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3 years ago | |
|---|---|---|
| .. | ||
| keymaps | 74223c34a9 Remove legacy keycodes, part 6 (#18740) | 3 years ago |
| config.h | 314f6c1ddb Move backlight config to data driven (#19910) | 3 years ago |
| info.json | 314f6c1ddb Move backlight config to data driven (#19910) | 3 years ago |
| meteor.c | 790f94533c Refactor to use led config - Part 6 (#12115) | 5 years ago |
| meteor.h | caab1d0303 [Keyboard] New Keyboard: EVE Meteor (#6565) | 7 years ago |
| readme.md | 451e600476 [Keyboard] update boot-mode method for EVE Meteor docs (#10453) | 5 years ago |
| rules.mk | f9aeea64c1 Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) | 3 years ago |
60% PCB with Function Row
Make example for this keyboard (after setting up your build environment):
make eve/meteor:default
Flashing example for this keyboard (after setting up the bootloadHID flashing environment)
make eve/meteor:default:flash
Reset Key: Short the two holes labeled FW_JP underneath the PCB, beside the Tab key while plugging in the keyboard.
Do not confuse this with the LED holes of the switch in the Tab position. FW_JP is not reachable from the top as the plate blocks access to it.
If your PCB does not have this circuit exposed, you must hold down the key corresponding to pins A0 and B0 on the MCU. On at least the red EVE PCB, this is the +/= key (second row, 13th column).
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.