config.h 3.5 KB

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  1. /**
  2. * config.h
  3. *
  4. */
  5. #pragma once
  6. #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
  7. /* key matrix size */
  8. #define MATRIX_ROWS 5
  9. #define MATRIX_COLS 15
  10. #define MATRIX_ROW_PINS { B0, A1, C14, C13, A0}
  11. #define MATRIX_COL_PINS { C15, B10, B7, B6, B5, B4, A15, A10, A9, A8, B15, B14, B13, B12, B2}
  12. #define DIODE_DIRECTION COL2ROW
  13. // i2c setting
  14. #define I2C1_SCL_PIN B8
  15. #define I2C1_SDA_PIN B9
  16. #define I2C1_CLOCK_SPEED 400000
  17. #define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
  18. #define PAL_MODE_STM32_ALTERNATE_OPENDRAIN (PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN)
  19. // rgb matrix setting
  20. #define DRIVER_ADDR_1 0b1110100
  21. #define DRIVER_ADDR_2 0b1110110
  22. #define DRIVER_COUNT 2
  23. #define DRIVER_1_LED_TOTAL 36
  24. #define DRIVER_2_LED_TOTAL 36
  25. #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
  26. // RGB Matrix Animation modes. Explicitly enabled
  27. // For full list of effects, see:
  28. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  29. # define ENABLE_RGB_MATRIX_ALPHAS_MODS
  30. # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  31. # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  32. # define ENABLE_RGB_MATRIX_BREATHING
  33. # define ENABLE_RGB_MATRIX_BAND_SAT
  34. # define ENABLE_RGB_MATRIX_BAND_VAL
  35. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  36. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  37. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  38. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  39. # define ENABLE_RGB_MATRIX_CYCLE_ALL
  40. # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  41. # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  42. # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  43. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  44. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  45. # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  46. # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  47. # define ENABLE_RGB_MATRIX_DUAL_BEACON
  48. # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  49. # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  50. # define ENABLE_RGB_MATRIX_RAINDROPS
  51. # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  52. # define ENABLE_RGB_MATRIX_HUE_BREATHING
  53. # define ENABLE_RGB_MATRIX_HUE_PENDULUM
  54. # define ENABLE_RGB_MATRIX_HUE_WAVE
  55. # define ENABLE_RGB_MATRIX_PIXEL_RAIN
  56. # define ENABLE_RGB_MATRIX_PIXEL_FLOW
  57. # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  58. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  59. # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  60. # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  61. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  62. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  63. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  64. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  65. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  66. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  67. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  68. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  69. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  70. # define ENABLE_RGB_MATRIX_SPLASH
  71. # define ENABLE_RGB_MATRIX_MULTISPLASH
  72. # define ENABLE_RGB_MATRIX_SOLID_SPLASH
  73. # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  74. /* indicator rgb */
  75. #define RGBLED_NUM 7
  76. #define RGB_DI_PIN B1
  77. #define RGBLIGHT_EFFECT_BREATHING
  78. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  79. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  80. #define RGBLIGHT_EFFECT_SNAKE
  81. #define RGBLIGHT_EFFECT_KNIGHT
  82. #define RGBLIGHT_EFFECT_CHRISTMAS
  83. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  84. #define RGBLIGHT_EFFECT_RGB_TEST
  85. #define RGBLIGHT_EFFECT_ALTERNATING
  86. #define RGBLIGHT_EFFECT_TWINKLE
  87. // tapping setting
  88. //#define TAPPING_TERM 200
  89. //#define RETRO_TAPPING
  90. //#define PERMISSIVE_HOLD