riverflow_anim.h 798 B

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  1. #ifdef ENABLE_RGB_MATRIX_RIVERFLOW
  2. RGB_MATRIX_EFFECT(RIVERFLOW)
  3. # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
  4. // inspired by @PleasureTek's Massdrop Alt LED animation
  5. bool RIVERFLOW(effect_params_t* params) {
  6. RGB_MATRIX_USE_LIMITS(led_min, led_max);
  7. for (uint8_t i = led_min; i < led_max; i++) {
  8. HSV hsv = rgb_matrix_config.hsv;
  9. uint16_t time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8);
  10. hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
  11. RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
  12. RGB_MATRIX_TEST_LED_FLAGS();
  13. rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  14. }
  15. return rgb_matrix_check_finished_leds(led_max);
  16. }
  17. # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
  18. #endif // ENABLE_RGB_MATRIX_RIVERFLOW