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- /*
- Copyright 2022 Moritz Plattner
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- /* Enable NKRO by default*/
- #define FORCE_NKRO
- /* Use 3 dynamic keymap layers */
- #define DYNAMIC_KEYMAP_LAYER_COUNT 3
- /* i2C Config */
- #define I2C_DRIVER I2CD1
- #define I2C1_SCL_PIN B6
- #define I2C1_SDA_PIN B7
- #define I2C1_SCL_PAL_MODE 4
- #define I2C1_SDA_PAL_MODE 4
- #define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_16_9
- #define I2C1_CLOCK_SPEED 400000
- /* RGB Matrix driver config */
- #define DRIVER_COUNT 2
- #define DRIVER_ADDR_1 0b1010000
- #define DRIVER_ADDR_2 0b1010011
- #define DRIVER_1_LED_TOTAL 46
- #define DRIVER_2_LED_TOTAL 39
- #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
- #define RGB_MATRIX_LED_FLUSH_LIMIT 32
- #define RGB_DISABLE_WHEN_USB_SUSPENDED
- #define RGB_MATRIX_DEFAULT_SPD 40
- #define RGB_MATRIX_DEFAULT_VAL 220
- #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CUSTOM_SINGLE_COLOR_RAINDROPS
- #define RGB_MATRIX_KEYPRESSES
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see:
- // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // 2 Alphas and mods have different colors
- #define ENABLE_RGB_MATRIX_BREATHING // 3 Breath a static color
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // 4 Cycle all colors
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // 5 Cycle vertically
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // 6 Cycle in a spirals
- #define ENABLE_RGB_MATRIX_TYPING_HEATMAP // 7 Heatmap of typing speed
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // 8 Static background, pressed keys light up
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // 9 Pressed keys and nearby keys light up
- #define ENABLE_RGB_MATRIX_CUSTOM_SINGLE_COLOR_RAINDROPS // 0 Single color raindrops, random keys lighting up at randomized intensity
- #define ENABLE_RGB_MATRIX_CUSTOM_STATIC_GAME_MODE // - Game mode sets the entire matrix (static) once, then stops LED refreshes
- #define INDICATOR_MAX_BRIGHTNESS 255
- #ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
- #undef INDICATOR_MAX_BRIGHTNESS
- #define INDICATOR_MAX_BRIGHTNESS RGB_MATRIX_MAXIMUM_BRIGHTNESS
- #endif
- /* Define indicator LED indices, used for lighting effects */
- #define W_LED_INDEX 33
- #define A_LED_INDEX 47
- #define S_LED_INDEX 48
- #define D_LED_INDEX 49
- #define CAPS_LED_INDEX 46
- #define WIN_LED_INDEX 76
- #define ANV_A_LED_INDEX 15
- #define ANV_N_LED_INDEX 30
- #define ANV_V_LED_INDEX 45
- #define ANV_I_LED_INDEX 59
- #define ANV_L_LED_INDEX 74
- #define NUM_1_LED_INDEX 17
- #define NUM_2_LED_INDEX 18
- #define NUM_3_LED_INDEX 19
- #define NUM_4_LED_INDEX 20
- #define NUM_5_LED_INDEX 21
- #define M_LED_INDEX 68
- #define K_LED_INDEX 54
- #define O_LED_INDEX 40
- #define NUM_0_LED_INDEX 26
- #define P_LED_INDEX 41
- #define SCLN_LED_INDEX 56
- #define SLSH_LED_INDEX 71
- /* Since the typing heatmap is broken on duplex matrix boards, force it to "slim" mode */
- #ifdef ENABLE_RGB_MATRIX_TYPING_HEATMAP
- #define RGB_MATRIX_TYPING_HEATMAP_SLIM
- #endif
- /* Set HSE clock since it differs from F411 default */
- #define STM32_HSECLK 16000000
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