beta.h 1.4 KB

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  1. // Copyright 2021 @wekey (@@wekey)
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include "quantum.h"
  5. #define ___ KC_NO
  6. /* This is a shortcut to help you visually see your layout.
  7. *
  8. * The first section contains all of the arguments representing the physical
  9. * layout of the board and position of the keys.
  10. *
  11. * The second converts the arguments into a two-dimensional array which
  12. * represents the switch matrix.
  13. */
  14. #define LAYOUT_all( \
  15. K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K07, K17, K46, K47, \
  16. K20, K30, K21, K31, K22, K32, K23, K33, K24, K34, K25, K35, K26, K36, K37, \
  17. K40, K50, K41, K51, K42, K52, K43, K53, K44, K54, K45, K55, K56, K57, \
  18. K60, K70, K61, K71, K62, K72, K63, K73, K64, K74, K65, K75, K66, K76, K77, \
  19. K80, K90, K81, K83, K94, K95, K86, K96, K97 \
  20. ) { \
  21. { K00, K01, K02, K03, K04, K05, K06, K07 }, \
  22. { K10, K11, K12, K13, K14, K15, K16, K17 }, \
  23. { K20, K21, K22, K23, K24, K25, K26, ___ }, \
  24. { K30, K31, K32, K33, K34, K35, K36, K37 }, \
  25. { K40, K41, K42, K43, K44, K45, K46, K47 }, \
  26. { K50, K51, K52, K53, K54, K55, K56, K57 }, \
  27. { K60, K61, K62, K63, K64, K65, K66, ___ }, \
  28. { K70, K71, K72, K73, K74, K75, K76, K77 }, \
  29. { K80, K81, ___, K83, ___, ___, K86, ___ }, \
  30. { K90, ___, ___, ___, K94, K95, K96, K97 } \
  31. }