quantum.c 18 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef BLUETOOTH_ENABLE
  18. # include "outputselect.h"
  19. #endif
  20. #ifdef BACKLIGHT_ENABLE
  21. # include "backlight.h"
  22. #endif
  23. #ifdef MIDI_ENABLE
  24. # include "process_midi.h"
  25. #endif
  26. #ifdef VELOCIKEY_ENABLE
  27. # include "velocikey.h"
  28. #endif
  29. #ifdef HAPTIC_ENABLE
  30. # include "haptic.h"
  31. #endif
  32. #ifdef AUDIO_ENABLE
  33. # ifndef GOODBYE_SONG
  34. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  35. # endif
  36. float goodbye_song[][2] = GOODBYE_SONG;
  37. # ifdef DEFAULT_LAYER_SONGS
  38. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  39. # endif
  40. #endif
  41. uint8_t extract_mod_bits(uint16_t code) {
  42. switch (code) {
  43. case QK_MODS ... QK_MODS_MAX:
  44. break;
  45. default:
  46. return 0;
  47. }
  48. uint8_t mods_to_send = 0;
  49. if (code & QK_RMODS_MIN) { // Right mod flag is set
  50. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
  51. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
  52. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
  53. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
  54. } else {
  55. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
  56. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
  57. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
  58. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
  59. }
  60. return mods_to_send;
  61. }
  62. void do_code16(uint16_t code, void (*f)(uint8_t)) {
  63. f(extract_mod_bits(code));
  64. }
  65. __attribute__((weak)) void register_code16(uint16_t code) {
  66. if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
  67. do_code16(code, register_mods);
  68. } else {
  69. do_code16(code, register_weak_mods);
  70. }
  71. register_code(code);
  72. }
  73. __attribute__((weak)) void unregister_code16(uint16_t code) {
  74. unregister_code(code);
  75. if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) {
  76. do_code16(code, unregister_mods);
  77. } else {
  78. do_code16(code, unregister_weak_mods);
  79. }
  80. }
  81. /** \brief Tap a keycode with a delay.
  82. *
  83. * \param code The modded keycode to tap.
  84. * \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
  85. */
  86. __attribute__((weak)) void tap_code16_delay(uint16_t code, uint16_t delay) {
  87. register_code16(code);
  88. for (uint16_t i = delay; i > 0; i--) {
  89. wait_ms(1);
  90. }
  91. unregister_code16(code);
  92. }
  93. /** \brief Tap a keycode with the default delay.
  94. *
  95. * \param code The modded keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
  96. */
  97. __attribute__((weak)) void tap_code16(uint16_t code) {
  98. tap_code16_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY);
  99. }
  100. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) {
  101. return true;
  102. }
  103. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  104. return process_record_user(keycode, record);
  105. }
  106. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  107. return true;
  108. }
  109. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) {
  110. post_process_record_user(keycode, record);
  111. }
  112. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  113. void shutdown_quantum(void) {
  114. clear_keyboard();
  115. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  116. process_midi_all_notes_off();
  117. #endif
  118. #ifdef AUDIO_ENABLE
  119. # ifndef NO_MUSIC_MODE
  120. music_all_notes_off();
  121. # endif
  122. uint16_t timer_start = timer_read();
  123. PLAY_SONG(goodbye_song);
  124. shutdown_user();
  125. while (timer_elapsed(timer_start) < 250)
  126. wait_ms(1);
  127. stop_all_notes();
  128. #else
  129. shutdown_user();
  130. wait_ms(250);
  131. #endif
  132. #ifdef HAPTIC_ENABLE
  133. haptic_shutdown();
  134. #endif
  135. }
  136. void reset_keyboard(void) {
  137. shutdown_quantum();
  138. bootloader_jump();
  139. }
  140. void soft_reset_keyboard(void) {
  141. shutdown_quantum();
  142. mcu_reset();
  143. }
  144. /* Convert record into usable keycode via the contained event. */
  145. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
  146. #ifdef COMBO_ENABLE
  147. if (record->keycode) {
  148. return record->keycode;
  149. }
  150. #endif
  151. return get_event_keycode(record->event, update_layer_cache);
  152. }
  153. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  154. * retains the correct keycode after a layer change, if the key is still pressed.
  155. * "update_layer_cache" is to ensure that it only updates the layer cache when
  156. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  157. * from triggering properly.
  158. */
  159. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  160. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  161. /* TODO: Use store_or_get_action() or a similar function. */
  162. if (!disable_action_cache) {
  163. uint8_t layer;
  164. if (event.pressed && update_layer_cache) {
  165. layer = layer_switch_get_layer(event.key);
  166. update_source_layers_cache(event.key, layer);
  167. } else {
  168. layer = read_source_layers_cache(event.key);
  169. }
  170. return keymap_key_to_keycode(layer, event.key);
  171. } else
  172. #endif
  173. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  174. }
  175. /* Get keycode, and then process pre tapping functionality */
  176. bool pre_process_record_quantum(keyrecord_t *record) {
  177. if (!(
  178. #ifdef COMBO_ENABLE
  179. process_combo(get_record_keycode(record, true), record) &&
  180. #endif
  181. true)) {
  182. return false;
  183. }
  184. return true; // continue processing
  185. }
  186. /* Get keycode, and then call keyboard function */
  187. void post_process_record_quantum(keyrecord_t *record) {
  188. uint16_t keycode = get_record_keycode(record, false);
  189. post_process_record_kb(keycode, record);
  190. }
  191. /* Core keycode function, hands off handling to other functions,
  192. then processes internal quantum keycodes, and then processes
  193. ACTIONs. */
  194. bool process_record_quantum(keyrecord_t *record) {
  195. uint16_t keycode = get_record_keycode(record, true);
  196. // This is how you use actions here
  197. // if (keycode == QK_LEADER) {
  198. // action_t action;
  199. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  200. // process_action(record, action);
  201. // return false;
  202. // }
  203. #if defined(SECURE_ENABLE)
  204. if (!preprocess_secure(keycode, record)) {
  205. return false;
  206. }
  207. #endif
  208. #ifdef TAP_DANCE_ENABLE
  209. if (preprocess_tap_dance(keycode, record)) {
  210. // The tap dance might have updated the layer state, therefore the
  211. // result of the keycode lookup might change.
  212. keycode = get_record_keycode(record, true);
  213. }
  214. #endif
  215. #ifdef VELOCIKEY_ENABLE
  216. if (velocikey_enabled() && record->event.pressed) {
  217. velocikey_accelerate();
  218. }
  219. #endif
  220. #ifdef WPM_ENABLE
  221. if (record->event.pressed) {
  222. update_wpm(keycode);
  223. }
  224. #endif
  225. if (!(
  226. #if defined(KEY_LOCK_ENABLE)
  227. // Must run first to be able to mask key_up events.
  228. process_key_lock(&keycode, record) &&
  229. #endif
  230. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  231. // Must run asap to ensure all keypresses are recorded.
  232. process_dynamic_macro(keycode, record) &&
  233. #endif
  234. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  235. process_clicky(keycode, record) &&
  236. #endif
  237. #ifdef HAPTIC_ENABLE
  238. process_haptic(keycode, record) &&
  239. #endif
  240. #if defined(VIA_ENABLE)
  241. process_record_via(keycode, record) &&
  242. #endif
  243. #if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
  244. process_auto_mouse(keycode, record) &&
  245. #endif
  246. process_record_kb(keycode, record) &&
  247. #if defined(SECURE_ENABLE)
  248. process_secure(keycode, record) &&
  249. #endif
  250. #if defined(SEQUENCER_ENABLE)
  251. process_sequencer(keycode, record) &&
  252. #endif
  253. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  254. process_midi(keycode, record) &&
  255. #endif
  256. #ifdef AUDIO_ENABLE
  257. process_audio(keycode, record) &&
  258. #endif
  259. #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
  260. process_backlight(keycode, record) &&
  261. #endif
  262. #ifdef STENO_ENABLE
  263. process_steno(keycode, record) &&
  264. #endif
  265. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  266. process_music(keycode, record) &&
  267. #endif
  268. #ifdef KEY_OVERRIDE_ENABLE
  269. process_key_override(keycode, record) &&
  270. #endif
  271. #ifdef TAP_DANCE_ENABLE
  272. process_tap_dance(keycode, record) &&
  273. #endif
  274. #ifdef CAPS_WORD_ENABLE
  275. process_caps_word(keycode, record) &&
  276. #endif
  277. #if defined(UNICODE_COMMON_ENABLE)
  278. process_unicode_common(keycode, record) &&
  279. #endif
  280. #ifdef LEADER_ENABLE
  281. process_leader(keycode, record) &&
  282. #endif
  283. #ifdef AUTO_SHIFT_ENABLE
  284. process_auto_shift(keycode, record) &&
  285. #endif
  286. #ifdef DYNAMIC_TAPPING_TERM_ENABLE
  287. process_dynamic_tapping_term(keycode, record) &&
  288. #endif
  289. #ifdef SPACE_CADET_ENABLE
  290. process_space_cadet(keycode, record) &&
  291. #endif
  292. #ifdef MAGIC_KEYCODE_ENABLE
  293. process_magic(keycode, record) &&
  294. #endif
  295. #ifdef GRAVE_ESC_ENABLE
  296. process_grave_esc(keycode, record) &&
  297. #endif
  298. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  299. process_rgb(keycode, record) &&
  300. #endif
  301. #ifdef JOYSTICK_ENABLE
  302. process_joystick(keycode, record) &&
  303. #endif
  304. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  305. process_programmable_button(keycode, record) &&
  306. #endif
  307. #ifdef AUTOCORRECT_ENABLE
  308. process_autocorrect(keycode, record) &&
  309. #endif
  310. #ifdef TRI_LAYER_ENABLE
  311. process_tri_layer(keycode, record) &&
  312. #endif
  313. true)) {
  314. return false;
  315. }
  316. if (record->event.pressed) {
  317. switch (keycode) {
  318. #ifndef NO_RESET
  319. case QK_BOOTLOADER:
  320. reset_keyboard();
  321. return false;
  322. case QK_REBOOT:
  323. soft_reset_keyboard();
  324. return false;
  325. #endif
  326. #ifndef NO_DEBUG
  327. case QK_DEBUG_TOGGLE:
  328. debug_enable ^= 1;
  329. if (debug_enable) {
  330. print("DEBUG: enabled.\n");
  331. } else {
  332. print("DEBUG: disabled.\n");
  333. }
  334. #endif
  335. return false;
  336. case QK_CLEAR_EEPROM:
  337. #ifdef NO_RESET
  338. eeconfig_init();
  339. #else
  340. eeconfig_disable();
  341. soft_reset_keyboard();
  342. #endif
  343. return false;
  344. #ifdef VELOCIKEY_ENABLE
  345. case QK_VELOCIKEY_TOGGLE:
  346. velocikey_toggle();
  347. return false;
  348. #endif
  349. #ifdef BLUETOOTH_ENABLE
  350. case QK_OUTPUT_AUTO:
  351. set_output(OUTPUT_AUTO);
  352. return false;
  353. case QK_OUTPUT_USB:
  354. set_output(OUTPUT_USB);
  355. return false;
  356. case QK_OUTPUT_BLUETOOTH:
  357. set_output(OUTPUT_BLUETOOTH);
  358. return false;
  359. #endif
  360. #ifndef NO_ACTION_ONESHOT
  361. case QK_ONE_SHOT_TOGGLE:
  362. oneshot_toggle();
  363. break;
  364. case QK_ONE_SHOT_ON:
  365. oneshot_enable();
  366. break;
  367. case QK_ONE_SHOT_OFF:
  368. oneshot_disable();
  369. break;
  370. #endif
  371. #ifdef ENABLE_COMPILE_KEYCODE
  372. case QK_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
  373. {
  374. # ifdef NO_ACTION_ONESHOT
  375. const uint8_t temp_mod = mod_config(get_mods());
  376. # else
  377. const uint8_t temp_mod = mod_config(get_mods() | get_oneshot_mods());
  378. clear_oneshot_mods();
  379. # endif
  380. clear_mods();
  381. SEND_STRING_DELAY("qmk", TAP_CODE_DELAY);
  382. if (temp_mod & MOD_MASK_SHIFT) { // if shift is held, flash rather than compile
  383. SEND_STRING_DELAY(" flash ", TAP_CODE_DELAY);
  384. } else {
  385. SEND_STRING_DELAY(" compile ", TAP_CODE_DELAY);
  386. }
  387. # if defined(CONVERTER_ENABLED)
  388. SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP " -e CONVERT_TO=" CONVERTER_TARGET SS_TAP(X_ENTER), TAP_CODE_DELAY);
  389. # else
  390. SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP SS_TAP(X_ENTER), TAP_CODE_DELAY);
  391. # endif
  392. if (temp_mod & MOD_MASK_SHIFT && temp_mod & MOD_MASK_CTRL) {
  393. reset_keyboard();
  394. }
  395. }
  396. #endif
  397. }
  398. }
  399. return process_action_kb(record);
  400. }
  401. void set_single_persistent_default_layer(uint8_t default_layer) {
  402. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  403. PLAY_SONG(default_layer_songs[default_layer]);
  404. #endif
  405. eeconfig_update_default_layer((layer_state_t)1 << default_layer);
  406. default_layer_set((layer_state_t)1 << default_layer);
  407. }
  408. //------------------------------------------------------------------------------
  409. // Override these functions in your keymap file to play different tunes on
  410. // different events such as startup and bootloader jump
  411. __attribute__((weak)) void startup_user(void) {}
  412. __attribute__((weak)) void shutdown_user(void) {}
  413. void suspend_power_down_quantum(void) {
  414. suspend_power_down_kb();
  415. #ifndef NO_SUSPEND_POWER_DOWN
  416. // Turn off backlight
  417. # ifdef BACKLIGHT_ENABLE
  418. backlight_set(0);
  419. # endif
  420. # ifdef LED_MATRIX_ENABLE
  421. led_matrix_task();
  422. # endif
  423. # ifdef RGB_MATRIX_ENABLE
  424. rgb_matrix_task();
  425. # endif
  426. // Turn off LED indicators
  427. led_suspend();
  428. // Turn off audio
  429. # ifdef AUDIO_ENABLE
  430. stop_all_notes();
  431. # endif
  432. // Turn off underglow
  433. # if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  434. rgblight_suspend();
  435. # endif
  436. # if defined(LED_MATRIX_ENABLE)
  437. led_matrix_set_suspend_state(true);
  438. # endif
  439. # if defined(RGB_MATRIX_ENABLE)
  440. rgb_matrix_set_suspend_state(true);
  441. # endif
  442. # ifdef OLED_ENABLE
  443. oled_off();
  444. # endif
  445. # ifdef ST7565_ENABLE
  446. st7565_off();
  447. # endif
  448. # if defined(POINTING_DEVICE_ENABLE)
  449. // run to ensure scanning occurs while suspended
  450. pointing_device_task();
  451. # endif
  452. #endif
  453. }
  454. __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
  455. // Turn on backlight
  456. #ifdef BACKLIGHT_ENABLE
  457. backlight_init();
  458. #endif
  459. // Restore LED indicators
  460. led_wakeup();
  461. // Wake up underglow
  462. #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  463. rgblight_wakeup();
  464. #endif
  465. #if defined(LED_MATRIX_ENABLE)
  466. led_matrix_set_suspend_state(false);
  467. #endif
  468. #if defined(RGB_MATRIX_ENABLE)
  469. rgb_matrix_set_suspend_state(false);
  470. #endif
  471. suspend_wakeup_init_kb();
  472. }
  473. /** \brief converts unsigned integers into char arrays
  474. *
  475. * Takes an unsigned integer and converts that value into an equivalent char array
  476. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  477. */
  478. const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
  479. buf[buf_len - 1] = '\0';
  480. for (size_t i = 0; i < buf_len - 1; ++i) {
  481. char c = '0' + curr_num % 10;
  482. buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
  483. curr_num /= 10;
  484. }
  485. return buf;
  486. }
  487. /** \brief converts uint8_t into char array
  488. *
  489. * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
  490. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  491. *
  492. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  493. * contents. Use the result immediately, instead of caching it.
  494. */
  495. const char *get_u8_str(uint8_t curr_num, char curr_pad) {
  496. static char buf[4] = {0};
  497. static uint8_t last_num = 0xFF;
  498. static char last_pad = '\0';
  499. if (last_num == curr_num && last_pad == curr_pad) {
  500. return buf;
  501. }
  502. last_num = curr_num;
  503. last_pad = curr_pad;
  504. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  505. }
  506. /** \brief converts uint16_t into char array
  507. *
  508. * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
  509. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  510. *
  511. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  512. * contents. Use the result immediately, instead of caching it.
  513. */
  514. const char *get_u16_str(uint16_t curr_num, char curr_pad) {
  515. static char buf[6] = {0};
  516. static uint16_t last_num = 0xFF;
  517. static char last_pad = '\0';
  518. if (last_num == curr_num && last_pad == curr_pad) {
  519. return buf;
  520. }
  521. last_num = curr_num;
  522. last_pad = curr_pad;
  523. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  524. }
  525. #if defined(SECURE_ENABLE)
  526. void secure_hook_quantum(secure_status_t secure_status) {
  527. // If keys are being held when this is triggered, they may not be released properly
  528. // this can result in stuck keys, mods and layers. To prevent that, manually
  529. // clear these, when it is triggered.
  530. if (secure_status == SECURE_PENDING) {
  531. clear_keyboard();
  532. layer_clear();
  533. }
  534. }
  535. #endif