v3.c 3.6 KB

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  1. /* Copyright 2021 DZTECH <moyi4681@live.cn>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef RGB_MATRIX_ENABLE
  18. const is31fl3741_led_t PROGMEM g_is31fl3741_leds[IS31FL3741_LED_COUNT] = {
  19. {0, SW1_CS21, SW1_CS20, SW1_CS19},
  20. {0, SW2_CS21, SW2_CS20, SW2_CS19},
  21. {0, SW3_CS21, SW3_CS20, SW3_CS19},
  22. {0, SW4_CS21, SW4_CS20, SW4_CS19},
  23. {0, SW5_CS21, SW5_CS20, SW5_CS19},
  24. {0, SW6_CS21, SW6_CS20, SW6_CS19},
  25. {0, SW7_CS21, SW7_CS20, SW7_CS19},
  26. {0, SW8_CS21, SW8_CS20, SW8_CS19},
  27. {0, SW1_CS24, SW1_CS23, SW1_CS22},
  28. {0, SW2_CS24, SW2_CS23, SW2_CS22},
  29. {0, SW3_CS24, SW3_CS23, SW3_CS22},
  30. {0, SW4_CS24, SW4_CS23, SW4_CS22},
  31. {0, SW5_CS24, SW5_CS23, SW5_CS22},
  32. {0, SW6_CS24, SW6_CS23, SW6_CS22},
  33. {0, SW7_CS24, SW7_CS23, SW7_CS22},
  34. {0, SW1_CS15, SW1_CS14, SW1_CS13},
  35. {0, SW2_CS15, SW2_CS14, SW2_CS13},
  36. {0, SW3_CS15, SW3_CS14, SW3_CS13},
  37. {0, SW4_CS15, SW4_CS14, SW4_CS13},
  38. {0, SW5_CS15, SW5_CS14, SW5_CS13},
  39. {0, SW6_CS15, SW6_CS14, SW6_CS13},
  40. {0, SW7_CS15, SW7_CS14, SW7_CS13},
  41. {0, SW8_CS15, SW8_CS14, SW8_CS13},
  42. {0, SW1_CS30, SW1_CS29, SW1_CS28},
  43. {0, SW2_CS30, SW2_CS29, SW2_CS28},
  44. {0, SW3_CS30, SW3_CS29, SW3_CS28},
  45. {0, SW4_CS30, SW4_CS29, SW4_CS28},
  46. {0, SW5_CS30, SW5_CS29, SW5_CS28},
  47. {0, SW6_CS30, SW6_CS29, SW6_CS28},
  48. {0, SW7_CS30, SW7_CS29, SW7_CS28},
  49. {0, SW1_CS12, SW1_CS11, SW1_CS10},
  50. {0, SW2_CS12, SW2_CS11, SW2_CS10},
  51. {0, SW3_CS12, SW3_CS11, SW3_CS10},
  52. {0, SW4_CS12, SW4_CS11, SW4_CS10},
  53. {0, SW5_CS12, SW5_CS11, SW5_CS10},
  54. {0, SW6_CS12, SW6_CS11, SW6_CS10},
  55. {0, SW7_CS12, SW7_CS11, SW7_CS10},
  56. {0, SW8_CS12, SW8_CS11, SW8_CS10},
  57. {0, SW1_CS33, SW1_CS32, SW1_CS31},
  58. {0, SW2_CS33, SW2_CS32, SW2_CS31},
  59. {0, SW3_CS33, SW3_CS32, SW3_CS31},
  60. {0, SW4_CS33, SW4_CS32, SW4_CS31},
  61. {0, SW5_CS33, SW5_CS32, SW5_CS31},
  62. {0, SW7_CS33, SW7_CS32, SW7_CS31},
  63. {0, SW1_CS9, SW1_CS8, SW1_CS7},
  64. {0, SW2_CS9, SW2_CS8, SW2_CS7},
  65. {0, SW3_CS9, SW3_CS8, SW3_CS7},
  66. {0, SW4_CS9, SW4_CS8, SW4_CS7},
  67. {0, SW5_CS9, SW5_CS8, SW5_CS7},
  68. {0, SW6_CS9, SW6_CS8, SW6_CS7},
  69. {0, SW7_CS9, SW7_CS8, SW7_CS7},
  70. {0, SW8_CS9, SW8_CS8, SW8_CS7},
  71. {0, SW1_CS36, SW1_CS35, SW1_CS34},
  72. {0, SW2_CS36, SW2_CS35, SW2_CS34},
  73. {0, SW3_CS36, SW3_CS35, SW3_CS34},
  74. {0, SW4_CS36, SW4_CS35, SW4_CS34},
  75. {0, SW5_CS36, SW5_CS35, SW5_CS34},
  76. {0, SW7_CS36, SW7_CS35, SW7_CS34},
  77. {0, SW1_CS3, SW1_CS2, SW1_CS1},
  78. {0, SW2_CS3, SW2_CS2, SW2_CS1},
  79. {0, SW3_CS3, SW3_CS2, SW3_CS1},
  80. {0, SW6_CS3, SW6_CS2, SW6_CS1},
  81. {0, SW1_CS39, SW1_CS38, SW1_CS37},
  82. {0, SW2_CS39, SW2_CS38, SW2_CS37},
  83. {0, SW3_CS39, SW3_CS38, SW3_CS37},
  84. {0, SW4_CS39, SW4_CS38, SW4_CS37},
  85. {0, SW5_CS39, SW5_CS38, SW5_CS37},
  86. {0, SW7_CS39, SW7_CS38, SW7_CS37}
  87. };
  88. bool rgb_matrix_indicators_kb(void) {
  89. if (!rgb_matrix_indicators_user()) {
  90. return false;
  91. }
  92. if (host_keyboard_led_state().caps_lock)
  93. {
  94. rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF);
  95. }
  96. return true;
  97. }
  98. #endif