config.h 3.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485
  1. /*
  2. Copyright 2020 <contact@vwolf.be>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /* Define RGB */
  16. #ifdef RGB_MATRIX_ENABLE
  17. #define RGB_MATRIX_LED_COUNT 62
  18. #define RGB_DI_PIN D1
  19. #define RGB_DISABLE_WHEN_USB_SUSPENDED
  20. #define RGB_MATRIX_KEYPRESSES
  21. #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  22. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
  23. #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
  24. #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  25. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  26. #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  27. #define ENABLE_RGB_MATRIX_BREATHING
  28. #define ENABLE_RGB_MATRIX_BAND_SAT
  29. #define ENABLE_RGB_MATRIX_BAND_VAL
  30. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  31. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  32. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  33. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  34. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  35. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  36. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  37. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  38. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  39. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  40. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  41. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  42. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  43. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  44. #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  45. #define ENABLE_RGB_MATRIX_RAINDROPS
  46. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  47. #define ENABLE_RGB_MATRIX_HUE_BREATHING
  48. #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  49. #define ENABLE_RGB_MATRIX_HUE_WAVE
  50. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  51. // The PIXEL_FRACTAL effect does not work properly when the matrix layout is
  52. // different from the physical layout; it also has problems when underglow
  53. // LEDs are present, or when multiple LEDs are associated with the same key.
  54. #undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  55. // Framebuffer effects; can be enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS
  56. // is defined. Both of these effects currently don't work properly when the
  57. // key matrix does not match the physical layout, so they are disabled.
  58. #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
  59. #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
  60. // Reactive effects; can be enabled only if at least one of
  61. // RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined.
  62. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  63. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  64. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  65. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  66. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  67. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  68. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  69. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  70. #define ENABLE_RGB_MATRIX_SPLASH
  71. #define ENABLE_RGB_MATRIX_MULTISPLASH
  72. #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  73. #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  74. #endif