Ryan 47575d4af1 LED drivers: remove deprecated defines (#24837) hace 1 año
..
keymaps 6fa11bf219 Separate RGBLight/RGB Matrix keycode handling (#23679) hace 1 año
ld a6ef34cd16 [Keyboard] fixes for ZSA Voyager (#23912) hace 2 años
config.h 089a819179 keyboard.json schema: set minimum value for `key_unit` (#23937) hace 2 años
halconf.h 45d60214f4 [Keyboard] ZSA Voyager (#22181) hace 2 años
keyboard.json 089a819179 keyboard.json schema: set minimum value for `key_unit` (#23937) hace 2 años
matrix.c b8f29c3865 Update GPIO macros in keymaps (#23792) hace 2 años
mcuconf.h 45d60214f4 [Keyboard] ZSA Voyager (#22181) hace 2 años
readme.md 45d60214f4 [Keyboard] ZSA Voyager (#22181) hace 2 años
rules.mk 45d60214f4 [Keyboard] ZSA Voyager (#22181) hace 2 años
voyager.c 47575d4af1 LED drivers: remove deprecated defines (#24837) hace 1 año
voyager.h 45d60214f4 [Keyboard] ZSA Voyager (#22181) hace 2 años

readme.md

Voyager

A next-gen split, ergonomic keyboard with an active left side, USB type C, and low profile switches.

  • Keyboard Maintainer: drashna, ZSA
  • Hardware Supported: Voyager (STM32F303xC)
  • Hardware Availability: ZSA Store

Make example for this keyboard (after setting up your build environment):

make zsa/voyager:default

Flashing example for this keyboard:

make zsa/voyager:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Voyager Customization

Indicator LEDs

There are 4 functions for enabling and disabling the LEDs on the top of the boards. The functions are STATUS_LED_1(bool) through STATUS_LED_4(bool), with the first LED being the top most LED on the left hand, and the fourth LED being the bottom most LED on the right side.

By default, the Indicator LEDs are used to indicate the layer state for the keyboard. If you wish to change this (and indicate caps/num/scroll lock status instead), then define VOYAGER_USER_LEDS in your config.h file.

Detecting split / Gaming mode

To make it extra gaming friendly, you can configure what happens when you disconnect the right half. This is especially useful when using gaming unfriendly layers or layouts (e.g. home row mods, dvorak, colemak).

Example for enabling a specific layer while right side is disconnected:

void housekeeping_task_user(void) {
    if (!is_transport_connected()) {
        // set layer
    }
}