config.h 3.8 KB

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  1. /* Copyright 2022 @ Keychron(https://www.keychron.com)
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. /* key matrix size */
  18. #define MATRIX_ROWS 6
  19. #define MATRIX_COLS 16
  20. /* COL2ROW or ROW2COL */
  21. #define DIODE_DIRECTION ROW2COL
  22. /* RGB Matrix Driver Configuration */
  23. #define DRIVER_COUNT 2
  24. #define DRIVER_ADDR_1 0b1110111
  25. #define DRIVER_ADDR_2 0b1110100
  26. /* Increase I2C speed to 1000 KHz */
  27. #define I2C1_TIMINGR_PRESC 0U
  28. #define I2C1_TIMINGR_SCLDEL 3U
  29. #define I2C1_TIMINGR_SDADEL 0U
  30. #define I2C1_TIMINGR_SCLH 15U
  31. #define I2C1_TIMINGR_SCLL 51U
  32. /* Scan phase of led driver set as MSKPHASE_9CHANNEL(defined as 0x03 in CKLED2001.h) */
  33. #define PHASE_CHANNEL MSKPHASE_9CHANNEL
  34. /* DIP switch */
  35. #define DIP_SWITCH_MATRIX_GRID { {5, 4} }
  36. /* Disable DIP switch in matrix data */
  37. #define MATRIX_MASKED
  38. /* turn off effects when suspended */
  39. #define RGB_DISABLE_WHEN_USB_SUSPENDED
  40. /* EEPROM Driver Configuration */
  41. #define WEAR_LEVELING_LOGICAL_SIZE 2048
  42. #define WEAR_LEVELING_BACKING_SIZE (WEAR_LEVELING_LOGICAL_SIZE * 2)
  43. // RGB Matrix Animation modes. Explicitly enabled
  44. // For full list of effects, see:
  45. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  46. // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  47. // #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  48. // #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  49. #define ENABLE_RGB_MATRIX_BREATHING
  50. // #define ENABLE_RGB_MATRIX_BAND_SAT
  51. // #define ENABLE_RGB_MATRIX_BAND_VAL
  52. // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  53. // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  54. // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  55. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  56. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  57. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  58. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  59. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  60. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  61. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  62. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  63. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  64. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  65. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  66. // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  67. // #define ENABLE_RGB_MATRIX_RAINDROPS
  68. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  69. // #define ENABLE_RGB_MATRIX_HUE_BREATHING
  70. // #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  71. // #define ENABLE_RGB_MATRIX_HUE_WAVE
  72. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  73. // #define ENABLE_RGB_MATRIX_PIXEL_FLOW
  74. // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  75. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  76. #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  77. #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  78. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  79. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  80. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  81. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  82. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  83. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  84. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  85. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  86. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  87. #define ENABLE_RGB_MATRIX_SPLASH
  88. // #define ENABLE_RGB_MATRIX_MULTISPLASH
  89. #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  90. // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  91. #define RGB_MATRIX_KEYPRESSES
  92. #define RGB_MATRIX_FRAMEBUFFER_EFFECTS