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- /*
- Copyright 2023 3araht
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { B5, B4, E6, D7, C6, D4 }
- #define MATRIX_COL_PINS { B1, F7, F6, F5, F4, B3, B2, B6, D0, D1 }
- #define MATRIX_ROW_PINS_RIGHT { D1, D0, D4, C6, D7, E6 }
- #define MATRIX_COL_PINS_RIGHT { F4, F5, F6, F7, B1, B3, B2, C7, B7, F1 }
- /* COL2ROW, ROW2COL */
- #define DIODE_DIRECTION COL2ROW
- // Right side has to be the master since 1, LED data is output from right side, and 2, Audio pin is prepared on right side as a reserve.
- #define MASTER_RIGHT
- // for "Generic" Promicro to be detected correctly as lefthand side (slave)
- #define SPLIT_USB_DETECT
- /* ws2812 RGB LED */
- #define RGB_DI_PIN D3
- #ifdef RGBLIGHT_ENABLE
- # define RGBLED_NUM 123
- // Do not define "RGBLED_SPLIT" since somehow it doesn't work well yet.
- // Even thhough "#define RGBLED_SPLIT { 60, 63 }" was set, LEDs on the sub keyboad side didn't turn on.
- // Not sure but rgblight_sethsv_at() might not support RGBLED_SPLIT yet.
- // Instead, LED data is tranferred from right side to the left via TRRS cable.
- # define RGBLIGHT_LIMIT_VAL 80
- # define RGBLIGHT_LAYERS
- // By default, LEDs of the buttons which are pressed turn on.
- // # define RGBLIGHT_EFFECT_TWINKLE
- // # define RGBLIGHT_EFFECT_KNIGHT
- // RGBLIGHT LED MAP
- // Right 1st row (12 LEDs)
- // ENCODER
- // Right 2nd .. 5th row(13, 12, 13, 12 LEDs)
- // Left 1st .. 5th row (12 LEDs x 5 rows)
- # define RGBLIGHT_LED_MAP { \
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, \
- 97, \
- 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, \
- 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, \
- 110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, \
- 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, \
- \
- 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, \
- 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, \
- 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, \
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, \
- 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48 \
- }
- #endif
- #ifdef RGB_MATRIX_ENABLE
- /* ws2812 RGB MATRIX */
- # define RGB_MATRIX_LED_COUNT 123
- # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- // for all fingers used at once.
- # define LED_HITS_TO_REMEMBER 10
- # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
- // the above brighness setting has no effect on rgb_matrix_set_color().
- // Use darker colors instead.
- /* RGB darker COLORS */
- # define RGB_DARKWHITE 0x66, 0x66, 0x66
- # define RGB_DARKRED 0x66, 0x0, 0x0
- # define RGB_DARKCORAL 0x66, 0x31, 0x1E
- # define RGB_DARKORANGE 0x66, 0x33, 0x0
- # define RGB_DARKGOLDENROD 0x56, 0x42, 0xD
- # define RGB_DARKGOLD 0x66, 0x56, 0x0
- # define RGB_DARKYELLOW 0x66, 0x66, 0x0
- # define RGB_DARKCHARTREUSE 0x33, 0x66, 0x0
- # define RGB_DARKGREEN 0x0, 0x66, 0x0
- # define RGB_DARKSPRINGGREEN 0x0, 0x66, 0x33
- # define RGB_DARKTURQUOISE 0x1C, 0x2C, 0x2A
- # define RGB_DARKTEAL 0x0, 0x33, 0x33
- # define RGB_DARKCYAN 0x0, 0x66, 0x66
- # define RGB_DARKAZURE 0x3D, 0x62, 0x66
- # define RGB_DARKBLUE 0x0, 0x0, 0x66
- # define RGB_DARKPURPLE 0x30, 0x0, 0x66
- # define RGB_DARKMAGENTA 0x66, 0x0, 0x66
- # define RGB_DARKPINK 0x66, 0x33, 0x4C
- // https://docs.qmk.fm/#/feature_rgb_matrix
- // Enable suspend mode.
- // # define RGB_DISABLE_WHEN_USB_SUSPENDED true
- # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- // #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- // #define ENABLE_RGB_MATRIX_BREATHING
- // #define ENABLE_RGB_MATRIX_BAND_SAT
- // #define ENABLE_RGB_MATRIX_BAND_VAL
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- // #define ENABLE_RGB_MATRIX_CYCLE_ALL
- // #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- // #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- // #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- // #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- // #define ENABLE_RGB_MATRIX_DUAL_BEACON
- // # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- // #define ENABLE_RGB_MATRIX_RAINDROPS
- // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- # define ENABLE_RGB_MATRIX_HUE_BREATHING
- // #define ENABLE_RGB_MATRIX_HUE_PENDULUM
- // #define ENABLE_RGB_MATRIX_HUE_WAVE
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- // #define ENABLE_RGB_MATRIX_SPLASH
- # define ENABLE_RGB_MATRIX_MULTISPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- #endif // RGB_MATRIX_ENABLE
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
- /* disable debug print */
- //#define NO_DEBUG
- /* disable print */
- //#define NO_PRINT
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
- /* Audio */
- #ifdef AUDIO_ENABLE
- # define AUDIO_PIN B5 // use EX1 = PB5 = PIN9 as Audio output
- // #define DAC_SAMPLE_MAX 32768U
- # define DAC_SAMPLE_MAX 65535U
- // #define AUDIO_CLICKY
- # define NO_MUSIC_MODE
- // #define STARTUP_SONG SONG(FANTASIE_IMPROMPTU)
- // #define STARTUP_SONG SONG(NOCTURNE_OP_9_NO_1)
- // #define STARTUP_SONG SONG(USSR_ANTHEM)
- // #define STARTUP_SONG SONG(CAMPANELLA)
- #endif
- /*
- * MIDI options
- */
- /* enable basic MIDI features:
- - MIDI notes can be sent when in Music mode is on
- */
- //#define MIDI_BASIC
- /* enable advanced MIDI features:
- - MIDI notes can be added to the keymap
- - Octave shift and transpose
- - Virtual sustain, portamento, and modulation wheel
- - etc.
- */
- #ifdef MIDI_ENABLE
- # define MIDI_ADVANCED
- // Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.)
- # define MIDI_INITIAL_VELOCITY 117
- #endif // MIDI_ENABLE
- #define TAP_CODE_DELAY 10
- /* 2021/01/22 added to shrink firmware size */
- // NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods...
- // #define NO_ACTION_TAPPING
- // NO_ACTION_ONESHOT -388 bytes
- #define NO_ACTION_ONESHOT
- /*
- * Encoder options
- */
- #ifdef ENCODER_ENABLE
- # define ENCODER_RESOLUTIONS_RIGHT { 4 }
- #endif // ENCODER_ENABLE
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