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- /* Copyright 2021 Chris Tanaka <https://github.com/christanaka>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "bongo_graphics.h"
- #include QMK_KEYBOARD_H
- #define _IDLE_FRAMES 5
- #define _PREP_FRAMES 1
- #define _TAP_FRAMES 2
- #define _ANIM_BYTES 512 // Number of bytes in array (max is 1024)
- #define _IDLE_FRAME_DURATION 175
- #define _TAP_FRAME_DURATION 75
- #define _PREP_TIMEOUT 750
- enum anim_states
- {
- Idle,
- Prep,
- Tap
- };
- static uint8_t anim_state = Idle;
- static uint8_t anim_duration = _IDLE_FRAME_DURATION;
- static uint32_t anim_timer = 0;
- static uint8_t idle_frame = 0;
- static uint8_t tap_frame = 0;
- static uint32_t prep_timer = 0;
- // Decompress and write a precompressed bitmap frame to the OLED.
- // Documentation and python compression script available at:
- // https://github.com/nullbitsco/squeez-o
- #ifdef USE_OLED_BITMAP_COMPRESSION
- static void oled_write_compressed_P(const char* input_block_map, const char* input_block_list) {
- uint16_t block_index = 0;
- for (uint16_t i = 0; i < NUM_OLED_BYTES; i++) {
- uint8_t bit = i % 8;
- uint8_t map_index = i / 8;
- uint8_t _block_map = (uint8_t)pgm_read_byte_near(input_block_map + map_index);
- uint8_t nonzero_byte = (_block_map & (1 << bit));
- if (nonzero_byte) {
- const char data = (const char)pgm_read_byte_near(input_block_list + block_index++);
- oled_write_raw_byte(data, i);
- } else {
- const char data = (const char)0x00;
- oled_write_raw_byte(data, i);
- }
- }
- }
- #endif
- static void animate(uint8_t x, uint8_t y) {
- oled_set_cursor(x, y);
- // Update frame
- switch (anim_state) {
- case Idle:
- idle_frame = (idle_frame + 1) % _IDLE_FRAMES;
- #ifdef USE_OLED_BITMAP_COMPRESSION
- oled_write_compressed_P(idle_block_map[abs(1 - idle_frame)], idle[abs(1 - idle_frame)]);
- #else
- oled_write_raw_P(idle[abs(1 - idle_frame)], sizeof(idle[abs(1 - idle_frame)]));
- #endif
- break;
- case Prep:
- #ifdef USE_OLED_BITMAP_COMPRESSION
- oled_write_compressed_P(prep_block_map[0], prep[0]);
- #else
- oled_write_raw_P(prep[0], sizeof(prep[0]));
- #endif
- break;
- case Tap:
- tap_frame = (tap_frame + 1) % _TAP_FRAMES;
- #ifdef USE_OLED_BITMAP_COMPRESSION
- oled_write_compressed_P(tap_block_map[abs(1 - tap_frame)], tap[abs(1 - tap_frame)]);
- #else
- oled_write_raw_P(tap[abs(1 - tap_frame)], sizeof(tap[abs(1 - tap_frame)]));
- #endif
- break;
- default:
- break;
- }
- }
- void bongo_render(uint8_t x, uint8_t y) {
- if (timer_elapsed32(anim_timer) > anim_duration) {
- anim_timer = timer_read32();
- animate(x, y);
- }
- if (anim_state == Prep && timer_elapsed32(prep_timer) > _PREP_TIMEOUT) {
- anim_state = Idle;
- anim_duration = _IDLE_FRAME_DURATION;
- }
- }
- void bongo_process_record(keyrecord_t *record) {
- if (record->event.pressed) {
- anim_state = Tap;
- anim_duration = _TAP_FRAME_DURATION;
- } else {
- if (anim_state == Tap) {
- anim_state = Prep;
- prep_timer = timer_read32();
- }
- }
- }
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