keymap.c 1.2 KB

12345678910111213141516171819202122232425262728293031
  1. // Copyright 2023 Isaac Rex (@Acliad)
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include QMK_KEYBOARD_H
  4. // Layers
  5. // NOTE: LAYER_RGB is defined in nifty_numpad.h
  6. enum LAYERS {
  7. LAYER_BL,
  8. };
  9. // Setup keymap
  10. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  11. [LAYER_BL] = LAYOUT_numpad_6x6(
  12. KC_F13, KC_F19, LT(LAYER_RGB, KC_BSPC), RGUI(KC_TAB), RGUI(KC_E), RGUI(RSFT(KC_S)),
  13. KC_F14, KC_F20, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
  14. KC_F15, KC_F21, KC_P7, KC_P8, KC_P9, KC_PPLS,
  15. KC_F16, KC_F22, KC_P4, KC_P5, KC_P6,
  16. KC_F17, KC_F23, KC_P1, KC_P2, KC_P3, KC_PENT,
  17. KC_F18, KC_F24, KC_P0, KC_PDOT
  18. ),
  19. [LAYER_RGB] = LAYOUT_numpad_6x6(
  20. _______, _______, _______, RM_HUEU, RM_SATU, RM_VALU,
  21. _______, _______, _______, RM_HUED, RM_SATD, RM_VALD,
  22. _______, _______, _______, RM_NEXT, _______, RM_SPDU,
  23. _______, _______, _______, _______, _______,
  24. _______, _______, _______, _______, _______, RM_SPDD,
  25. _______, _______, _______, _______
  26. )
  27. };