light.c 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108
  1. /* Copyright 2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. const is31fl3731_led_t PROGMEM g_is31fl3731_leds[IS31FL3731_LED_COUNT] = {
  18. /* Refer to IS31 manual for these locations
  19. * driver
  20. * | R location
  21. * | | G location
  22. * | | | B location
  23. * | | | | */
  24. {0, C1_3, C2_3, C3_3},
  25. {0, C1_4, C2_4, C3_4},
  26. {0, C1_5, C2_5, C3_5},
  27. {0, C1_11, C2_11, C3_11},
  28. {0, C1_12, C2_12, C3_12},
  29. {0, C1_13, C2_13, C3_13},
  30. {1, C1_3, C2_3, C3_3},
  31. {1, C1_4, C2_4, C3_4},
  32. {1, C1_5, C2_5, C3_5},
  33. {1, C1_11, C2_11, C3_11},
  34. {1, C1_12, C2_12, C3_12},
  35. {1, C1_13, C2_13, C3_13},
  36. {0, C1_6, C2_6, C3_6},
  37. {0, C1_7, C2_7, C3_7},
  38. {0, C1_8, C2_8, C3_8},
  39. {0, C1_14, C2_14, C3_14},
  40. {0, C1_15, C2_15, C3_15},
  41. {0, C1_16, C2_16, C3_16},
  42. {1, C1_6, C2_6, C3_6},
  43. {1, C1_7, C2_7, C3_7},
  44. {1, C1_8, C2_8, C3_8},
  45. {1, C1_14, C2_14, C3_14},
  46. {1, C1_15, C2_15, C3_15},
  47. {1, C1_16, C2_16, C3_16},
  48. {0, C9_1, C8_1, C7_1},
  49. {0, C9_2, C8_2, C7_2},
  50. {0, C9_3, C8_3, C7_3},
  51. {0, C9_9, C8_9, C7_9},
  52. {0, C9_10, C8_10, C7_10},
  53. {0, C9_11, C8_11, C7_11},
  54. {1, C9_1, C8_1, C7_1},
  55. {1, C9_2, C8_2, C7_2},
  56. {1, C9_3, C8_3, C7_3},
  57. {1, C9_9, C8_9, C7_9},
  58. {1, C9_10, C8_10, C7_10},
  59. {1, C9_11, C8_11, C7_11},
  60. {0, C9_4, C8_4, C7_4},
  61. {0, C9_5, C8_5, C7_5},
  62. {0, C9_6, C8_6, C7_6},
  63. {0, C9_12, C8_12, C7_12},
  64. {0, C9_13, C8_13, C7_13},
  65. {0, C9_14, C8_14, C7_14},
  66. {0, C9_15, C8_15, C6_14}, // middle 2u switch
  67. {1, C9_4, C8_4, C7_4},
  68. {1, C9_5, C8_5, C7_5},
  69. {1, C9_6, C8_6, C7_6},
  70. {1, C9_12, C8_12, C7_12},
  71. {1, C9_13, C8_13, C7_13},
  72. {1, C9_14, C8_14, C7_14}
  73. };
  74. void matrix_init_kb(void) {
  75. // Turn status LED on
  76. gpio_set_pin_output(D6);
  77. gpio_write_pin_high(D6);
  78. matrix_init_user();
  79. }
  80. #ifdef SWAP_HANDS_ENABLE
  81. __attribute__ ((weak))
  82. const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
  83. {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
  84. {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
  85. {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
  86. {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
  87. };
  88. # ifdef ENCODER_MAP_ENABLE
  89. const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
  90. # endif
  91. #endif
  92. const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = {
  93. {36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47},
  94. {24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35},
  95. {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23},
  96. { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
  97. };