Dasky 74770ac79b Merge branch 'master' into develop 3 anni fa
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runners 63646e8906 Format code according to conventions (#16322) 4 anni fa
alpha_mods_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
breathing_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
colorband_pinwheel_sat_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
colorband_pinwheel_val_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
colorband_sat_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
colorband_spiral_sat_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
colorband_spiral_val_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
colorband_val_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
cycle_all_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
cycle_left_right_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
cycle_out_in_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
cycle_out_in_dual_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
cycle_pinwheel_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
cycle_spiral_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
cycle_up_down_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
digital_rain_anim.h 671b62efab Fixes #16705 : digital rain follows val (#16716) 4 anni fa
dual_beacon_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
gradient_left_right_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
gradient_up_down_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
hue_breathing_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
hue_pendulum_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
hue_wave_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
jellybean_raindrops_anim.h 809c05ddf2 Use random8 for jellybean effect (#19418) 3 anni fa
pixel_flow_anim.h 7f2ac4c576 De-obfuscate random8 functions in RGB matrix animations (#19416) 3 anni fa
pixel_fractal_anim.h cd91a3ced7 Update fractal attribution comment (#19832) 3 anni fa
pixel_rain_anim.h 0ff52925c0 Refactor pixel rain animation (#19606) 3 anni fa
rainbow_beacon_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
rainbow_moving_chevron_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
rainbow_pinwheels_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
raindrops_anim.h 7f2ac4c576 De-obfuscate random8 functions in RGB matrix animations (#19416) 3 anni fa
rgb_matrix_effects.inc 6a35788b63 [Core] Add Pixel Flow RGB matrix effect (#15829) 4 anni fa
solid_color_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
solid_reactive_anim.h 77092675aa Update RGB matrix reactive gradient timer scale (#19415) 3 anni fa
solid_reactive_cross.h 77092675aa Update RGB matrix reactive gradient timer scale (#19415) 3 anni fa
solid_reactive_nexus.h 77092675aa Update RGB matrix reactive gradient timer scale (#19415) 3 anni fa
solid_reactive_simple_anim.h 77092675aa Update RGB matrix reactive gradient timer scale (#19415) 3 anni fa
solid_reactive_wide.h 77092675aa Update RGB matrix reactive gradient timer scale (#19415) 3 anni fa
solid_splash_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
splash_anim.h 63646e8906 Format code according to conventions (#16322) 4 anni fa
typing_heatmap_anim.h 652d1d8a6d Fix int8_t overflow in RGB heatmap effect (#18410) 3 anni fa