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- /* Copyright 2020 MT <704340378@qq.com>
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { D7, D6, D5, D3, D2, D4 }
- #define MATRIX_COL_PINS {B5, B6, C6, C7, F7, F6,F5, F4, F1, F0, B1, B2, B3, B7, E6 }
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
- #ifdef RGB_MATRIX_ENABLE
- #define RGB_MATRIX_KEYPRESSES
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
- #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
- #define RGB_MATRIX_LED_PROCESS_LIMIT 20
- #define RGB_MATRIX_LED_FLUSH_LIMIT 26
- #define DRIVER_ADDR_1 0b1010000
- #define DRIVER_ADDR_2 0b1011111
- #define DRIVER_COUNT 2
- #define DRIVER_1_LED_TOTAL 44
- #define DRIVER_2_LED_TOTAL 40
- #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see:
- // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- // # define ENABLE_RGB_MATRIX_ALPHAS_MODS
- # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_BREATHING
- // # define ENABLE_RGB_MATRIX_BAND_SAT
- // # define ENABLE_RGB_MATRIX_BAND_VAL
- // # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- // # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- // # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- # define ENABLE_RGB_MATRIX_CYCLE_ALL
- # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- // # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define ENABLE_RGB_MATRIX_DUAL_BEACON
- // # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- # define ENABLE_RGB_MATRIX_RAINDROPS
- # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- # define ENABLE_RGB_MATRIX_HUE_BREATHING
- # define ENABLE_RGB_MATRIX_HUE_PENDULUM
- # define ENABLE_RGB_MATRIX_HUE_WAVE
- # define ENABLE_RGB_MATRIX_PIXEL_RAIN
- # define ENABLE_RGB_MATRIX_PIXEL_FLOW
- # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
- // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
- // # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- # define ENABLE_RGB_MATRIX_SPLASH
- # define ENABLE_RGB_MATRIX_MULTISPLASH
- # define ENABLE_RGB_MATRIX_SOLID_SPLASH
- # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- #endif
- #define RGB_DI_PIN B0
- #ifdef RGB_DI_PIN
- # define RGBLIGHT_EFFECT_STATIC_GRADIENT
- # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- # define RGBLIGHT_EFFECT_BREATHING
- # define RGBLED_NUM 18
- # define RGBLIGHT_HUE_STEP 8
- # define RGBLIGHT_SAT_STEP 8
- # define RGBLIGHT_VAL_STEP 8
- # define RGBLIGHT_SLEEP
- #endif
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
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