config.h 1.9 KB

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  1. /* Copyright 2019 mechmerlin
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. /*
  18. * Keyboard Matrix Assignments
  19. *
  20. * Change this to how you wired your keyboard
  21. * COLS: AVR pins used for columns, left to right
  22. * ROWS: AVR pins used for rows, top to bottom
  23. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  24. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  25. *
  26. */
  27. #define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6 }
  28. #define MATRIX_COL_PINS { D7, C2, C3, C4, C5, C6, C7, A7, A6, A5, A4, A3, A1, A0 }
  29. /* COL2ROW, ROW2COL */
  30. #define DIODE_DIRECTION COL2ROW
  31. #define RGBLED_NUM 18
  32. #define RGBLIGHT_EFFECT_BREATHING
  33. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  34. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  35. #define RGBLIGHT_EFFECT_SNAKE
  36. #define RGBLIGHT_EFFECT_KNIGHT
  37. #define RGBLIGHT_EFFECT_CHRISTMAS
  38. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  39. #define RGBLIGHT_EFFECT_RGB_TEST
  40. #define RGBLIGHT_EFFECT_ALTERNATING
  41. #define RGBLIGHT_EFFECT_TWINKLE
  42. /*
  43. * Feature disable options
  44. * These options are also useful to firmware size reduction.
  45. */
  46. /* disable debug print */
  47. //#define NO_DEBUG
  48. /* disable print */
  49. //#define NO_PRINT
  50. /* disable action features */
  51. //#define NO_ACTION_LAYER
  52. //#define NO_ACTION_TAPPING
  53. //#define NO_ACTION_ONESHOT