QMK Bot 4f7a7873c8 [CI] Format code according to conventions (#26000) 5 months ago
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keymaps 4f7a7873c8 [CI] Format code according to conventions (#26000) 5 months ago
config.h 4f7a7873c8 [CI] Format code according to conventions (#26000) 5 months ago
keyboard.json 0bd02952ea Remove `"command":false` from keyboards (#25193) 1 year ago
readme.md 4f7a7873c8 [CI] Format code according to conventions (#26000) 5 months ago
scottogame.c 4f7a7873c8 [CI] Format code according to conventions (#26000) 5 months ago

readme.md

ScottoGame

ScottoGame

A 42-key ortholinear keyboard with a dedicated action button, split spacebar, 5 function keys, and a 0.96" 128x64 OLED display. Case files available here.

  • Keyboard Maintainer: Joe Scotto
  • Hardware Supported: ATmega32U4, 0.96" 128x64 I2C OLED
  • Hardware Availability: Amazon

Make example for this keyboard (after setting up your build environment):

make handwired/scottokeebs/scottogame:default

Flashing example for this keyboard:

make handwired/scottokeebs/scottogame:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available