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- // Copyright 2017 Alex Ong<the.onga@gmail.com>
- // Copyright 2021 Simon Arlott
- // SPDX-License-Identifier: GPL-2.0-or-later
- //
- // Basic per-row algorithm. Uses an 8-bit counter per key.
- // After pressing a key, it immediately changes state, and sets a counter.
- // No further inputs are accepted until DEBOUNCE milliseconds have occurred.
- #include "debounce.h"
- #include "timer.h"
- #include "util.h"
- #ifndef DEBOUNCE
- # define DEBOUNCE 5
- #endif
- // Maximum debounce: 255ms
- #if DEBOUNCE > UINT8_MAX
- # undef DEBOUNCE
- # define DEBOUNCE UINT8_MAX
- #endif
- #define DEBOUNCE_ELAPSED 0
- #if DEBOUNCE > 0
- typedef uint8_t debounce_counter_t;
- // Uses MATRIX_ROWS_PER_HAND instead of MATRIX_ROWS to support split keyboards
- static debounce_counter_t debounce_counters[MATRIX_ROWS_PER_HAND] = {DEBOUNCE_ELAPSED};
- static bool counters_need_update;
- static bool matrix_need_update;
- static bool cooked_changed;
- static inline void update_debounce_counters(uint8_t elapsed_time);
- static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]);
- void debounce_init(void) {}
- bool debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed) {
- static fast_timer_t last_time;
- bool updated_last = false;
- cooked_changed = false;
- if (counters_need_update) {
- fast_timer_t now = timer_read_fast();
- fast_timer_t elapsed_time = TIMER_DIFF_FAST(now, last_time);
- last_time = now;
- updated_last = true;
- if (elapsed_time > 0) {
- // Update debounce counters with elapsed timer clamped to UINT8_MAX
- update_debounce_counters(MIN(elapsed_time, UINT8_MAX));
- }
- }
- if (changed || matrix_need_update) {
- if (!updated_last) {
- last_time = timer_read_fast();
- }
- transfer_matrix_values(raw, cooked);
- }
- return cooked_changed;
- }
- /**
- * @brief Updates per-row debounce counters and determines if matrix needs updating.
- *
- * Iterates through each row in the matrix and checks its debounce counter. If the debounce
- * period has elapsed, the counter is reset and the matrix is marked for update. Otherwise,
- * the counter is decremented by the elapsed time and marked for further updates if needed.
- *
- * @param elapsed_time The time elapsed since the last debounce update, in milliseconds.
- */
- static inline void update_debounce_counters(uint8_t elapsed_time) {
- counters_need_update = false;
- matrix_need_update = false;
- for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
- if (debounce_counters[row] != DEBOUNCE_ELAPSED) {
- if (debounce_counters[row] <= elapsed_time) {
- debounce_counters[row] = DEBOUNCE_ELAPSED;
- matrix_need_update = true;
- } else {
- debounce_counters[row] -= elapsed_time;
- counters_need_update = true;
- }
- }
- }
- }
- /**
- * @brief Transfers debounced key states from the raw matrix to the cooked matrix.
- *
- * For each row in the matrix, this function checks if its state has changed and if its
- * debounce counter has elapsed. If so, the debounce counter is reset, the cooked matrix
- * is updated to reflect the new state, and the matrix is marked for further updates.
- *
- * @param raw The current raw key state matrix.
- * @param cooked The debounced key state matrix
- */
- static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]) {
- matrix_need_update = false;
- for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) {
- matrix_row_t existing_row = cooked[row];
- matrix_row_t raw_row = raw[row];
- // determine new value basd on debounce pointer + raw value
- if (existing_row != raw_row) {
- if (debounce_counters[row] == DEBOUNCE_ELAPSED) {
- debounce_counters[row] = DEBOUNCE;
- cooked_changed |= cooked[row] ^ raw_row;
- cooked[row] = raw_row;
- counters_need_update = true;
- }
- }
- }
- }
- #else
- # include "none.c"
- #endif
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