| 12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- /* Copyright 2021 BrickBots Labs
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "quantum.h"
- /* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
- #define LAYOUT_split_3x5_3( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09,\
- k10, k11, k12, k13, k14, k15, k16, k17, k18, k19,\
- k20, k21, k22, k23, k24, k25, k26, k27, k28, k29,\
- k30, k31, k32, k33, k34, k35 \
- ) \
- { \
- { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \
- { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \
- { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29}, \
- { KC_NO, KC_NO, k30, k31, k32, k33, k34, k35, KC_NO, KC_NO} \
- }
|