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- /* Copyright 2021 Jonavin Eng
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "quantum.h"
- /* First section contains the physical layout of the board and position of keys.
- *
- * Second is a two-dimensional array which represents the switch matrix.
- */
- #define LAYOUT_landscape( \
- k50, k40, k30, \
- k51, k41, k31, k20, k10, k00, \
- k52, k42, k32, k21, k11, k01, \
- k53, k43, k33, k22, k12, k02, \
- k54, k44, k34, k23, k13, k03, \
- \
- BACK00, BACK01, BACK02 \
- \
- ) { \
- { BACK00, k00, k01, k02, k03 }, \
- { BACK01, k10, k11, k12, k13 }, \
- { BACK02, k20, k21, k22, k23 }, \
- { k30, k31, k32, k33, k34 }, \
- { k40, k41, k42, k43, k44 }, \
- { k50, k51, k52, k53, k54 } \
- }
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