config.h 1.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /*
  16. * Keyboard Matrix Assignments
  17. *
  18. * Change this to how you wired your keyboard
  19. * COLS: AVR pins used for columns, left to right
  20. * ROWS: AVR pins used for rows, top to bottom
  21. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  22. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  23. *
  24. */
  25. #define MATRIX_ROW_PINS { F0, F1, F5, B4 }
  26. #define MATRIX_COL_PINS { F4, D7, B5, B6, C6, C7, D4, D6, D5, D0, D1, D2 }
  27. /* COL2ROW or ROW2COL */
  28. #define DIODE_DIRECTION COL2ROW
  29. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  30. #define LOCKING_SUPPORT_ENABLE
  31. /* Locking resynchronize hack */
  32. #define LOCKING_RESYNC_ENABLE
  33. #define RGB_DI_PIN D3
  34. #define RGBLIGHT_EFFECT_BREATHING
  35. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  36. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  37. #define RGBLIGHT_EFFECT_SNAKE
  38. #define RGBLIGHT_EFFECT_KNIGHT
  39. #define RGBLIGHT_EFFECT_CHRISTMAS
  40. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  41. #define RGBLIGHT_EFFECT_RGB_TEST
  42. #define RGBLIGHT_EFFECT_ALTERNATING
  43. #define RGBLIGHT_EFFECT_TWINKLE
  44. #define RGBLED_NUM 12 // Number of LEDs
  45. #define RGBLIGHT_HUE_STEP 8
  46. #define RGBLIGHT_SAT_STEP 8
  47. #define RGBLIGHT_VAL_STEP 8