config.h 1.8 KB

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  1. /*
  2. Copyright 2020 jtallbean
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /*
  16. * Keyboard Matrix Assignments
  17. *
  18. * Change this to how you wired your keyboard
  19. * COLS: AVR pins used for columns, left to right
  20. * ROWS: AVR pins used for rows, top to bottom
  21. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  22. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  23. *
  24. */
  25. #define MATRIX_ROW_PINS { F4, F1, F0, C7, B6 }
  26. #define MATRIX_COL_PINS { C6, B5, B4, D7, D6, D4, D2, D3, B7 } // B7 is not actually used, but it is needed since # of entries must equal 9
  27. #define MATRIX_ROW_PINS_RIGHT { E6, F0, F1, F7, D7 }
  28. #define MATRIX_COL_PINS_RIGHT { B4, B5, B6, C6, C7, D4, D6, D3, D2 }
  29. /* COL2ROW, ROW2COL*/
  30. #define DIODE_DIRECTION COL2ROW
  31. #define SPLIT_HAND_PIN D5
  32. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  33. #define LOCKING_SUPPORT_ENABLE
  34. /* Locking resynchronize hack */
  35. #define LOCKING_RESYNC_ENABLE
  36. /*
  37. * Feature disable options
  38. * These options are also useful to firmware size reduction.
  39. */
  40. /* disable debug print */
  41. //#define NO_DEBUG
  42. /* disable print */
  43. //#define NO_PRINT
  44. /* disable action features */
  45. //#define NO_ACTION_LAYER
  46. //#define NO_ACTION_TAPPING
  47. //#define NO_ACTION_ONESHOT