keymap.c 9.8 KB

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  1. /* Copyright 2021 Takeshi Nishio
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "keymap_japanese.h"
  18. // Defines names for use in layer keycodes and the keymap
  19. enum layer_number {
  20. _BASE1 = 0,
  21. _BASE2,
  22. _BASE3,
  23. _LOWER,
  24. _RAISE,
  25. _ADJUST,
  26. };
  27. // Key Macro
  28. #define SP_LOW LT(_LOWER, KC_SPC)
  29. #define SP_RAI LT(_RAISE, KC_SPC)
  30. #define SP_ADJ LT(_ADJUST, KC_SPC)
  31. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  32. [_BASE1] = LAYOUT(
  33. KC_ESC, JP_1, JP_2, JP_3, JP_4, JP_5, JP_CIRC, JP_YEN, JP_6, JP_7, JP_8, JP_9, JP_0, JP_MINS, KC_BSPC,
  34. KC_TAB, JP_Q, JP_W, JP_E, JP_R, JP_T, JP_AT, JP_LBRC, JP_Y, JP_U, JP_I, JP_O, JP_P, KC_BSPC,
  35. KC_LCTL, JP_A, JP_S, JP_D, JP_F, JP_G, JP_COLN, JP_RBRC, JP_H, JP_J, JP_K, JP_L, JP_SCLN, KC_ENT,
  36. KC_LSFT, KC_LSFT, JP_Z, JP_X, JP_C, JP_V, JP_B, JP_SLSH, JP_BSLS, JP_N, JP_M, JP_COMM, JP_DOT, KC_DOWN, KC_UP,
  37. KC_MUTE, KC_LGUI, KC_LALT, JP_MHEN, SP_LOW, SP_RAI, KC_BSPC, SP_RAI,SP_RAI, JP_HENK, JP_KANA, KC_LEFT, KC_RGHT
  38. ),
  39. [_BASE2] = LAYOUT(
  40. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, KC_PMNS, _______, _______,
  41. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
  42. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
  43. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, _______, _______,
  44. _______, _______, _______, _______, _______, _______, _______, _______,_______, KC_P0, KC_PDOT, _______, _______
  45. ),
  46. [_BASE3] = LAYOUT(
  47. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  48. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  49. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  50. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  51. _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, _______, _______
  52. ),
  53. [_LOWER] = LAYOUT(
  54. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  55. _______, JP_EXLM, JP_DQUO, JP_HASH, JP_DLR, JP_PERC, JP_TILD, JP_PIPE, JP_AMPR, JP_QUOT, JP_LPRN, JP_RPRN, JP_EQL, KC_INS,
  56. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  57. _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  58. _______, _______, _______, _______, _______, SP_ADJ, _______, SP_ADJ,SP_ADJ, _______, _______, _______, _______
  59. ),
  60. [_RAISE] = LAYOUT(
  61. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  62. KC_ESC, JP_1, JP_2, JP_3, JP_4, JP_5, JP_CIRC, JP_YEN, JP_6, JP_7, JP_8, JP_9, JP_0, KC_DEL,
  63. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
  64. _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
  65. _______, _______, _______, _______, SP_ADJ, _______, _______, _______,_______, _______, _______, KC_DOWN, KC_UP
  66. ),
  67. [_ADJUST] = LAYOUT(
  68. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS,
  69. _______, DF(_BASE1),DF(_BASE2),DF(_BASE3),_______, _______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, RGB_RMOD, _______,
  70. _______, AU_TOGG, CK_TOGG, MU_TOGG, MU_NEXT, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_TOG, RGB_MOD, _______,
  71. KC_CAPS, KC_CAPS, CK_RST, CK_DOWN, CK_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  72. _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, _______, _______
  73. ),
  74. };
  75. //------------------------------------------------------------------------------
  76. // RGB Light settings
  77. //------------------------------------------------------------------------------
  78. #ifdef RGBLIGHT_LAYERS
  79. // Indicator LED settings
  80. #define JONES_LED_INDICATOR_INDEX 0 // where to start indicator
  81. #define JONES_LED_INDICATOR_COUNT 4 // how many leds used for indicator
  82. #define JONES_LED_INDICATOR_CHANGE_COUNT 1 // how meny leds to change for temporally layer
  83. #define JONES_LED_DIMMER_LEVEL 200 // brightness dimmer
  84. // for Default layer (= Base layer)
  85. const rgblight_segment_t PROGMEM my_base1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
  86. {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_WHITE - JONES_LED_DIMMER_LEVEL}
  87. );
  88. const rgblight_segment_t PROGMEM my_base2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
  89. {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_BLUE - JONES_LED_DIMMER_LEVEL}
  90. );
  91. const rgblight_segment_t PROGMEM my_base3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
  92. {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_YELLOW - JONES_LED_DIMMER_LEVEL}
  93. );
  94. // for temporal layer
  95. const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
  96. {JONES_LED_INDICATOR_INDEX + 1 , 1, HSV_MAGENTA - JONES_LED_DIMMER_LEVEL},
  97. {JONES_LED_INDICATOR_INDEX + 1 + 2 , 1, HSV_MAGENTA - JONES_LED_DIMMER_LEVEL}
  98. );
  99. const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
  100. {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GREEN - JONES_LED_DIMMER_LEVEL},
  101. {JONES_LED_INDICATOR_INDEX + 2, JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GREEN - JONES_LED_DIMMER_LEVEL}
  102. );
  103. const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
  104. {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_CYAN - JONES_LED_DIMMER_LEVEL},
  105. {JONES_LED_INDICATOR_INDEX + 2, JONES_LED_INDICATOR_CHANGE_COUNT, HSV_CYAN - JONES_LED_DIMMER_LEVEL}
  106. );
  107. const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
  108. {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_RED - JONES_LED_DIMMER_LEVEL},
  109. {JONES_LED_INDICATOR_INDEX + 2, JONES_LED_INDICATOR_CHANGE_COUNT, HSV_RED - JONES_LED_DIMMER_LEVEL}
  110. );
  111. // Define the array of layers. Later layers take precedence
  112. const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
  113. my_base1_layer,
  114. my_base2_layer,
  115. my_base3_layer,
  116. my_caps_layer,
  117. my_lower_layer,
  118. my_raise_layer,
  119. my_adjust_layer
  120. );
  121. // Enabling and disabling lighting layers
  122. layer_state_t layer_state_set_user(layer_state_t state) {
  123. rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER));
  124. rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE));
  125. rgblight_set_layer_state(6, layer_state_cmp(state, _ADJUST));
  126. return state;
  127. }
  128. // Enabling and disabling lighting layers for default layer
  129. layer_state_t default_layer_state_set_user(layer_state_t state) {
  130. rgblight_set_layer_state(0, layer_state_cmp(state, _BASE1));
  131. rgblight_set_layer_state(1, layer_state_cmp(state, _BASE2));
  132. rgblight_set_layer_state(2, layer_state_cmp(state, _BASE3));
  133. return state;
  134. }
  135. bool led_update_user(led_t led_state) {
  136. rgblight_set_layer_state(3, led_state.caps_lock);
  137. return true;
  138. }
  139. #endif
  140. #ifdef ENCODER_MAP_ENABLE
  141. const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
  142. [0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
  143. [1] = { ENCODER_CCW_CW(_______, _______) },
  144. [2] = { ENCODER_CCW_CW(_______, _______) },
  145. [3] = { ENCODER_CCW_CW(_______, _______) },
  146. [4] = { ENCODER_CCW_CW(_______, _______) },
  147. [5] = { ENCODER_CCW_CW(_______, _______) },
  148. };
  149. #endif
  150. //------------------------------------------------------------------------------
  151. // Keyboard Initialization
  152. //------------------------------------------------------------------------------
  153. void keyboard_post_init_user(void) {
  154. debug_enable=true;
  155. #ifdef RGBLIGHT_LAYERS
  156. // Enable the LED layers.
  157. rgblight_layers = my_rgb_layers;
  158. // prevent RGB light overrides layer indicator.
  159. layer_state_set(default_layer_state);
  160. #endif
  161. }