keymap.c 9.8 KB

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  1. // Copyright 2025 Keebio (@keebio)
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include QMK_KEYBOARD_H
  4. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  5. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  6. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  7. // entirely and just use numbers.
  8. enum layer_names {
  9. _QWERTY,
  10. _COLEMAK,
  11. _DVORAK,
  12. _LOWER,
  13. _RAISE,
  14. _ADJUST
  15. };
  16. enum custom_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. COLEMAK,
  19. DVORAK,
  20. LOWER,
  21. RAISE,
  22. ADJUST,
  23. };
  24. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  25. /* Qwerty
  26. * ,-----------------------------------------------------------------------------------.
  27. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  28. * |------+------+------+------+------+-------------+------+------+------+------+------|
  29. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  30. * |------+------+------+------+------+------|------+------+------+------+------+------|
  31. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  32. * |------+------+------+------+------+------+------+------+------+------+------+------|
  33. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  34. * `-----------------------------------------------------------------------------------'
  35. */
  36. [_QWERTY] = LAYOUT_ortho_4x12(
  37. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  38. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  39. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  40. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  41. ),
  42. /* Colemak
  43. * ,-----------------------------------------------------------------------------------.
  44. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  45. * |------+------+------+------+------+-------------+------+------+------+------+------|
  46. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  47. * |------+------+------+------+------+------|------+------+------+------+------+------|
  48. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  49. * |------+------+------+------+------+------+------+------+------+------+------+------|
  50. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  51. * `-----------------------------------------------------------------------------------'
  52. */
  53. [_COLEMAK] = LAYOUT_ortho_4x12(
  54. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
  55. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  56. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  57. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  58. ),
  59. /* Dvorak
  60. * ,-----------------------------------------------------------------------------------.
  61. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  62. * |------+------+------+------+------+-------------+------+------+------+------+------|
  63. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  64. * |------+------+------+------+------+------|------+------+------+------+------+------|
  65. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  66. * |------+------+------+------+------+------+------+------+------+------+------+------|
  67. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  68. * `-----------------------------------------------------------------------------------'
  69. */
  70. [_DVORAK] = LAYOUT_ortho_4x12(
  71. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
  72. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  73. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
  74. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  75. ),
  76. /* Lower
  77. * ,-----------------------------------------------------------------------------------.
  78. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  79. * |------+------+------+------+------+-------------+------+------+------+------+------|
  80. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
  81. * |------+------+------+------+------+------|------+------+------+------+------+------|
  82. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  83. * |------+------+------+------+------+------+------+------+------+------+------+------|
  84. * | | | | | | | | Next | Vol- | Vol+ | Play |
  85. * `-----------------------------------------------------------------------------------'
  86. */
  87. [_LOWER] = LAYOUT_ortho_4x12(
  88. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  89. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  90. BL_STEP, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
  91. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  92. ),
  93. /* Raise
  94. * ,-----------------------------------------------------------------------------------.
  95. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  96. * |------+------+------+------+------+-------------+------+------+------+------+------|
  97. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  98. * |------+------+------+------+------+------|------+------+------+------+------+------|
  99. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  100. * |------+------+------+------+------+------+------+------+------+------+------+------|
  101. * | | | | | | | | Next | Vol- | Vol+ | Play |
  102. * `-----------------------------------------------------------------------------------'
  103. */
  104. [_RAISE] = LAYOUT_ortho_4x12(
  105. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  106. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  107. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
  108. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  109. ),
  110. /* Adjust (Lower + Raise)
  111. * ,-----------------------------------------------------------------------------------.
  112. * | | Reset| | | | | | | | | | Del |
  113. * |------+------+------+------+------+-------------+------+------+------+------+------|
  114. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  115. * |------+------+------+------+------+------|------+------+------+------+------+------|
  116. * | | | | | | | | | | | | |
  117. * |------+------+------+------+------+------+------+------+------+------+------+------|
  118. * | | | | | | | | | | | |
  119. * `-----------------------------------------------------------------------------------'
  120. */
  121. [_ADJUST] = LAYOUT_ortho_4x12(
  122. _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
  123. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
  124. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  125. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  126. )
  127. };
  128. #ifdef AUDIO_ENABLE
  129. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  130. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  131. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  132. #endif
  133. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  134. switch (keycode) {
  135. case QWERTY:
  136. if (record->event.pressed) {
  137. #ifdef AUDIO_ENABLE
  138. PLAY_SONG(tone_qwerty);
  139. #endif
  140. set_single_persistent_default_layer(_QWERTY);
  141. }
  142. return false;
  143. break;
  144. case COLEMAK:
  145. if (record->event.pressed) {
  146. #ifdef AUDIO_ENABLE
  147. PLAY_SONG(tone_colemak);
  148. #endif
  149. set_single_persistent_default_layer(_COLEMAK);
  150. }
  151. return false;
  152. break;
  153. case DVORAK:
  154. if (record->event.pressed) {
  155. #ifdef AUDIO_ENABLE
  156. PLAY_SONG(tone_dvorak);
  157. #endif
  158. set_single_persistent_default_layer(_DVORAK);
  159. }
  160. return false;
  161. break;
  162. case LOWER:
  163. if (record->event.pressed) {
  164. layer_on(_LOWER);
  165. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  166. } else {
  167. layer_off(_LOWER);
  168. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  169. }
  170. return false;
  171. break;
  172. case RAISE:
  173. if (record->event.pressed) {
  174. layer_on(_RAISE);
  175. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  176. } else {
  177. layer_off(_RAISE);
  178. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  179. }
  180. return false;
  181. break;
  182. case ADJUST:
  183. if (record->event.pressed) {
  184. layer_on(_ADJUST);
  185. } else {
  186. layer_off(_ADJUST);
  187. }
  188. return false;
  189. break;
  190. }
  191. return true;
  192. }