config.h 3.4 KB

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  1. /*
  2. Copyright 2020 Yncognito
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /*
  16. * Keyboard Matrix Assignments
  17. *
  18. * Change this to how you wired your keyboard
  19. * COLS: AVR pins used for columns, left to right
  20. * ROWS: AVR pins used for rows, top to bottom
  21. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  22. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  23. *
  24. */
  25. #define MATRIX_ROW_PINS { F4, C7 }
  26. #define MATRIX_COL_PINS { F1, F0, D5, D3 }
  27. #define DIODE_DIRECTION COL2ROW
  28. #define RGB_DI_PIN B5
  29. #define RGB_MATRIX_LED_COUNT 8
  30. #define RGB_MATRIX_KEYPRESSES
  31. #define RGB_MATRIX_KEYRELEASES
  32. #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  33. // #define RGB_DISABLE_WHEN_USB_SUSPENDED
  34. #define RGB_MATRIX_LED_FLUSH_LIMIT 16
  35. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
  36. #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
  37. // RGB Matrix Animation modes. Explicitly enabled
  38. // For full list of effects, see:
  39. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  40. #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  41. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  42. #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  43. #define ENABLE_RGB_MATRIX_BREATHING
  44. #define ENABLE_RGB_MATRIX_BAND_SAT
  45. #define ENABLE_RGB_MATRIX_BAND_VAL
  46. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  47. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  48. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  49. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  50. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  51. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  52. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  53. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  54. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  55. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  56. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  57. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  58. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  59. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  60. #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  61. #define ENABLE_RGB_MATRIX_RAINDROPS
  62. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  63. #define ENABLE_RGB_MATRIX_HUE_BREATHING
  64. #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  65. #define ENABLE_RGB_MATRIX_HUE_WAVE
  66. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  67. #define ENABLE_RGB_MATRIX_PIXEL_FLOW
  68. #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  69. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  70. #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  71. #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  72. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  73. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  74. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  75. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  76. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  77. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  78. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  79. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  80. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  81. #define ENABLE_RGB_MATRIX_SPLASH
  82. #define ENABLE_RGB_MATRIX_MULTISPLASH
  83. #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  84. #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH