGBLIGHT_EFFECT_ALTERNATING
  47. #endif
  48. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  49. #define LOCKING_SUPPORT_ENABLE
  50. /* Locking resynchronize hack */
  51. #define LOCKING_RESYNC_ENABLE
  52. /* disable action features */
  53. //#define NO_ACTION_LAYER
  54. //#define NO_ACTION_TAPPING
  55. //#define NO_ACTION_ONESHOT