keymap.c 7.3 KB

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  1. /* Copyright 2022 schwarzer-geiger
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. enum layer_names {
  18. _BASE,
  19. _LOWER,
  20. _RAISE,
  21. _ADJUST
  22. };
  23. #define LOWER MO(_LOWER)
  24. #define RAISE MO(_RAISE)
  25. #define ADJUST MO(_ADJUST)
  26. enum custom_keycodes {
  27. AE_UMLAUT = SAFE_RANGE,
  28. UE_UMLAUT,
  29. OE_UMLAUT,
  30. SS_UMLAUT
  31. };
  32. enum {
  33. TD_J_QUOTE,
  34. TD_H_DQT,
  35. };
  36. // Tap Dance definitions
  37. qk_tap_dance_action_t tap_dance_actions[] = {
  38. // Tap once for J, twice for Semicolon
  39. [TD_J_QUOTE] = ACTION_TAP_DANCE_DOUBLE(KC_J, KC_QUOTE),
  40. // Tap once for K, twice for Colon
  41. [TD_H_DQT] = ACTION_TAP_DANCE_DOUBLE(KC_H, KC_DOUBLE_QUOTE),
  42. };
  43. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  44. [_BASE] = LAYOUT(
  45. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  46. LT(RAISE, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, TD(TD_H_DQT), TD(TD_J_QUOTE), KC_K, KC_L, KC_MS_BTN1, KC_ENTER,
  47. LGUI(KC_TAB), KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SCLN,
  48. KC_LCTL, KC_LSFT, KC_NO, KC_SPC, LOWER
  49. ),
  50. [_LOWER] = LAYOUT(
  51. RGB_TOG, KC_NO, KC_LBRC, KC_RBRC, KC_NO, KC_NO, KC_NO, LGUI(KC_SPC), KC_MINUS, LSFT(KC_EQUAL), KC_NO, LGUI(LSFT(KC_4)),
  52. _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
  53. _______, KC_NO, LSFT(KC_LBRC), LSFT(KC_RBRC), KC_NO, KC_NO, KC_NO, KC_EQUAL, KC_BSLS, KC_GRAVE, KC_NO, KC_NO,
  54. _______, _______, KC_NO, _______, _______
  55. ),
  56. [_RAISE] = LAYOUT(
  57. _______, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  58. _______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, UE_UMLAUT, OE_UMLAUT, AE_UMLAUT, SS_UMLAUT, KC_NO,
  59. _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  60. _______, _______, KC_NO, _______, _______
  61. ),
  62. [_ADJUST] = LAYOUT(
  63. RGB_VAI, RGB_SAI, RGB_HUI, RGB_MOD, XXXXXXX, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  64. RGB_VAD, RGB_SAD, RGB_HUD, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  65. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  66. _______, _______, XXXXXXX, _______, _______
  67. ),
  68. };
  69. // German Umlaute macro for Mac US keyboard
  70. bool process_record_user(uint16_t keycode, keyrecord_t* record) {
  71. switch (keycode) {
  72. case AE_UMLAUT:
  73. if (record->event.pressed) {
  74. // when keycode AE_UMLAUT is pressed
  75. SEND_STRING(SS_LALT("u") "a");
  76. } else {
  77. // when keycode AE_UMLAUT is released
  78. }
  79. break;
  80. case UE_UMLAUT:
  81. if (record->event.pressed) {
  82. SEND_STRING(SS_LALT("u") "u");
  83. } else {
  84. }
  85. break;
  86. case OE_UMLAUT:
  87. if (record->event.pressed) {
  88. SEND_STRING(SS_LALT("u") "o");
  89. } else {
  90. }
  91. break;
  92. case SS_UMLAUT:
  93. if (record->event.pressed) {
  94. SEND_STRING(SS_LALT("s"));
  95. } else {
  96. }
  97. break;
  98. }
  99. return true;
  100. };
  101. // Thumbstick keymap, change KC_XXX to whatever you need
  102. #define THUMBSTICK_RIGHT_TAP KC_RIGHT
  103. #define THUMBSTICK_LEFT_TAP KC_LEFT
  104. #define THUMBSTICK_UP_TAP KC_UP
  105. #define THUMBSTICK_DOWN_TAP KC_DOWN
  106. // Thumbstick code, no customisation needed
  107. bool cursor_mode = false;
  108. bool scrolling_mode = false;
  109. bool tapping_mode = false;
  110. // tracks if thumbstick was released
  111. bool returned_to_zero = true;
  112. // tracks how many times mouse_report.x/y have been read zero in succession
  113. uint16_t zero_reads = 0;
  114. // set mode depending on layer
  115. layer_state_t layer_state_set_user(layer_state_t state) {
  116. switch (get_highest_layer(state)) {
  117. case SCROLLING_LAYER:
  118. if (scrolling_mode == false) {
  119. scrolling_mode = true;
  120. }
  121. if (tapping_mode) {
  122. tapping_mode = false;
  123. }
  124. if (cursor_mode) {
  125. cursor_mode = false;
  126. }
  127. break;
  128. case TAPPING_LAYER:
  129. if (tapping_mode == false) {
  130. tapping_mode = true;
  131. }
  132. if (cursor_mode) {
  133. cursor_mode = false;
  134. }
  135. if (scrolling_mode) {
  136. scrolling_mode = false;
  137. }
  138. break;
  139. default:
  140. if (scrolling_mode) {
  141. scrolling_mode = false;
  142. }
  143. if (tapping_mode) {
  144. tapping_mode = false;
  145. }
  146. if (cursor_mode == false) {
  147. cursor_mode = true;
  148. }
  149. break;
  150. }
  151. return state;
  152. }
  153. // manipulate mouse report based on current mode
  154. report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
  155. if (cursor_mode) {
  156. mouse_report.x = CURSOR_SPEED * mouse_report.x/100;
  157. mouse_report.y = CURSOR_SPEED * mouse_report.y/100;
  158. }
  159. if (scrolling_mode) {
  160. mouse_report.h = SCROLL_SPEED * mouse_report.x/100;
  161. mouse_report.v = SCROLL_SPEED * mouse_report.y/100;
  162. mouse_report.x = 0;
  163. mouse_report.y = 0;
  164. if ((mouse_report.h != 0) | (mouse_report.v != 0)) {
  165. _delay_ms(SCROLL_DELAY_MS);
  166. }
  167. } else if (tapping_mode) {
  168. if ((mouse_report.x || mouse_report.y) != 0) {
  169. if (returned_to_zero) {
  170. if (mouse_report.x > 0) {
  171. tap_code16(THUMBSTICK_RIGHT_TAP);
  172. }
  173. if (mouse_report.x < 0) {
  174. tap_code16(THUMBSTICK_LEFT_TAP);
  175. }
  176. if (mouse_report.y > 0) {
  177. tap_code16(THUMBSTICK_DOWN_TAP);
  178. }
  179. if (mouse_report.y < 0) {
  180. tap_code16(THUMBSTICK_UP_TAP);
  181. }
  182. returned_to_zero = false;
  183. }
  184. zero_reads = 0;
  185. } else if (zero_reads < 20) {
  186. zero_reads++;
  187. }
  188. if (zero_reads >= 20) {
  189. if (returned_to_zero == false) {
  190. returned_to_zero = true;
  191. }
  192. }
  193. mouse_report.x = 0;
  194. mouse_report.y = 0;
  195. }
  196. return mouse_report;
  197. }