config.h 1.8 KB

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  1. /*
  2. Copyright 2015 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #define MATRIX_COL_PINS { B3 , B2 , B6 , B5 , B4 , E6 , D7 , C6 , F4 , F5 , F6 }
  16. #define MATRIX_ROW_PINS { F7 , B1 , D4 , D0 }
  17. #define DIODE_DIRECTION COL2ROW
  18. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  19. #define LOCKING_SUPPORT_ENABLE
  20. /* Locking resynchronize hack */
  21. #define LOCKING_RESYNC_ENABLE
  22. #define RGB_DI_PIN D1
  23. #ifdef RGB_DI_PIN
  24. #define RGBLIGHT_EFFECT_BREATHING
  25. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  26. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  27. #define RGBLIGHT_EFFECT_SNAKE
  28. #define RGBLIGHT_EFFECT_KNIGHT
  29. #define RGBLIGHT_EFFECT_CHRISTMAS
  30. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  31. #define RGBLIGHT_EFFECT_RGB_TEST
  32. #define RGBLIGHT_EFFECT_ALTERNATING
  33. #define RGBLIGHT_EFFECT_TWINKLE
  34. #define RGBLED_NUM 5
  35. #define RGBLIGHT_HUE_STEP 10
  36. #define RGBLIGHT_SAT_STEP 17
  37. #define RGBLIGHT_VAL_STEP 17
  38. #define RGBLIGHT_SLEEP
  39. #endif
  40. #define TAPPING_TERM 200
  41. /*
  42. * Feature disable options
  43. * These options are also useful to firmware size reduction.
  44. */
  45. /* disable debug print */
  46. //#define NO_DEBUG
  47. /* disable print */
  48. //#define NO_PRINT
  49. /* disable action features */
  50. //#define NO_ACTION_LAYER
  51. //#define NO_ACTION_TAPPING
  52. //#define NO_ACTION_ONESHOT