config.h 2.6 KB

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  1. // Copyright 2022 Will Winder (@winder)
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
  5. #define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
  6. #define DIODE_DIRECTION COL2ROW
  7. #ifdef RGBLIGHT_ENABLE
  8. # define RGB_DI_PIN D3
  9. # define RGBLED_NUM 64
  10. # define RGBLED_SPLIT { 32, 32 }
  11. # define RGBLIGHT_SPLIT
  12. # define RGBLIGHT_LIMIT_VAL 100 // LED Brightness, high power draw may exceed the USB limitations of 0.6A and cause a crash.
  13. # define RGBLIGHT_HUE_STEP 10
  14. # define RGBLIGHT_SAT_STEP 17
  15. # define RGBLIGHT_VAL_STEP 17
  16. # define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+2
  17. # define RGBLIGHT_EFFECT_ALTERNATING
  18. # define RGBLIGHT_EFFECT_RGB_TEST
  19. # define RGBLIGHT_EFFECT_RAINBOW_MOOD
  20. # define RGBLIGHT_EFFECT_STATIC_GRADIENT
  21. # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  22. # define RGBLIGHT_EFFECT_BREATHING
  23. # define RGBLIGHT_EFFECT_KNIGHT
  24. # define RGBLIGHT_EFFECT_SNAKE
  25. # define RGBLIGHT_EFFECT_CHRISTMAS
  26. // RGB LED Conversion macro from physical array to electric array. This results in better looking animated effects.
  27. # define LED_LAYOUT( \
  28. /* LED matrix */ \
  29. L01, L02, L03, L04, L05, L06, L011, L012, L013, L014, L015, L016, \
  30. L11, L12, L13, L14, L15, L16, L111, L112, L113, L114, L115, L116, \
  31. L20, L21, L22, L23, L24, L25, L26, L211, L212, L213, L214, L215, L216, L217, \
  32. L31, L32, L33, L34, L35, L36, L37, L38, L39, L310, L311, L312, L313, L314, L315, L316, \
  33. L44, L45, L46, L47, L48, L49, L410, L411, L412, L413 )\
  34. { \
  35. /* left half - electrical wiring order */ \
  36. L47,L48,L38,L37,L36,L26,L16,L06,L05,L15,L25,L35,L46,L45,L34,L24,L14,L04,L03,L13,L23,L33,L44,L32,L22,L12,L02,L01,L11,L21,L31,L20, \
  37. /* right half - electrical wiring order */ \
  38. L410,L49,L39,L310,L311,L211,L111,L011,L012,L112,L212,L312,L411,L412,L313,L213,L113,L013,L014,L114,L214,L314,L413,L315,L215,L115,L015,L016,L116,L216,L316,L217 \
  39. }
  40. # define RGBLIGHT_LED_MAP LED_LAYOUT( \
  41. /* animation order. */ \
  42. 4, 8, 12, 17, 22, 27, 40, 45, 50, 54, 58, 62, \
  43. 3, 7, 11, 16, 21, 26, 39, 44, 49, 53, 57, 61, \
  44. 0, 2, 6, 10, 15, 20, 25, 38, 43, 48, 52, 56, 60, 63, \
  45. 1, 5, 9, 14, 19, 24, 29, 31, 33, 35, 37, 42, 47, 51, 55, 59, \
  46. 13, 18, 23, 28, 30, 32, 34, 36, 41, 46 )
  47. #endif
  48. #ifdef OLED_ENABLE
  49. # define OLED_DISPLAY_128X64
  50. # define OLED_TIMEOUT 30000
  51. #endif