config.h 3.7 KB

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  1. /**
  2. * config.h
  3. *
  4. Copyright 2020 astro <yuleiz@gmail.com>
  5. This program is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 2 of the License, or
  8. (at your option) any later version.
  9. This program is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. /* key matrix size */
  18. #define MATRIX_ROWS 5
  19. #define MATRIX_COLS 15
  20. #define DIODE_DIRECTION COL2ROW
  21. /*
  22. * Feature disable options
  23. * These options are also useful to firmware size reduction.
  24. */
  25. /* disable debug print */
  26. //#define NO_DEBUG
  27. /* disable print */
  28. //#define NO_PRINT
  29. //rgb light setting
  30. #define RGBLED_NUM 18
  31. #define RGB_DI_PIN D7
  32. #define RGBLIGHT_EFFECT_BREATHING
  33. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  34. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  35. #define RGBLIGHT_EFFECT_SNAKE
  36. #define RGBLIGHT_EFFECT_KNIGHT
  37. #define RGBLIGHT_EFFECT_CHRISTMAS
  38. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  39. #define RGBLIGHT_EFFECT_RGB_TEST
  40. #define RGBLIGHT_EFFECT_ALTERNATING
  41. #define RGBLIGHT_EFFECT_TWINKLE
  42. #define RGBLIGHT_HUE_STEP 8
  43. #define RGBLIGHT_SAT_STEP 8
  44. #define RGBLIGHT_VAL_STEP 8
  45. //rgb matrix setting
  46. #define DRIVER_ADDR_1 0b1110100
  47. #define DRIVER_ADDR_2 0b1110111
  48. #define DRIVER_COUNT 2
  49. #define DRIVER_1_LED_TOTAL 36
  50. #define DRIVER_2_LED_TOTAL 36
  51. #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
  52. // RGB Matrix Animation modes. Explicitly enabled
  53. // For full list of effects, see:
  54. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  55. #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  56. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  57. #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  58. #define ENABLE_RGB_MATRIX_BREATHING
  59. #define ENABLE_RGB_MATRIX_BAND_SAT
  60. #define ENABLE_RGB_MATRIX_BAND_VAL
  61. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  62. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  63. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  64. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  65. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  66. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  67. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  68. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  69. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  70. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  71. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  72. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  73. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  74. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  75. #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  76. #define ENABLE_RGB_MATRIX_RAINDROPS
  77. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  78. #define ENABLE_RGB_MATRIX_HUE_BREATHING
  79. #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  80. #define ENABLE_RGB_MATRIX_HUE_WAVE
  81. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  82. #define ENABLE_RGB_MATRIX_PIXEL_FLOW
  83. #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  84. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  85. #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  86. #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  87. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  88. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  89. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  90. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  91. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  92. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  93. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  94. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  95. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  96. #define ENABLE_RGB_MATRIX_SPLASH
  97. #define ENABLE_RGB_MATRIX_MULTISPLASH
  98. #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  99. #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH