config.h 1.1 KB

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  1. /*
  2. Copyright 2022 Horns Lyn (@hornslyn)
  3. SPDX-License-Identifier: GPL-2.0-or-later */
  4. #pragma once
  5. /* key matrix pins */
  6. #define MATRIX_ROW_PINS { B7, D0, D1, D2, D3, D5 }
  7. #define MATRIX_COL_PINS { D4, D6, D7, B4, B5, B6, C6, C7, F7, F6, F5, F4, F1, F0, E6 }
  8. /* COL2ROW or ROW2COL */
  9. #define DIODE_DIRECTION COL2ROW
  10. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  11. #define LOCKING_SUPPORT_ENABLE
  12. /* Locking resynchronize hack */
  13. #define LOCKING_RESYNC_ENABLE
  14. #define RGB_DI_PIN B3
  15. #ifdef RGB_DI_PIN
  16. #define RGBLIGHT_EFFECT_BREATHING
  17. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  18. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  19. #define RGBLIGHT_EFFECT_SNAKE
  20. #define RGBLIGHT_EFFECT_KNIGHT
  21. #define RGBLIGHT_EFFECT_CHRISTMAS
  22. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  23. #define RGBLIGHT_EFFECT_RGB_TEST
  24. #define RGBLIGHT_EFFECT_ALTERNATING
  25. #define RGBLIGHT_EFFECT_TWINKLE
  26. #define RGBLED_NUM 1
  27. #define RGBLIGHT_LAYERS
  28. #define RGBLIGHT_LED_MAP { 0, 1 }
  29. #define RGBLIGHT_HUE_STEP 8
  30. #define RGBLIGHT_SAT_STEP 8
  31. #define RGBLIGHT_VAL_STEP 8
  32. #define RGBLIGHT_LIMIT_VAL 180
  33. #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
  34. #endif